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click here for mind boggling eye candy.

there's nothing new about particle engines, but it's the first time I've seen it done in flash.

not bad :laugh:
 
That's not a fire! Here's a fire:

http://bbzzdd.com/atot/fire.zip

I wrote it a while ago. Requires .NET framework.

Use W, A to make flames go higher/lower
A, D increase/decrease pixelation (faster to draw)
F for FPS
X change algorithm
G the demon
R the evil
E embers
1, 2, 3: change hues

 
Originally posted by: dwell
Originally posted by: CasioTech
Originally posted by: dwell
That's not a fire! Here's a fire:

http://bbzzdd.com/atot/fire.zip

I wrote it a while ago. Requires .NET framework.

Use W, A to make flames go higher/lower
A, D increase/decrease pixelation (faster to draw)
F for FPS
X change algorithm
G the demon
R the evil
E embers





could you put it up, I can't d/l zips.

put it where?




wait, what's .net framework?

 
Originally posted by: CasioTech
Originally posted by: dwell
Originally posted by: CasioTech
Originally posted by: dwell
That's not a fire! Here's a fire:

http://bbzzdd.com/atot/fire.zip

I wrote it a while ago. Requires .NET framework.

Use W, A to make flames go higher/lower
A, D increase/decrease pixelation (faster to draw)
F for FPS
X change algorithm
G the demon
R the evil
E embers





could you put it up, I can't d/l zips.

put it where?




wait, what's .net framework?

Software update through Microsoft Windows Update.

But it renders like sh~t when you bump up the resolution. The demon face is nice though 🙂.
 
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