igor_kavinski
Lifer
Samsung can still use these dies to make the budget gamer's chromebook. That will also afford them more battery life and a higher power budget, allowing the RDNA2 chip to clock higher and deliver decent fps.
To be honest, I'm not sure why Samsung did this. Latest Mali would have been at least as good.
While Android is (still) running with a Linux kernel it's unfortunately customary in the mobile phone chipset manufacturer space to just offer binary blobs as driver modules. So Samsung's driver code is likely based on AMD's closed source drivers, if even that. It would be great to have more open ARM based ecosystems in mobile phones.I have not seen any mention of this Samsung SoC RDNA2 graphics in open source drivers (both kernel and mesa). As such, it looks like Samsung is developing all of the software in-house. Please correct me if I'm wrong, I will gladly revise the following paragraph if that is the case.
I generally have as much faith in Samsung software as I have in the ads I receive in spam emails. I would thus not easily rule out Samsung being incompetent enough to screw out the drivers. I can't fathom how they could not have just used the open source solution that is readily available on Linux. Sure, their SoC is specific so it would require some kernel changes, but mesa should be usable as-is. I hate companies that develop "open-source" software behind the scenes and do not collaborate with the other players when it makes sense.
Having said that, we don't really know how much poor software affects the performance and power efficiency. It would take dedicated individuals years of development to port the open source Linux drivers to see how it works (it wouldn't be the first time third-party developers fix Samsung software).

Latest Mali supports ray tracing. Not sure about VRS. VRS benefits are small and usually if it offers any performance boost, you will also notice the visual downgrade.Now they can advertise it as having powerful desktop GPU features (ray tracing, VRS, etc.). Even if they are just a waste of space in mobile (ray tracing) or vastly unsupported in mobile games (VRS), it looks good for marketing. I suspect that they will also want to use their RDNA2 IP licensed features if they want to push more into laptops where these features might actually be of use.
Based upon the review @moinmoin posted, it also looks like they are adjusting how much power can be consumed by the SOC to extend battery life which obviously hurts performance but greatly increased battery life over the prior generation during gaming.
With foveated rendering in VR it would not be noticeable if lower shading rate is concentrated in the visual periphery.Latest Mali supports ray tracing. Not sure about VRS. VRS benefits are small and usually if it offers any performance boost, you will also notice the visual downgrade.
Android Authority found that sustained performance in the same chassis (S22 Ultra) is about the same in GPU tests: https://www.androidauthority.com/snapdragon-8-gen-1-vs-exynos-2200-3122407/I think this thread is missing the perf/per watt. Which is quite good. We can look past benchmarks here I think and appreciate that the ported arch is really quite efficient, in comparison with another companies Snapdragon 8 Gen 1 implementation the Exynos 2200 "only" manages 30fps in Genshin Impact vs 48 for Sanpdragon, but it draws an entire two watts less. With 6.4 vs 4.4 watts, given that the GPU isn't the only thing drawing power, we can see the 34% drop in performance vs 32% less power should mean the 920 is running straight up more efficiently here.
Why Samsung chose to run the chip so low I don't know, though I can guess it involves competing with Apple in at least one category. And judging by that battery life while actually playing a game, matching the Ultra the big Iphone 13 pretty much 1 to 1, we can see there they succeeded. It certainly doesn't gel with their "Teh Gameeerz RGB lightup phone!" marketing they put out. And it isn't the world's most performant chip in any way, but it doesn't mean it was a failure.
Nice info. I am not sure how much perf degradation when running through this translation layer, but I believe it won't be negligible.Received my S22 few days ago. It looks like OpenGL ES is handled by ANGLE and it uses Vulkan backend.
Android Authority found that sustained performance in the same chassis (S22 Ultra) is about the same in GPU tests: https://www.androidauthority.com/snapdragon-8-gen-1-vs-exynos-2200-3122407/
On the CPU side it's a clear loss for Samsung, so it's clear they've done a worse job at their physical design in that aspect also.
All those, obviously false, headlines blasting that the new GPU is terrible have already gone out. Engineering and support want a good customer experience on Exynos and so throttle to save battery life, while whoever's in charge of the Snadragon body knows not to throttle anything because the tech press is largely awful. C'est la vie.
They need to improve a lot... and I hope games switch to using Vulkan since this thing has same issue with OpenGL ES as Intel with DX9. Though, even in Vulkan the performance is is behind Qualcomm and perf/W is not where it should be. To be honest, I excepted a lot more when I upgraded from Kirin 970 (Huawei P30) to S22.Samsung are planning to keep going with RDNA: https://www.tomshardware.com/news/samsung-to-keep-using-amd-rdna-gpus-for-socs
I'm glad they're keeping going. Hopefully the second version will be a big improvement.
They need to improve a lot... and I hope games switch to using Vulkan since this thing has same issue with OpenGL ES as Intel with DX9. Though, even in Vulkan the performance is is behind Qualcomm and perf/W is not where it should be. To be honest, I excepted a lot more when I upgraded from Kirin 970 (Huawei P30) to S22.
No offense, but I've had the "pleasure" to se this since launch and it does not compare with Snapdragon. When it comes to battery longevity and real world performance it just is not on par. If this would be as fast as Snapdragon the heat and power usage would be horrendous (or throttle the Snapdragon and it would look even better). There are plenty of guys here in Finland who have bought Snapdragon version and they all say that it is much better than the Exynos version.No it's not, it's ahead. Most long term test, which throttle to the same watts and are vastly preferred by good reviewers, show a slight advantage for the Exynos. Links: 1l 2
BTW as these two SOCS/Phones have the same cooling solutions and chips built on the same process this is the most fair comparison you could possibly make, so yeah those two tests are super valid.
Probably it'll only get better if the next version is RDNA3 based, challenging Apple in perf per watt certainly isn't out of the question if this gets a similar bump as the desktop versions in efficiency.
The big problem is the rest of the SOC. Samsung doesn't, or at least didn't, have the management to get a good SOC made, instead budgeting no time to get miracles done. Recently their head of silicon was fired and a new one moved in, so maybe things will change for the better.
| SoC | GPU | Frequency | GFlops in FP32 |
| Exynos 2100 | Mali G78 MP14 | 854 MHz | 1,530 |
| Snapdragon 888 | Adreno 660 | 840 MHz | 1720.3 |
| Exynos 2200 | Xclipse 920 6CU ? | 1300 MHz ? | 998.4 ? |
| Snapdragon 8 Gen 1 | Adreno 730 | 818 MHz | 2236.1 |
Just a side node since this is easily getting confusing (especially with Intel joining and renaming), the N4 style moniker are names by TSMC. Samsung still uses sizes verbatim, in this case 4nm.That's not bad for a first try knowing Samsung N4 process is not the best.
In the article, there is no mention of actually using RDNA2, It could be also RDNA3. I hope It's based on RDNA3.Samsung still pursuing its independent designs, which still include RDNA2
Samsung Galaxy S23 will receive a 3-nm Exynos Quadra SoC. Samsung will continue to use AMD's RDNA2 architecture architecture - Digit News
Looks like Samsung is getting RDNA3 and RDNA4 generations.Samsung Electronics, a world leader in advanced semiconductor technology, and AMD (NASDAQ: AMD) today announced they have signed a multi-year agreement extension to bring multiple generations of high-performance, ultra-low-power AMD Radeon graphics solutions to an expanded portfolio of Samsung Exynos SoCs. Through the licensing extension, Samsung will bring console-level graphics quality and optimized power consumption to more mobile devices, offering an incredibly immersive and long-lasting gaming experience.