Cheaters/Hax on FPS

spittledip

Diamond Member
Apr 23, 2005
4,480
1
81
Rather than derail this other thread more than it already has been, I decided to post a poll to find out who here cheats while playing FPSs (online).

I have never used a hack while playing an FPS online. I know how to spot a hack as i have seen many throughout the years- very easy to spot a waller or an aimbot or whatever. I think it is absolutely ridiculous to think that the majority of players cheat. I have run into some really good players, but I understand that they
1. practice hard
2. possibly gifted a bit in terms of hand-eye coordination
3. combination of both

So what do you all think? Do we here all really think that most people cheat? Or is it just the loser nubs who call everyone a cheater?

edit: I think what helps put this in perspective is think of all the times you have been accused of using hax. i have been accused many times, and take it as a compliment (and as an annoyance too). The truth is though, i am an above average player, but not a top player. I am sure many of you have been accused of using hax even though you never have used. I am going to add that question to the polls :p
 

HannibalX

Diamond Member
May 12, 2000
9,359
2
0
I don't use any kind of hacks or cheats when I play online. I play CSS mostly and some CoD4. CSS is full of cheaters, including many of the CAL players IMO. I play on pretty much the same server all the time that has good admin teams who take care of any cheaters ASAP.

Of course, if you want to cheat on a server that is ok with it, that's fine with me. When I play single player FPS games I always use cheat codes.
 

QueBert

Lifer
Jan 6, 2002
22,975
1,175
126
I don't cheat, although I should because I get owned pretty badly when I play CS:S. I know they say cheaters never prosper but I never win, and cheating would lead to me winning. How does loosing lead to prospering?

 

spittledip

Diamond Member
Apr 23, 2005
4,480
1
81
Originally posted by: QueBert
I don't cheat, although I should because I get owned pretty badly when I play CS:S. I know they say cheaters never prosper but I never win, and cheating would lead to me winning. How does loosing lead to prospering?

Well, you aren't going to prosper much in either case. The win would be shallow b/c teh cheater doesn't earn it, so no real pleasure could be derived from that, unless the cheater just likes to annoy people.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
I answered "No" for the first question and "Hundreds of times" for the third, but I cannot answer the second one, how could anyone know for sure? Unless you're asking for a personal speculative view on that, which wasn't precisely asked for in the question, but then again speculation leads no where else than to more of it.

So, yeah, I myself have never used any cheats whatsoever on-line, only off-line either for fun after I beat a game (yes, AFTER, never during the first time through) or for testing purposes especially when I create maps or modifications.

And, of course, inevitably there's those on-line accusations made by those bad losers or easily irritated players. And for sure, without any proof to give them it suddenly makes it a fact for them, they are so ignorant on your case that they're indoctrinating themselves to think that what they're believing is irrefutably true.
 

spittledip

Diamond Member
Apr 23, 2005
4,480
1
81
Sorry, I meant to ask "How many players do you believe use hacks?" It is speculation, but it is also observation. you base your speculation on your observation of other players :p I don't see the majority cheat, so i round off toa figure of about less than 10% based upon my experience and observation. Yeah, it isn't a scientific thing going on here, more just a register of people's habits and attitudes/beliefs about other players.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
I think cheating might have been as high as 75% during the CS OGC days. It certainly reached critical mass. I'm not sure what the percentage would be at any other given time. I think players would be surprised how many people might casually cheat and probably wouldn't admit it here. In college, during the CS days, at one point I was using a ring model, which puts a big ring around players that can be seen through walls/floors/etc. The reason I started using it is because I had seen other people's screens on my floor and seen that they were using it first hand and I wanted to level the playing field. However it became a crutch. Even when I turned it off I couldn't tell if other people were using it.

Then came OGC and I only used it once, after it's use had gotten out of control. Using it once was enough for me to be incredibly disappointed in people in general. There was nothing that hack suite couldn't do, up until that point I didn't think stuff like that was true. Remove the walls? ok. White the walls out? ok. Autoaim at heads only? ok. Autoaim with invisible walls and headshot people through doors? ok. Speed up the player? ok. Lower recoil? ok. OGC might as well have been a case study for why hacking is wrong, left unchecked it can systematically destroy the game from every angle. There was nothing left to play at the peak of OGC, every game of CS had been thoroughly corrupted to a point where even a hacker wouldn't call it harmless.

