I've been mostly playing in hardcore mode, team deathmatch, larger games. Yes it is spamming chaos but I've been getting better and the XP gained is huge which is needed for me at this point. I'm level 30.
I was hoping to get some more in-depth tips and stats on the weapons. I know there was this table of all the BF2 weapons giving damage, range, recoil, etc stats. I know COD4 is pretty new but I haven't found much in-depth guides on weapons, perks, etc.
I don't really use sniper rifles since there is too much sway, not a whole lot of damage, and the maps I play normally are small enough to where an assault rifle with red dot sight is just as good. And shotguns, damn I almost never see anyone use those. I might see one dropped every hour or two of playing which makes me think they are worthless. One thing I use to tell if it is useful is to watch what others use, and shotguns aren't one of them.
I have the red dot sight for most of the rifles, the MP5, and the LMGs, silencer for a few, grip for the SAW, etc.
So a few questions and thoughts:
1) Is the weapon camo useful? I play both desert and forest maps, and I'm not sure how much it would even help anyway, but most higher ranked players seem to have their weapons with camo. I think I've only unlocked one of the digital camos and I'm not even sure what that does.
2) What weapon loadouts do you use for different situations? I'm trying to find what perks are most useful. From what I've found (mostly in hardcore): increased health does almost nothing, increased bullet power isn't much use, last stand rarely works, martyrdom always seems to get me but not other people very often. I use sonic boom when I have the GL attachment. Deep impact is very useful for LMGs, and for assault rifles sometimes. I don't see many players using silencers, so I'm not sure how useful the UAV jammer + silencers really are.
3) Is there any difference in pistols? The stats aren't given for them. One guide says the USP is essentially the M9 with a lower capacity, but seems it should be like the 1911 more. I sort of use them all, but can't tell a whole lot of difference, and whether the .45 round makes a difference to offset the lower capacity.
4) What perk 1 do you use? C4 seems useless for TDM games. 3x stun or flash grenades can be decent for assaulting. RPG-7 is good for choppers but I can't EVER hit them so I've stopped using it. Claymores are OK, and mostly I've started equipping them since there is nothing better really. Bomb squad seems pretty useless.
5) Is there even a point to using a SMG, especially anything other than the MP5?
My loadouts are below. I use 1x frag, 1x stun (seems more common than flashbangs) for all of them, and I don't use any camo skins.
slot 1
G3 with grenade launcher
1911
Sonic boom
Martyrdom
slot 2
M16A4 with red dot sight
USP
Claymore x2
Juggernaut (increased health)
Martyrdom
slot 3
MP5 with silencer
1911 with silencer
UAV jammer
Martyrdom
slot 4
M60E4 with red dot or SAW with grip
M9
Stopping power
Deep impact
slot 5
M4 with silencer
1911 with silencer
Claymore x2
UAV jammer
Martyrdom
I'm not sure if I need slots 3 and 5. I like the stealthiness offered by the UAV jammer and the silenced weapons, but I'm not sure if the MP5 offers anything over the M4. I'm not sure on perks: sleight of hand, double tap, steady aim, extreme conditioning, last stand.
So I know this is a pretty long post but I just want to hear what other people use (tactics, weapons, perks, etc) and what they find effective or useless. Thanks.
I was hoping to get some more in-depth tips and stats on the weapons. I know there was this table of all the BF2 weapons giving damage, range, recoil, etc stats. I know COD4 is pretty new but I haven't found much in-depth guides on weapons, perks, etc.
I don't really use sniper rifles since there is too much sway, not a whole lot of damage, and the maps I play normally are small enough to where an assault rifle with red dot sight is just as good. And shotguns, damn I almost never see anyone use those. I might see one dropped every hour or two of playing which makes me think they are worthless. One thing I use to tell if it is useful is to watch what others use, and shotguns aren't one of them.
I have the red dot sight for most of the rifles, the MP5, and the LMGs, silencer for a few, grip for the SAW, etc.
So a few questions and thoughts:
1) Is the weapon camo useful? I play both desert and forest maps, and I'm not sure how much it would even help anyway, but most higher ranked players seem to have their weapons with camo. I think I've only unlocked one of the digital camos and I'm not even sure what that does.
2) What weapon loadouts do you use for different situations? I'm trying to find what perks are most useful. From what I've found (mostly in hardcore): increased health does almost nothing, increased bullet power isn't much use, last stand rarely works, martyrdom always seems to get me but not other people very often. I use sonic boom when I have the GL attachment. Deep impact is very useful for LMGs, and for assault rifles sometimes. I don't see many players using silencers, so I'm not sure how useful the UAV jammer + silencers really are.
3) Is there any difference in pistols? The stats aren't given for them. One guide says the USP is essentially the M9 with a lower capacity, but seems it should be like the 1911 more. I sort of use them all, but can't tell a whole lot of difference, and whether the .45 round makes a difference to offset the lower capacity.
4) What perk 1 do you use? C4 seems useless for TDM games. 3x stun or flash grenades can be decent for assaulting. RPG-7 is good for choppers but I can't EVER hit them so I've stopped using it. Claymores are OK, and mostly I've started equipping them since there is nothing better really. Bomb squad seems pretty useless.
5) Is there even a point to using a SMG, especially anything other than the MP5?
My loadouts are below. I use 1x frag, 1x stun (seems more common than flashbangs) for all of them, and I don't use any camo skins.
slot 1
G3 with grenade launcher
1911
Sonic boom
Martyrdom
slot 2
M16A4 with red dot sight
USP
Claymore x2
Juggernaut (increased health)
Martyrdom
slot 3
MP5 with silencer
1911 with silencer
UAV jammer
Martyrdom
slot 4
M60E4 with red dot or SAW with grip
M9
Stopping power
Deep impact
slot 5
M4 with silencer
1911 with silencer
Claymore x2
UAV jammer
Martyrdom
I'm not sure if I need slots 3 and 5. I like the stealthiness offered by the UAV jammer and the silenced weapons, but I'm not sure if the MP5 offers anything over the M4. I'm not sure on perks: sleight of hand, double tap, steady aim, extreme conditioning, last stand.
So I know this is a pretty long post but I just want to hear what other people use (tactics, weapons, perks, etc) and what they find effective or useless. Thanks.