The reason I ask about the 9500 Pro is because of Tom's
Review.
With UT2003 running on an Athlon 1000, the 9500 Pro still has an enormous advantage over the 8500, even though the Radeon 9500 Pro is severely CPU limited.
Athlon XP2700+ vs. Athlon 1000: UT2003 1024x768x32.
9500 Pro:
122 vs. 90 fps.
8500:
65 vs. 65 fps ie. With a fast CPU a 9500 Pro means almost a 2X increase in speed over the 8500, but with a slow Athlon 1000, it's still almost a 40% increase in speed. So are some of you saying that all this speed increase in occuring in stuff like indoor maps, where the CPU is OK? ie. Even the bad outdoor maps I'll still be very CPU-crippled? In the meantime I'll try tweaking the settings. The one thing I don't like is turning the world textures too low, because then it looks crappy. I wonder if Rage3D's Tweak for UT2003 will give me extra speed.
I tried removing remnants of the 7200 drivers, but I had a hard time finding anything manually. Like I said, I hadn't even installed ATI's Catalyst drivers for it. I was running just really old generic ATI ones I think that Win XP installed automatically. I did run a couple cleaner programs but they didn't seem to do anything. I do know that there must be 7200 remnants around though, since when I ran Rage3D Tweak 3.8, it asked me if I was running a 9100 or a 7200. Hmm.... I'm just trying to avoid a reinstall, but if I must, I must. In fact, one of the reason I got my Celly 1.4 in the first place was so I didn't have to reinstall.
😛
As for the AGP, I dunno if I can even support 4X AGP. 2X AGP yes, but my BX mobo is 4 years old. :Q
P.S. Running UT2003's benchie app (in the system folder), at 1024x768 I get about 80/34 fps. Yet in real life gaming with 5 bots on an outdoor map, I've even experienced sub 20 fps rates.
🙁