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lozina

Lifer
Sep 10, 2001
11,711
8
81
Originally posted by: Malladine
OK, those of you in need of Deuterium listen up...there's a guy in my system at 171:11 who has 52k stored up. His fleet at planet is 1HF. His defenses consist of 44 ML, 9 IC and a small shield dome.

FYI.

Is this the active guy right next to your planet? just making sure
 

lozina

Lifer
Sep 10, 2001
11,711
8
81
Wow we got a long way to go guys, check out this defense someone posted from universe 6- this is an inactive player btw:

Fleets
Small Cargo Ship 211 Large Cargo Ship 33
Light Fighter 5010 Heavy Fighter 1288
Cruiser 60 Battle Ship 313
Colony Ship 1 Recycler 137
Espionage Probe 1265 Solar Satellite 5933
Death Star 1

Defence
Missile Launcher 18620 Small Laser 17462
Heavy Laser 894 Gauss Cannon 306
Ion Cannon 835 Plasma Cannon 26
Small Shield Dome 1 Large Shield Dome 1
Anti-ballistic Missile 52 Interplanetary Missiles 4
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: lozina
Originally posted by: Malladine
OK, those of you in need of Deuterium listen up...there's a guy in my system at 171:11 who has 52k stored up. His fleet at planet is 1HF. His defenses consist of 44 ML, 9 IC and a small shield dome.

FYI.

Is this the active guy right next to your planet? just making sure
yup, Planet Carlin. VS that we would need 100 LF and 20 HF or equivalent to win, with light losses.
 

AdamSnow

Diamond Member
Nov 21, 2002
5,736
0
76
How do we do scans on other planets and stuff?

Maybe I can't because I don't have any fleets or defense or anything yet, but just wondering... :)
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Adam, you need to have the following to build probes:

Research Lab (level 3)
->
Shipyard(level 3)
Combustion Engine(level 3)
Espionage Technology(level 2)
 

iamwiz82

Lifer
Jan 10, 2001
30,772
13
81
Here's a heads up:

Resources on Xmen 2 [2:209:5] at 02-23 20:27:18
Metal: 33425 Crystal: 16363
Deuterium: 1478 Energy: 1494

Chance of counterespionage:0%

He has no defenses and is inactive, and has been inactive since I began playing. I'm gonna send a ship out once I get it out of the shipyard.
 

JoPh

Diamond Member
Aug 8, 2002
7,312
1
76
Originally posted by: lozina
Wow we got a long way to go guys, check out this defense someone posted from universe 6- this is an inactive player btw:

Fleets
Small Cargo Ship 211 Large Cargo Ship 33
Light Fighter 5010 Heavy Fighter 1288
Cruiser 60 Battle Ship 313
Colony Ship 1 Recycler 137
Espionage Probe 1265 Solar Satellite 5933
Death Star 1

Defence
Missile Launcher 18620 Small Laser 17462
Heavy Laser 894 Gauss Cannon 306
Ion Cannon 835 Plasma Cannon 26
Small Shield Dome 1 Large Shield Dome 1
Anti-ballistic Missile 52 Interplanetary Missiles 4

uni6 is over a year old i think. dont even have to worry about that.

i read a battle report from uni guy attack with 100,000 light fighters and crap load of other stuff.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
So what kind of force can we get together by tomorrow afternoon? Think we can come up with 100+LF and 20+HF? 50K+ Deut. in it for any participants
 

Turkish

Lifer
May 26, 2003
15,547
1
81
YOSUKE, haha goddamn i hate you, i sent a fleet of espionage probes to check out what you got (not to attack, just curious what my fellow alliance member is upto) and jeez, you killed my fleet.. what level esp tech are you at?
 

JoPh

Diamond Member
Aug 8, 2002
7,312
1
76
Originally posted by: Turkish
YOSUKE, haha goddamn i hate you, i sent a fleet of espionage probes to check out what you got (not to attack, just curious what my fellow alliance member is upto) and jeez, you killed my fleet.. what level esp tech are you at?

he posted his stats here yesterday
 

lozina

Lifer
Sep 10, 2001
11,711
8
81
Oops I accidentally spied on the wrong person (put wrong system number). I spied on an active guy in my system who has a fleet of cruisers... his espionage tech is same level as mine- will he get a report that I spied on him?
 

