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Civilization V, how is it now?

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Well, it looks like 2K Games is having a sale on Civ5 today, 40% off on steam, bringing it to $30. I might consider if it was $15, looks like I need to hold off till an expansion pack revamp.

I wouldn't hold my breath waiting for an expansion as it looks like DLC is the way they are going.

It's worth more then $15 if you compare it to what you'd get with an indy game.
 
Me too! It almost seems like more people hate III compared to V and the only horrible thing I didn't like about that game was the crushing corruption you had to deal with if you expanded too much.

corruption was not crushing, despite what people say--build your forbidden city or whatever, then nuke your biggest competitor.

bam!

😀
 
Any updates on if we now have community made mods to address this game's shortcomings? It has so much potential...

It's great they ported it over to facebook: http://www.youtube.com/watch?v=hZJ97DCNXXo

They (Firaxis) hasn't release all the tools needed for modders to really go to town.

There's some mods out there that attempt to rebalance the game and some that adds things, what exactly are you looking for?

There was another minor fix to the AI, but the one everyone is waiting for isn't out yet. In the mean time they have 2 more DLC to sell 😀
 
corruption was not crushing, despite what people say--build your forbidden city or whatever, then nuke your biggest competitor.
If you do infinite city sprawl or play on large maps you're going to go over the opimal city number so every new city becomes max corrupt (90% -10% w/courthouse&police station) so you're just conquering worthless cities which isn't exactly fun.
 
I've put about 75 hours into Civ V. That's coming from someone who loved Civ IV. Go figure. Try to judge it on it's merits. While it is true that Civ V lacks some of the features of IV, it does offer some features that earlier games didn't have. Myself, I love the new hex setup and glad they got rid of the death stacks.

It seems some people feel that they must trash Civ V like it's some sort of loyalty play against newer Civ fans. They are both better than most of the other strategy trash thats out there.
 
Civ V was the first Civ I've played. Really enjoyed it.....until the random crashes began. I think I had about 40 or so hours in it, turn 500 ish and poof would not load saved game again.

I liked it, like others I think it has a lot of potiental, but the AI is freakin' retarded at times and CS just annoy me to no end.
 
Behold the retarded AI.

Greece attack me (Mongols) and I've just totally handed them their ass. I've wrecked their shit. Taken 6 of their cities, including the capital. I've routed their armies and all they have left is 2 cities.

So out of interest I ask for peace and a payment of 1 gold.

His reply...

civ5screen0000q.jpg


:thumbsdown:

Thinking perhaps he had no gold (although when I orginally asked him he had quite a bit) I thought I'd just ask for open borders instead. No dice. So I just finished him off.

Maybe I'll try again next year.
 
Behold the retarded AI.
Is that just the personality of Alexander? I remember in Civ IV, sometimes using the Ryhes and Fall of Civilizations mod, the Japanese would attack me and I would be required to take all but one of their cities (and decimate the garrison) before they would capitulate.
 
I've put about 75 hours into Civ V. That's coming from someone who loved Civ IV. Go figure. Try to judge it on it's merits. While it is true that Civ V lacks some of the features of IV, it does offer some features that earlier games didn't have. Myself, I love the new hex setup and glad they got rid of the death stacks.

It seems some people feel that they must trash Civ V like it's some sort of loyalty play against newer Civ fans. They are both better than most of the other strategy trash thats out there.

Bad AI, poor economy/tile balance, city states don't seem like they will ever be balanced...
 
Behold the retarded AI.

Greece attack me (Mongols) and I've just totally handed them their ass. I've wrecked their shit. Taken 6 of their cities, including the capital. I've routed their armies and all they have left is 2 cities.

So out of interest I ask for peace and a payment of 1 gold.

His reply...

:thumbsdown:

Thinking perhaps he had no gold (although when I orginally asked him he had quite a bit) I thought I'd just ask for open borders instead. No dice. So I just finished him off.

Maybe I'll try again next year.

dude, he obviously wanted to pay you more.
 
Bad AI, poor economy/tile balance, city states don't seem like they will ever be balanced...

Lol that statement can be applied to every Civ game ever released. As for the city states, try playing without them. It makes for an interesting game.
 
Lol that statement can be applied to every Civ game ever released. As for the city states, try playing without them. It makes for an interesting game.

Ya, you're right about the AI. That always takes about 2 years of patching to fix. It's worse in 5 though because they can't really handle 1UPT. Tile economy balance is something they royally screwed in 5. They tried to simplify it to make it easier to understand for the masses and instead just royally f'd the game in doing so. This is not a problem past Civs have had.
 
Ya, you're right about the AI. That always takes about 2 years of patching to fix. It's worse in 5 though because they can't really handle 1UPT. Tile economy balance is something they royally screwed in 5. They tried to simplify it to make it easier to understand for the masses and instead just royally f'd the game in doing so. This is not a problem past Civs have had.

Can you add some specifics? I will readily admit that auto-worker sucks therefore I manually buildup every tile. I kinda like the way it is laid out now, and it's relatively easy to build up a lean setup if you plan. With IV I would eventually just go full auto-worker because it got to be too much of a hassle. There is less overall complexity in V, but because I'm more involved with the decisions that are to be made, the game feels like it has more depth than it actually has. My .02 🙂

P.s. The only reason I don't like city states is that any choice regarding them that isn't civil is heavily frowned upon by all other countries. That's why I tend to leave them out or play with only a few. I don't like attrition by city-state.
 
Can you add some specifics? I will readily admit that auto-worker sucks therefore I manually buildup every tile. I kinda like the way it is laid out now, and it's relatively easy to build up a lean setup if you plan. With IV I would eventually just go full auto-worker because it got to be too much of a hassle. There is less overall complexity in V, but because I'm more involved with the decisions that are to be made, the game feels like it has more depth than it actually has. My .02 🙂

P.s. The only reason I don't like city states is that any choice regarding them that isn't civil is heavily frowned upon by all other countries. That's why I tend to leave them out or play with only a few. I don't like attrition by city-state.

THe one unit per tile is a good idea, but the games AI is terrible at using it with any degree of intelligence. In the old games they'd overcome the crappy AI by having huge stacks which at least was a challenge. Now the AI doesn't even have that and they're left doing a comedy routine for combat. They're totally easy to outmaneuver with hit and run tactics. Especially with the Mongols who have +1 movement for mounted units and a ranged unique unit in place of the Knight. So basically just run in, hit their unit (or city), run out of range again. Rinse and repeat.
 
Lol that statement can be applied to every Civ game ever released. As for the city states, try playing without them. It makes for an interesting game.

At least with older Civ games the AI would challenge you on higher levels. I disagree about economy/balance, not perfect by any means but not the end of the world either.

Civ V is by far 100% better with city states not in the game.
 
I just played my 1st game on king that went well...

Had it down to 2 civs, me and genghis khan, and 9 city states. I'm building up an enormous army and navy for a world war and he finishes the UN and wins the game with 10 votes... all 9 city states voted for him INCLUDING the two that were allied with me. What the fuck?
 
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I just played my 1st game on king that went well...

Had it down to 2 civs, me and genghis khan, and 9 city states. I'm building up an enormous army and navy for a world war and he finishes the UN and wins the game with 10 votes... all 9 city states voted for him INCLUDING the two that were allied with me. What the fuck?

lmao. In my view all city states do is control land that is otherwise nice to own and cause strife between factions.

I can't prove it, but from my experience your army can actually be so big as to negatively affect you politically. I had a ridiculously large army in one game, and even though I was peaceful for virtually the entire game I was a huge threat to everyone, and they let me know it.
 
Civ 5 hates large, sprawling empires. If you like to have lots of cities, large swathes of land under your control it's better to stick with Civ 4.
 
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