• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Call of Duty 4 Beta GPU Performance

I wonder why there are no #'s for the GTX's. On my 2 rigs everything seems to scale very well. The x1800 XT even plays the demo extremely well on medium settings 1440x900
 
The game uses a very dated engine. It's no surprise that it will run well. Did everyone forget that? It's not using an engine like UT3 or Crysis.
 
It's supposed to be Proprietary engine. Whatever that means.

COD2 was based on Doom/quake engine.
 
Originally posted by: Azn
It's supposed to be Proprietary engine. Whatever that means.

COD2 was based on Doom/quake engine.

No, the original Call of Duty used the Quake engine.

Anyway, played COD4 on my X1900XT and there's no problem with framerates.
 
Originally posted by: jonmcc33
Originally posted by: Azn
It's supposed to be Proprietary engine. Whatever that means.

COD2 was based on Doom/quake engine.

No, the original Call of Duty used the Quake engine.

Anyway, played COD4 on my X1900XT and there's no problem with framerates.

The reason why I say Doom/quake engine is because it's actually the same engine. Just modified and updated.
 
The original COD used a doom3-derived engine. COD2 actually used a proprietary engine, which means it was developed in house, and not adopted from other games. Even by playing the game one can tell this was not using any version of the doom3 engine, the lighting and effects were much different, not to mention much more stressful on the video card.
 
Originally posted by: munky
The original COD used a doom3-derived engine. COD2 actually used a proprietary engine, which means it was developed in house, and not adopted from other games. Even by playing the game one can tell this was not using any version of the doom3 engine, the lighting and effects were much different, not to mention much more stressful on the video card.

Doom 3?

Are you joking?

Call of duty was done a whole year before Doom 3 was even released.
 
Originally posted by: Nightmare225
Originally posted by: munky
The original COD used a doom3-derived engine. COD2 actually used a proprietary engine, which means it was developed in house, and not adopted from other games. Even by playing the game one can tell this was not using any version of the doom3 engine, the lighting and effects were much different, not to mention much more stressful on the video card.

Doom 3?

Are you joking?

Call of duty was done a whole year before Doom 3 was even released.

Yeah, I'm joking 😛

I meant to say Quake 3.
 
lol...I just downloaded it and played it, and I was getting MAX 42 FPS 🙁 Um, I guess I NEED that 8800 now if I plan on playing Crysis eventually (if ever 🙂 ) Card now is an XFX 7950, and the resolution for the COD 4 demo was only 1024X768...I'm screwed.
 
I'm downloading the demo now... From the trailers, it seems like an interesting game, and I need a new game badly - havent played anything new since Stalker :shocked:
 
Originally posted by: CDC Mail Guy
lol...I just downloaded it and played it, and I was getting MAX 42 FPS 🙁 Um, I guess I NEED that 8800 now if I plan on playing Crysis eventually (if ever 🙂 ) Card now is an XFX 7950, and the resolution for the COD 4 demo was only 1024X768...I'm screwed.


The game might love Cpu like World in Conflict.
 
Originally posted by: BFG10K
I'm getting a little tired of modern games being benchmarked without AA. :thumbsdown:

Well, when you're running resolutions of 1920x1200...turning on AA is a performance killer in alot of games. Before you say it, even Nvidia cards lose performance with AA on at super high resolutions with some of the newer games. Some games are unplayable at this resolution anyway.

They didn't even show the HD2900 in those charts.
 
Let's not forget not everyone has 1920x1200 capable monitor. Some are on a 1440x900, 1680x1050, and so on.
 
Originally posted by: munky
The original COD used a doom3-derived engine. COD2 actually used a proprietary engine, which means it was developed in house, and not adopted from other games. Even by playing the game one can tell this was not using any version of the doom3 engine, the lighting and effects were much different, not to mention much more stressful on the video card.

Doom 3? COD used the Quake 3 Arena engine actually.

http://en.wikipedia.org/wiki/Call_of_Duty

COD2 did indeed use it's own "in house" 3D engine.
 
ive just been playing the demo and its one of the best looking games to date, i like the depth of field and the gameplay pisses all over Medal of boring as far as im concerned, this game is a keeper and multi will be excelent aswell.
 
I turned everything up on my 7900GT (sound hardware max as well) on 1680x1050 and the game ran surprisingly well for me. Granted my GT is running above GTX clocks. Average of 33FPS - and it felt very smooth the entire time. 🙂

Makes waiting for those new 8800 cards that much easier.
 
It performs well enough at 1680x1050 with DoF on, ~4x AF, glow, and medium settings. 20-25 FPS on my 6800 GS, which I've gotten used to. I thought it would run as badly as Bishock - which doesn't look quite as good.
 
Back
Top