Classic Doom remake

jfall

Diamond Member
Oct 31, 2000
5,975
2
0
Could be a repost, but i'm not searching through a million doom3 threads to find out.

http://www.ecs.soton.ac.uk/~aps303/doom3/cdoom/media.html

This looks very interesting, I think I would enjoy the remade version over the current release. What do you think?

---

~~~ PSA ~~~

This is NOT the Software - Apps, Programming and Games forum.

AnandTech Moderator
 

Kenazo

Lifer
Sep 15, 2000
10,429
1
81
That is awesome! They should do that w/ all the originals, Doom, Wolfenstein...
 

jpeyton

Moderator in SFF, Notebooks, Pre-Built/Barebones
Moderator
Aug 23, 2003
25,375
142
116
Looks cool. I think they should take more artistic license than they already have; Doom looks a little barren in 2004.
 

jfall

Diamond Member
Oct 31, 2000
5,975
2
0
Things in so far
» general gameplay
- stamina removed (per map only - uses hell stamina on E1M1)
- running, walking, crouched speed increased
- jump height increased
» items
- changed max armour to 200
- changed armour vest to give player 100
» menu
- changed the back picture of the gui and set startmap to e1m1
» monsters
- imp fireballs not affected by gravity
- removed imp leap attack
» weapons
- no reload on any classic weapons
- classic weapons only available on maps
- shotgun spread decreased, rate of fire increased
- pistol damage increased

Stuff to do for the next release
» monsters
- reduce hitpoints & dodging of imp & zsec guys
» weapons
- remove bfg power up mode
- make pistol/chaingun use the same ammo
- make bfg/plasma gun use the same ammo

Stuff to some time in the future
» general gameplay
- infinite stamina (dependant on SDK release)
» items
- add blue mega armour (can reskin the existing armour. not sure how though ;)
- add health vials (needs a model)
» menu
- add always run option in menu
- remove Doom 3 specific weapons from menu
- redo the whole menu?
» monsters
- remodel monsters
» weapons
- remodel weapons

http://cdoom.arqz.com/