But let's rewind back before CS, to the time of Quake 1, a period where I can honestly and proudly say I never cheated. Cheating in this game was well known too, from kl33n3x aimbots to every other assortment of speed hacks, lag hacks, wall hacks and respawn timers. Speed hacks in Quake1 were doubly notorious because you could actually break the framerate on weapons, allowing you to fire a lightning gun that could kill players in seconds. But 1 hack went above and beyond anything previous, it was exceptionally devious. This hack was placed out in the wild for about a year or 2, and then 1 day the author released a hidden feature of the hack, something nobody could see coming. The hack actually had a backdoor that wrote log files back to a server, logged the use of the hack by name and IP of every person who used it and when. When the logs were released a year later, the list was massive and devastating. People who had been considered major players in the community showed up on the list, and, even worse, it seemed to encompass far more people than had ever been anticipated. It was basically a whose who. The hack had answered the one question, how many people lie out their ass about whether they hack or not.

Now we are in the days of TF2 and the game is a lot less competitive so we haven't really seen cheaters in force. We had a nice run of dickheads who used the uber exploit to allow their medic to run around killing whoever they wanted while invulnerable. But this hack wasn't really devastating because it was so ungodly obvious that to do it was to beg to be kicked. However, I actually saw a person kicked from a server for possibly aimhacking. Now, I don't even know if an aimhack exists for TF2, but this person made it clearly obvious that they were going to sell a case for it that day. He stood on platform C on gravel pit and no-scope headshotted an entire team. Some of the kills took multiple headshots but that seemed trivial when you are headshotting continuously.
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
0
71
I think some people cheat but don't think they really are cheating. Kind of like skace said.

I know someone who on CS had a player mod that made all the players either a bright blue or red. You didn't see the player model at all.

He didn't think it was cheating, but to me it was obviously cheating because you could never hide if someone had this. So I'd bet there are plenty of cheaters who though they did nothing wrong.
 

jjones

Lifer
Oct 9, 2001
15,424
2
0
I can only speak from my UT experience, but I'd say it's well less than 10% that use hacks - maybe 1% - 2%.

I've used bot packages before to own botters. I got the bot package because I was curious about them, but quickly found in single player that they are absolutely no fun to play with. But what I would do is when a botter came on the server when no admin was on, I'd fire up the bot package, join the team the botter was on and turn on friendly fire. Get all the health and shield power ups and then own the dumb bastard til he left. :D

Most of the servers I play on have had admins so it's usually not a problem anyway.
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
Hacks were pretty prevalent in CS 1.5~~ days....I used to go to lans back in high school and we could see who was using white walls/aimbot/etc.

I for one NEVER touched any sort of FPS hack/bot before...pity the fool that does!
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
I've never cheated in any multiplayer games although I have been accused many many times of hacking especially in Counter-Strike. I've always seen hacking as pointless and just lame. I'm playing a game online against people to have a challenge. If the challenge is gone then so is the fun. Although there are douche bags in all aspects of life so I usually play on servers that have regular admins.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: MikeyLSU
I think some people cheat but don't think they really are cheating. Kind of like skace said.

I know someone who on CS had a player mod that made all the players either a bright blue or red. You didn't see the player model at all.

He didn't think it was cheating, but to me it was obviously cheating because you could never hide if someone had this. So I'd bet there are plenty of cheaters who though they did nothing wrong.

Ya, there are a lot of mods which basically turn a feature of a game into easy mode that allows the player to gain an unfair advantage over others. Regardless of one's definition of "cheating", the whole idea behind stopping cheating is to balance the game for everyone so there you have it.

Also, when it comes to this poll just remember that whenever you ask a prison inmate what they are guilty of doing they will almost always tell you that they are innocent.
 

Lorne

Senior member
Feb 5, 2001
873
1
76
Never used a hack of any sort, But I have used map flaws.
That little thing that lets you fall into a closed building or just outside the map walls so you can shoot out but they cant shoot in, Like finding a way jump to the top of a non accessable mountain and such.

I do remember hosting some game like Mechwarrior2 or tribes and had a hack detector of some sort, Kept seeing people dropping all the time and complaining they kept getting kicked and I would answer to them to turn off "said name hack" but then they just go find another server or host.
Won many a Mechwarrior tournament by default as at the start of the game the whole other team would drop out because of anti hack detection.

But as the engines get more complex the hacks become easyer and Ive just given up on all online FPS unless playing spacificly with friends.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Originally posted by: skace
I think cheating might have been as high as 75% during the CS OGC days. It certainly reached critical mass. I'm not sure what the percentage would be at any other given time. I think players would be surprised how many people might casually cheat and probably wouldn't admit it here. In college, during the CS days, at one point I was using a ring model, which puts a big ring around players that can be seen through walls/floors/etc. The reason I started using it is because I had seen other people's screens on my floor and seen that they were using it first hand and I wanted to level the playing field. However it became a crutch. Even when I turned it off I couldn't tell if other people were using it.

