Can someone explain the crysis tearing?

taltamir

Lifer
Mar 21, 2004
13,576
6
76
How come crysis has such extreme tearing? I have never had to turn on V-sync before, and the first time I do it is in a game where there i no in game option (had to force it through the driver)

I mean, the tearing are MASSIVE, I see huge displacements, a centimeter across going through the middle of my monitor almost constantly.

How come it happens in crysis and not in other games?

PS. from what I have been reading many other people are having similar problems..
 

terentenet

Senior member
Nov 8, 2005
387
0
0
I just beat the game this evening. I didn't experience much tearing, only during intense scenes, where the FPS would drop under 25FPS (a good part of the last level). Even then, the tearing was not massive, but it was noticeable.
 

SniperDaws

Senior member
Aug 14, 2007
762
0
0
Originally posted by: terentenet
I just beat the game this evening. I didn't experience much tearing, only during intense scenes, where the FPS would drop under 25FPS (a good part of the last level). Even then, the tearing was not massive, but it was noticeable.


Without spoilers, was Crysis as good as you thought it would be ?

 

Nedder

Member
Oct 5, 2004
37
0
0
Tearing is not game-specific. You just never noticed it before :)

I've been forcing vsync since the glquake days.
 

manowar821

Diamond Member
Mar 1, 2007
6,063
0
0
vsync force FTW!

I've noticed it too, OP. Though, I'm not entirely sure it happens MORE in Crysis than in other games. Maybe it has something to do with the vivid scenes being more noticeably disturbed by it? Since there is more going on, it's more annoying to have the tearing? I don't have a real idea, just that guess.
 

themisfit610

Golden Member
Apr 16, 2006
1,352
2
81
IMO it would be because Crysis runs so poorly on most hardware :)

slower frame rates and high motion means lots of temporal displacement between frames. When things aren't synced up, you would notice tearing a lot more. Makes sense to me - on a high level anyway...
 

Nedder

Member
Oct 5, 2004
37
0
0
Then again, when you have buttery smooth, high fps, the tearing sticks out like a sore thumb.

The absolute easiest way to see tearing is to press just strafe left or right in an fps game.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
Originally posted by: SniperDaws
Originally posted by: terentenet
I just beat the game this evening. I didn't experience much tearing, only during intense scenes, where the FPS would drop under 25FPS (a good part of the last level). Even then, the tearing was not massive, but it was noticeable.


Without spoilers, was Crysis as good as you thought it would be ?

it made me feel like a woman... just when things were getting good it was over and left me unsatisfied... ;p

Seriously the game is SHORT... maybe 4 or 5 hours of game play and then it ends in what seems like the middle... but it was a blast up to that point.

One thing though, guns are under powered, even on easy setting, your health is higher then but your guns are still way too weak... I am assuming they meant for you to score headshots, but at low FPS it is impossible... the easiest way to kill large groups of enemies is to switch on max armor, unarmed combat, and then grab people with F and punch them out.


Back on topic... I think there has to be some sort of engine reason why tearing is noticeable in crysis alot more then in other games... I guess it could be the high motion scenes and low fps... but you would think any fps would be just as bad, or that at perfect 60fps it will be more noticeable...
 

pRS317

Member
Oct 15, 2007
26
0
0
i've been seeing "FTW" for a while now, but can't figure out what it is...other than being WTF backwards. please tell :)
 

kylebisme

Diamond Member
Mar 25, 2000
9,396
0
0
For The Win

Originally posted by: taltamir
Back on topic... I think there has to be some sort of engine reason why tearing is noticeable in crysis alot more then in other games... I guess it could be the high motion scenes and low fps...
That is exactly what it is, as themisfit explained, those "huge displacements, a centimeter across" are becuase you are moving that much in between the time it takes to draw then next frame. At 60fps the frames are being rendered much quicker, and hence those displacements are much smaller, 1/2 the size of what you get at 30fps, and 1/3 of what you get at 20fps.
 

themisfit610

Golden Member
Apr 16, 2006
1,352
2
81
out of curiousity, why doesn't everyone enable vsync by default??

It's not like your monitor will ever display the "extra fps" you can get by disabling it!!! Especially with Crysis where ever exceeding 60fps would be unlikely at popular settings..

~MiSfit
 

LittleNemoNES

Diamond Member
Oct 7, 2005
4,142
0
0
Originally posted by: themisfit610
out of curiousity, why doesn't everyone enable vsync by default??

It's not like your monitor will ever display the "extra fps" you can get by disabling it!!! Especially with Crysis where ever exceeding 60fps would be unlikely at popular settings..

~MiSfit

"Computer games and other advanced programs often allow vertical synchronization as an option, but it is sometimes disabled because it often has the effect of hampering performance on slower hardware (and/or in programs that were not adequately designed for v-synced operation) to the point where frame rates drop below that of the display hardware."
 

Avalon

Diamond Member
Jul 16, 2001
7,571
178
106
Originally posted by: taltamir
Originally posted by: SniperDaws
Originally posted by: terentenet
I just beat the game this evening. I didn't experience much tearing, only during intense scenes, where the FPS would drop under 25FPS (a good part of the last level). Even then, the tearing was not massive, but it was noticeable.


Without spoilers, was Crysis as good as you thought it would be ?

it made me feel like a woman... just when things were getting good it was over and left me unsatisfied... ;p

Seriously the game is SHORT... maybe 4 or 5 hours of game play and then it ends in what seems like the middle... but it was a blast up to that point.

One thing though, guns are under powered, even on easy setting, your health is higher then but your guns are still way too weak... I am assuming they meant for you to score headshots, but at low FPS it is impossible... the easiest way to kill large groups of enemies is to switch on max armor, unarmed combat, and then grab people with F and punch them out.


Back on topic... I think there has to be some sort of engine reason why tearing is noticeable in crysis alot more then in other games... I guess it could be the high motion scenes and low fps... but you would think any fps would be just as bad, or that at perfect 60fps it will be more noticeable...

Sorry to go OT, but how did you beat the game in 4 hours? I played it on hard and I spent a good 12-15 hours playing the game, and loved it.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
Originally posted by: themisfit610
out of curiousity, why doesn't everyone enable vsync by default??

It's not like your monitor will ever display the "extra fps" you can get by disabling it!!! Especially with Crysis where ever exceeding 60fps would be unlikely at popular settings..

~MiSfit

because it takes extra processing power...

If you render 100 fps, enabling vsync lowers it to 90, but limits you to 60 but they are synced perfectly with no tearing.

If you render 30 fps it lowers you 28 fps and doesn't hit the limit anyways... So you are just lowering your frame rate...

On high motion games like fps you have tearing, so you should enable it (btw, crysis does not allow in game enabling of vsync, you need to force it in drivers).

But if you are playing a TBS or RTS game where tearing isn't an issue getting those few extra FPS can be good.


I am not really sure as to the exact AMOUNT it lowers it by though... some people claim it is huge, others claim it isn't, I never tested it myself to see the exact amounts... It would be really nice if anand made a test comparing performance with and without vsync on an array of games.