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Call of Duty 2 demo.WTF????

HOWEVER! those benzine barrels form the old COD... they explode when you shoot them and they leave a trail of fire (realistic fire at that) 😀 😀 😀
 
But seriously.I remember a few years ago.A game call Red Faction arrive on PS2 and show us incredible innovation.Destructive walls!!!

Now why this is no where to be seen in any FPS?

Christ im soo pissed off when i see a new game, i shoot a freakin light, and it doesnt break :|

 
Originally posted by: Anubis
Originally posted by: CHfan4ever


Christ im soo pissed off when i see a new game, i shoot a freakin light, and it doesnt break :|

is the point of the game to shoot lights?


Waiit a minute.Are you saying that during all this past 25 years iv been playing videogames, the goal of the game isnt shooting lights?














































😛

:beer:
 
Originally posted by: ScottSwingleComputers
You want physics, play HL2, you want a good game, then dont judge it by the ability to shoot a vase or a light.


I do not judge a game by the ability of shooting light or vase.I just can't beleive that the programmers forget these "little" details that can make a videogame a great experience.




 
Originally posted by: CHfan4ever
Originally posted by: ScottSwingleComputers
You want physics, play HL2, you want a good game, then dont judge it by the ability to shoot a vase or a light.
I do not judge a game by the ability of shooting light or vase.I just can't beleive that the programmers forget these "little" details that can make a videogame a great experience.
I don't think they "forget" it's more like, we didn't have time to do it
 
splinter cell. now those are some physics lights there buddy! but the point is not to code every little detail.. do you know the processing power it would take in an FPS as action-packed as COD2 if everything was breakbale, moveable, and physics-engine-affected???!!! You'd need 4 dual core GPUs just to run the damn thing without bots!
 
Originally posted by: mdchesne
splinter cell. now those are some physics lights there buddy! but the point is not to code every little detail.. do you know the processing power it would take in an FPS as action-packed as COD2 if everything was breakbale, moveable, and physics-engine-affected???!!! You'd need 4 dual core GPUs just to run the damn thing without bots!


Cod2 anyway isnt an improvement vs HL2 graphics soooo 😛

 
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