Then came OGC and I only used it once, after it's use had gotten out of control. Using it once was enough for me to be incredibly disappointed in people in general. There was nothing that hack suite couldn't do, up until that point I didn't think stuff like that was true. Remove the walls? ok. White the walls out? ok. Autoaim at heads only? ok. Autoaim with invisible walls and headshot people through doors? ok. Speed up the player? ok. Lower recoil? ok. OGC might as well have been a case study for why hacking is wrong, left unchecked it can systematically destroy the game from every angle. There was nothing left to play at the peak of OGC, every game of CS had been thoroughly corrupted to a point where even a hacker wouldn't call it harmless.

But let's rewind back before CS, to the time of Quake 1, a period where I can honestly and proudly say I never cheated. Cheating in this game was well known too, from kl33n3x aimbots to every other assortment of speed hacks, lag hacks, wall hacks and respawn timers. Speed hacks in Quake1 were doubly notorious because you could actually break the framerate on weapons, allowing you to fire a lightning gun that could kill players in seconds. But 1 hack went above and beyond anything previous, it was exceptionally devious. This hack was placed out in the wild for about a year or 2, and then 1 day the author released a hidden feature of the hack, something nobody could see coming. The hack actually had a backdoor that wrote log files back to a server, logged the use of the hack by name and IP of every person who used it and when. When the logs were released a year later, the list was massive and devastating. People who had been considered major players in the community showed up on the list, and, even worse, it seemed to encompass far more people than had ever been anticipated. It was basically a whose who. The hack had answered the one question, how many people lie out their ass about whether they hack or not.

Now we are in the days of TF2 and the game is a lot less competitive so we haven't really seen cheaters in force. We had a nice run of dickheads who used the uber exploit to allow their medic to run around killing whoever they wanted while invulnerable. But this hack wasn't really devastating because it was so ungodly obvious that to do it was to beg to be kicked. However, I actually saw a person kicked from a server for possibly aimhacking. Now, I don't even know if an aimhack exists for TF2, but this person made it clearly obvious that they were going to sell a case for it that day. He stood on platform C on gravel pit and no-scope headshotted an entire team. Some of the kills took multiple headshots but that seemed trivial when you are headshotting continuously.


Being as I was part of the conversation that was starting to tangent and derail that other thread, this is somewhat what I was talking about.

From playing UT with tons of aimbots using the npc code that allows them to "cheat" it was hugely prevelant in that game from speed hacking, wall hacking, aim botting and insta-gibbing. Where do you think the isnta-gib phrase was coined?

Then to BF2 from simple hacks like removing the Fog of War, to having people's names always displayed (another minor wall hack) to the outrageous like flooding the whole entire map with commander abilities such as dropping millions of Humvee's or arty fire or supply crates an basically killing everyone on the screen, hacking is alive and well in today's open public games.

In fact at a last lan party I was at in which about 20 of us were playing COD4, I had this very conversation with people. One very vocal person took the OP's stance stating it's so rare that cheating goes on because it's so hard. I said name the game and he said AoC. It was a game that just came out. I said really? That's when I told him a buddy of mine was running a website distributing software called AoC buddy that allowed duping, speed hacking and tons of other stuff for the game and I just happened to have a copy of the executable and source code on my PC because, yes I'm a programmer and one point I used to find it fun to create hacks for games that I never intended to play anymore. So I keep a few contacts. I don't do it anymore, not enough time like I had over a decade ago in college and before, but I did at one time.

I'll admit, I'm good, but when I start seeing some things that don't seem right, or other people seem toooo good, then I get curious. I observe people for a bit, if the game allows that, and try to figure out what they are doing while I Google various hacks for the game. Many times, you can watch on YOUTUBE as people proudly document the hacks they use in a game from the mundane and almost benign to the seriously crazy. I then will download said hack, try it for a game or two in order to satiate my own curosity that the person I thought was just a little "too good" was doing exactly what I thought they were doing and then after that I'll stop playing that game online. For good. Why? Because if I catch one person very soon after a game comes out, it's only a matter of time before the flood gates open.

In my experience within 6 to 8 months after release of a major FPS game with online multiplayer mode, about 50% of the players cheat. As Skace has stated, with the quake 1 example many people that release cheats also keep statistics on this. Some just keep a number, others keep much more detailed info. At one point looking at a site that listed downloads for a hack for BF2 of unique IPs doing the downloads, something around 8 million. That's just one site and that's almost a fifth of the total sales of the game according to EA.

