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Car race gaming chair

lol...such a sweet chair and such a tiny screen. would be sweet on a forza triple screen setup

which game is he using? it'd ahve to be something that provides all that data on acceleration and Gs somehow... maybe GTR 2?
 
Originally posted by: vshah
lol...such a sweet chair and such a tiny screen. would be sweet on a forza triple screen setup

which game is he using? it'd ahve to be something that provides all that data on acceleration and Gs somehow... maybe GTR 2?

Most sims have ways to get all the acceleration data out - either by working with the motion simulator companies or by having an enterprising user figure it out.
 
Pretty cool. The amount of roll the car is going through seems a bit exaggerated to me though. It also needs a much larger screen.
 
Originally posted by: trmiv
Pretty cool. The amount of roll the car is going through seems a bit exaggerated to me though. It also needs a much larger screen.

yea... it seemed to motion like it was going down hill when it really wasn't... but good idea, just some fine tuning and I'm in for one.
 
The rolling and tilting of the chair are to mimic lateral and longitudinal acceleration and deceleration forces, not to simulate body roll of the car or going uphill or downhill. This is how a flight simulator or, say, a Disney experience ride would perform.
 
Originally posted by: trmiv
Pretty cool. The amount of roll the car is going through seems a bit exaggerated to me though. It also needs a much larger screen.

That's not supposed to be roll. He's using gravity to simulate the acceleration forces. That's why the screen moves with the chair - the intention is to cause the user to perceive the forces, not to make them feel like the car is actually tilting.
 
Originally posted by: KMc
The rolling and tilting of the chair are to mimic lateral and longitudinal acceleration and deceleration forces, not to simulate body roll of the car or going uphill or downhill. This is how a flight simulator or, say, a Disney experience ride would perform.

Yea I do get that, but since the rest of the room doesn't move and the screen is so frigging small, you're still going to feel like you're being tossed all over the place. Flight simulators and Disney rides complete the illusion by not having you in the middle of a room, and using much larger screens.

Still it's pretty cool, and if they completed it with a much larger screen and enclosed it, it would be awesome. It's still hard to completely simulate driving a race car though. So much of it is done with feel sitting still can't simulate. This is the next best thing though.
 
Originally posted by: trmiv
Originally posted by: KMc
The rolling and tilting of the chair are to mimic lateral and longitudinal acceleration and deceleration forces, not to simulate body roll of the car or going uphill or downhill. This is how a flight simulator or, say, a Disney experience ride would perform.

I get that, but since the rest of the room doesn't move and the screen is so frigging small, you're still going to feel like you're being tossed all over the place. Flight simulators and Disney rides complete the illusion by not having you in the middle of a room, and using much larger screens.

Still it's pretty cool, and if they completed it with a much larger screen and enclosed it, it would be awesome. It's still hard to completely simulate driving a race car though. So much of it is done with feel sitting still can't simulate. This is the next best thing though.

The 52" plasma is in the budget for next year. 😉
 
Originally posted by: trmiv
Originally posted by: KMc
The rolling and tilting of the chair are to mimic lateral and longitudinal acceleration and deceleration forces, not to simulate body roll of the car or going uphill or downhill. This is how a flight simulator or, say, a Disney experience ride would perform.

Yea I do get that, but since the rest of the room doesn't move and the screen is so frigging small, you're still going to feel like you're being tossed all over the place. Flight simulators and Disney rides complete the illusion by not having you in the middle of a room, and using much larger screens.

Still it's pretty cool, and if they completed it with a much larger screen and enclosed it, it would be awesome. It's still hard to completely simulate driving a race car though. So much of it is done with feel sitting still can't simulate. This is the next best thing though.

I agree with you on that. You do need to minimize the driver's view of the "real world" in his peripheral vision to complete the effect. It would proably be much improved by just doing it in a very dark room.
 
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