- Sep 18, 2000
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You would think by now the typical consumer space would be threaded. Even the simplier things like virus scanning (although probably more disk bound) would be multi-threaded. Video encoding has finally taken the mt approach and it makes a huge difference. 3D games should definitely be highly threaded but they still appear to be lagging. It does look like some of the brand new gaming engines takes advantage of multi-threading. :thumbsup: Although this is something that should have started Years ago. :whiste:
