RussianSensation
Elite Member
- Sep 5, 2003
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The performance difference between i5 750 and Q6600 at stock speeds, and Core i7 frequency scaling are unbelievable 
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Not as unbelievable as the 2560x1600 scores, where the GTX480 is over ten times faster than the GT240.The performance difference between i5 750 and Q6600 at stock speeds, and Core i7 frequency scaling are unbelievable
Tessellation = massive performance hit for previous gen architectures.
They set Tessellation to low, not that the performance hit was low.
By using low Tessellation, the GeForce GTX 285 rendered an extra 93%, GeForce GTX 260 received a 100% performance bump. The Radeon HD 4850 was also 82% faster and the Radeon HD 4890 achieved 58% frames per second.
Most shocking is both how poorly NV's GT200 architecture performs at with tessellation and how much NV has improved its tessellation with Fermi:
Q6600 is almost 2x slower than Core i5 750 (same as SC2). i3 540 is 20% faster than E8500 despite the higher clock speed of the latter, while i5 750 is still 24% faster than the i3 540. Looks like Civ5 loves everything: modern architecture, cache, clock speed, and a quad-core. So much for claims that C2D/Q is almost as fast i5/i7s in games. Granted, this type of game is an extreme example of CPU dependence.
Lots of enthusiasts have Q9550s or Q9650s in the 3-4Ghz range, which is substantially faster than a 2.4Ghz Q6600.
