• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Bulletstorm, by People Can Fly

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Painkiller was terrible, the only reason people even remember it is because Yahtzee loved the game and that was when he was actually popular, also The CPL tried to force people into liking it with their million dollar tournament for it.
 
It's to encourage piracy so they can then say that the PC is a bad platform.

Haha good point. I did think to myself that there is always a demo on the PC.

I really wish they would push IGP to much higher levels even than sandy bridge. It would create a much larger market for PC games and they might focus more on us.
 
random question: I never understood what all these companys do when releasing a game? What is EA's role? What does EPIC do? What does People Can Fly do?
 
random question: I never understood what all these companys do when releasing a game? What is EA's role? What does EPIC do? What does People Can Fly do?
People Can Fly was bought by Epic. Both People Can Fly and Epic are primarily game developers, so they actually create the game. In this case, the People Can Fly team within Epic is the primary developer, while Epic is providing the game engine and likely internal support when needed, since they created UE3. EA is the publisher, so they fund and market the game, but since it's a lot of their money the two development teams are throwing around, EA still gets final say in some decisions (like not releasing a PC demo).
 
People Can Fly was bought by Epic. Both People Can Fly and Epic are primarily game developers, so they actually create the game. In this case, the People Can Fly team within Epic is the primary developer, while Epic is providing the game engine and likely internal support when needed, since they created UE3. EA is the publisher, so they fund and market the game, but since it's a lot of their money the two development teams are throwing around, EA still gets final say in some decisions (like not releasing a PC demo).

Actually EA doesn't necessarily have much control over anything. It's the EA Partners program, not a "proper" publishing deal, so potentially EA just publishes and distributes the game, and not a whole lot else, but obviously it can vary.
 
Actually EA doesn't necessarily have much control over anything. It's the EA Partners program, not a "proper" publishing deal, so potentially EA just publishes and distributes the game, and not a whole lot else, but obviously it can vary.
That may be true, but I imagine the demo was still their choice. I could be wrong of course.
 
Never heard of this game until now - but it looks like fun.

If it's easy enough to pick up and play with my wife (which Borderlands was for her), then it'll be a blast. Other than that, looks like a weekend run through. Probably pick it up on one of Steam's insane sales.
 
This game looks like a BLAST...

Are you kidding me? A Duke Nukem, Borderlands love child...PERFECT!

I LOVED Borderlands and Duke!

Come get some!
 
This game looks like a BLAST...

Are you kidding me? A Duke Nukem, Borderlands love child...PERFECT!

I LOVED Borderlands and Duke!

Come get some!
Duke didn't have health regeneration, quick time events, and hundreds of scripted events per level though. It may have a similar attitude, but the game play looks foul to me.
 
Isn't MINDLESS SHOOTER kinda redundant?

Aren't MOST shooters MINDLESS?

IMO, shooters are just FUN!

Nukem, Serious Sam, Doom, Quake, All that!
 
Isn't MINDLESS SHOOTER kinda redundant?

Aren't MOST shooters MINDLESS?

IMO, shooters are just FUN!

Nukem, Serious Sam, Doom, Quake, All that!
I would argue that the 4 games you listed offer a much more challening experience than modern shooters however, so while they don't require vast battle knowledge and strategy, you need extremely quick reflexes and core shooter skills. Most of the new shooters just require you to take cover for a few seconds any time you get in over your head.
 
People can fly did all the grunt work with the game :thumbsup:.

All Epic is doing supplying the toolset/tech , the promos. All under the direction of CliffyB...D: ... hope it turns out well for them
 
Last few Painkiller titles were junk, this looks like a mediocre FPS masking itself behind a lot of foul language. Think I'll wait for the reviews.
 
Last few Painkiller titles were junk, this looks like a mediocre FPS masking itself behind a lot of foul language. Think I'll wait for the reviews.
Only the original Painkiller and first expansion were People Can Fly. IE: The good ones.
 
Back
Top