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Classic Doom remake

Looks cool. I think they should take more artistic license than they already have; Doom looks a little barren in 2004.
 
Things in so far
» general gameplay
- stamina removed (per map only - uses hell stamina on E1M1)
- running, walking, crouched speed increased
- jump height increased
» items
- changed max armour to 200
- changed armour vest to give player 100
» menu
- changed the back picture of the gui and set startmap to e1m1
» monsters
- imp fireballs not affected by gravity
- removed imp leap attack
» weapons
- no reload on any classic weapons
- classic weapons only available on maps
- shotgun spread decreased, rate of fire increased
- pistol damage increased

Stuff to do for the next release
» monsters
- reduce hitpoints & dodging of imp & zsec guys
» weapons
- remove bfg power up mode
- make pistol/chaingun use the same ammo
- make bfg/plasma gun use the same ammo

Stuff to some time in the future
» general gameplay
- infinite stamina (dependant on SDK release)
» items
- add blue mega armour (can reskin the existing armour. not sure how though 😉
- add health vials (needs a model)
» menu
- add always run option in menu
- remove Doom 3 specific weapons from menu
- redo the whole menu?
» monsters
- remodel monsters
» weapons
- remodel weapons

http://cdoom.arqz.com/
 
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