Originally posted by: vshah
lol...such a sweet chair and such a tiny screen. would be sweet on a forza triple screen setup
which game is he using? it'd ahve to be something that provides all that data on acceleration and Gs somehow... maybe GTR 2?
Originally posted by: trmiv
Pretty cool. The amount of roll the car is going through seems a bit exaggerated to me though. It also needs a much larger screen.
Originally posted by: mrSHEiK124
Lame, all that work and he isn't even playing in manual mode 😛
Originally posted by: trmiv
Pretty cool. The amount of roll the car is going through seems a bit exaggerated to me though. It also needs a much larger screen.
Originally posted by: KMc
The rolling and tilting of the chair are to mimic lateral and longitudinal acceleration and deceleration forces, not to simulate body roll of the car or going uphill or downhill. This is how a flight simulator or, say, a Disney experience ride would perform.
Originally posted by: Newbian
Now all they need is to attach a fleshlight to the right spot... 😱
Originally posted by: trmiv
Originally posted by: KMc
The rolling and tilting of the chair are to mimic lateral and longitudinal acceleration and deceleration forces, not to simulate body roll of the car or going uphill or downhill. This is how a flight simulator or, say, a Disney experience ride would perform.
I get that, but since the rest of the room doesn't move and the screen is so frigging small, you're still going to feel like you're being tossed all over the place. Flight simulators and Disney rides complete the illusion by not having you in the middle of a room, and using much larger screens.
Still it's pretty cool, and if they completed it with a much larger screen and enclosed it, it would be awesome. It's still hard to completely simulate driving a race car though. So much of it is done with feel sitting still can't simulate. This is the next best thing though.
Originally posted by: trmiv
Originally posted by: KMc
The rolling and tilting of the chair are to mimic lateral and longitudinal acceleration and deceleration forces, not to simulate body roll of the car or going uphill or downhill. This is how a flight simulator or, say, a Disney experience ride would perform.
Yea I do get that, but since the rest of the room doesn't move and the screen is so frigging small, you're still going to feel like you're being tossed all over the place. Flight simulators and Disney rides complete the illusion by not having you in the middle of a room, and using much larger screens.
Still it's pretty cool, and if they completed it with a much larger screen and enclosed it, it would be awesome. It's still hard to completely simulate driving a race car though. So much of it is done with feel sitting still can't simulate. This is the next best thing though.