Anyone that doesn't believe how rampant cheating is for online games is deluding themselves. I also take it with a grain of salt when people on an internet forum state, "I don't cheat but been accused of it soo many time because of my skillz!" Why? The same adage that applies to inmates applies here. Every prisoner is innocent right?


 

Wheezer

Diamond Member
Nov 2, 1999
6,731
1
81
Have I? Yes

in the early CS and in DOD days.

In order to throw people off I would not be consistent, so actually it was a wash.....I played just as good with out them.

Sure I could get head shots 100% of the time with it, but what fun is that? Then you have the whole "he is hacking"..."no I'm not"
debate which sucks the fun out of it even more so why bother?

 

skace

Lifer
Jan 23, 2001
14,488
7
81
Heh Humble, BF2 hacks favored the jet. Once you start removing fog of war and adding in enemy identification it becomes a ridiculously unfair killing machine. I have no idea how much of that has been patched by now, probably none of it.

Also, it should be noted that I very, very rarely accuse people of cheating. Because while I always suspect it, the accuser never has any proof to go on and just ends up making themselves look like an ass. So while I say I think everyone is hacking, I very rarely act on it. And if I do act on it, usually it's just me leaving the server for another place to play.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Yah, I don't accuse people in a game. unless I am the admin for that server and then I don't accuse I just ban. But then again, I don't admin open servers either because it's too much a hassle, which is why I stick to very private games among people I know IRL.

Cheating is too prevelant and widespread. In public games it's expected, especially after a game has been around for more than a couple of months. In MMO's it's the the first thing every beta tester and chinese farmer look for. What can they do to get an unfair edge so they can make a monetary gain. Also, the more the reward one gets from cheating, the more likely people are going to cheat. Especially if the game actively tries to discourage cheats, exploits and hacks.

My original point to the other discussion was because of this fact, that games that have a bigger reward for the "winner" of said game will encourage cheating even further. In an MMO, when a game starts adding in PVP, and then obscene death penalties up to and including fully looting the other player and permanent death, it makes so people who play must cheat to compete because their competition will be. Which in the end, this can mean the "doom" of said MMO game which is why it's not usually done anymore.
 

mrblotto

Golden Member
Jul 7, 2007
1,639
117
106
Originally posted by: skace
But let's rewind back before CS, to the time of Quake 1, a period where I can honestly and proudly say I never cheated. Cheating in this game was well known too, from kl33n3x aimbots to every other assortment of speed hacks, lag hacks, wall hacks and respawn timers. Speed hacks in Quake1 were doubly notorious because you could actually break the framerate on weapons, allowing you to fire a lightning gun that could kill players in seconds. But 1 hack went above and beyond anything previous, it was exceptionally devious. This hack was placed out in the wild for about a year or 2, and then 1 day the author released a hidden feature of the hack, something nobody could see coming. The hack actually had a backdoor that wrote log files back to a server, logged the use of the hack by name and IP of every person who used it and when. When the logs were released a year later, the list was massive and devastating. People who had been considered major players in the community showed up on the list, and, even worse, it seemed to encompass far more people than had ever been anticipated. It was basically a whose who. The hack had answered the one question, how many people lie out their ass about whether they hack or not.

Can't say I've ever heard of this particular instance. Would be an interesting read for sure

 

Oyeve

Lifer
Oct 18, 1999
22,066
882
126
Originally posted by: AstroManLuca
I've never cheated in an online game. Only offline or on a LAN (just for fun).

Same here. Usually after I beat the game normally I will go back and cheat my ass off.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I never cheat online, I might use a GOD mode cheat in a single player game after I have beaten the game or maybe if a group of friends want to dick around.
 

Pepsei

Lifer
Dec 14, 2001
12,895
1
0
i'm a selfish bastard, i only care about my own fun... and if a cheat is available, and that it is fun to use, i will use it. i share that cheat with my friends too.

i used to use "joolzcheat" for day of defeat.
 

Oceandevi

Diamond Member
Jan 20, 2006
3,085
1
0
I used OGC back in pre cs 1.6 days. I recently found the dics that had all the hacks on it. It had other files also, so I popped it in and my pc found viruses right away. They were old and easy to detect. But years ago I never had a clue they were there.

this is sucky eh? Hacks are made by folks with no morals, they will give you viruses.
 

potato28

Diamond Member
Jun 27, 2005
8,964
0
0
In games I play normally? No, never, I usually have enough practice and knowledge to pwn. I did hack once in BF2, but I haven't played BF2 in over a year.