- Jan 4, 2001
- 41,596
- 20
- 81
This is with a Radeon 9700 Pro, using WinXP, DirectX 9.0a
These are two I'm experiencing:
-In Half Life, if I exit to the menu during gameplay, like to save a game, when I go back in, the mouse cursor is visible about 80% of the time, flickering in the middle of the screen. The only way to get rid of it, it seems, is to exit the game and go back in. I have not tried Counterstrike yet to see if the problem exists there as well.
I'm running that at 1024x768, 32 bit color, OpenGL
-Windows problem: If the computer boots to the desktop while my monitor (Nokia 445XPro) is turned off, it sets the refresh rate to 43Hz, Interlaced. If the monitor is on, then it goes to the set refresh rate of 120Hz. The monitor actually supports higher, but if I set it higher, it just goes right back to 120Hz. This happened on my previous install, with a Geforce4 Ti4200. Only the newer Detonators, like 4x.xx would even see the higher refresh rates that the monitor's DDC was reporting, much less allow them.
These are two I'm experiencing:
-In Half Life, if I exit to the menu during gameplay, like to save a game, when I go back in, the mouse cursor is visible about 80% of the time, flickering in the middle of the screen. The only way to get rid of it, it seems, is to exit the game and go back in. I have not tried Counterstrike yet to see if the problem exists there as well.
I'm running that at 1024x768, 32 bit color, OpenGL
-Windows problem: If the computer boots to the desktop while my monitor (Nokia 445XPro) is turned off, it sets the refresh rate to 43Hz, Interlaced. If the monitor is on, then it goes to the set refresh rate of 120Hz. The monitor actually supports higher, but if I set it higher, it just goes right back to 120Hz. This happened on my previous install, with a Geforce4 Ti4200. Only the newer Detonators, like 4x.xx would even see the higher refresh rates that the monitor's DDC was reporting, much less allow them.