Turkish

Lifer
May 26, 2003
15,547
1
81
Hey fellas, we gotta setup a system to kick inactive players as they pull down our averages.

Like 7 days of inactivity = warning, 14 days of inactivity = dismissal

?
 

YOyoYOhowsDAjello

Moderator<br>A/V & Home Theater<br>Elite member
Aug 6, 2001
31,205
45
91
Originally posted by: Malladine
So what kind of force can we get together by tomorrow afternoon? Think we can come up with 100+LF and 20+HF? 50K+ Deut. in it for any participants

Do we know yet if we can combine attacks?

I can get a few light fighters going by then, but I don't want to divert resources to fleetbuilding yet unless we're pretty sure that I'll actually be able to join in the attack.

Where is this planet again?

(Sorry about asking, but I'm in a library now and I really hate this mouse so it's annoying to do my standard level of effort to find things)
 

lozina

Lifer
Sep 10, 2001
11,711
8
81
Originally posted by: Turkish
Hey fellas, we gotta setup a system to kick inactive players as they pull down our averages.

Like 7 days of inactivity = warning, 14 days of inactivity = dismissal

?

sounds good to me
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: YOyoYOhowsDAjello
Originally posted by: Malladine
So what kind of force can we get together by tomorrow afternoon? Think we can come up with 100+LF and 20+HF? 50K+ Deut. in it for any participants

Do we know yet if we can combine attacks?

I can get a few light fighters going by then, but I don't want to divert resources to fleetbuilding yet unless we're pretty sure that I'll actually be able to join in the attack.

Where is this planet again?

(Sorry about asking, but I'm in a library now and I really hate this mouse so it's annoying to do my standard level of effort to find things)
I guess we don't know for sure. Turk, can you answer it?

The planet is Carlin @ 1:171:11

Sounds good on the I = dismissed
 

YOyoYOhowsDAjello

Moderator<br>A/V & Home Theater<br>Elite member
Aug 6, 2001
31,205
45
91
Originally posted by: Malladine
Originally posted by: YOyoYOhowsDAjello
Originally posted by: Malladine
So what kind of force can we get together by tomorrow afternoon? Think we can come up with 100+LF and 20+HF? 50K+ Deut. in it for any participants

Do we know yet if we can combine attacks?

I can get a few light fighters going by then, but I don't want to divert resources to fleetbuilding yet unless we're pretty sure that I'll actually be able to join in the attack.

Where is this planet again?

(Sorry about asking, but I'm in a library now and I really hate this mouse so it's annoying to do my standard level of effort to find things)
I guess we don't know for sure. Turk, can you answer it?

The planet is Carlin @ 1:171:11

Sounds good on the I = dismissed

Thanks.

Yet another question:

If things go horribly wrong and the combined attack method fails for some reason, if you recall your fleet they turn around and head straight back, right?
 

MikeMike

Lifer
Feb 6, 2000
45,885
66
91
Originally posted by: YOyoYOhowsDAjello
Originally posted by: Malladine
Originally posted by: YOyoYOhowsDAjello
Originally posted by: Malladine
So what kind of force can we get together by tomorrow afternoon? Think we can come up with 100+LF and 20+HF? 50K+ Deut. in it for any participants

Do we know yet if we can combine attacks?

I can get a few light fighters going by then, but I don't want to divert resources to fleetbuilding yet unless we're pretty sure that I'll actually be able to join in the attack.

Where is this planet again?

(Sorry about asking, but I'm in a library now and I really hate this mouse so it's annoying to do my standard level of effort to find things)
I guess we don't know for sure. Turk, can you answer it?

The planet is Carlin @ 1:171:11

Sounds good on the I = dismissed

Thanks.

Yet another question:

If things go horribly wrong and the combined attack method fails for some reason, if you recall your fleet they turn around and head straight back, right?

ive got quite a few heavy fighters, but i have no way to make it there, its not worth it for me, thats a 10 hour round trip.
 

yosuke188

Platinum Member
Apr 19, 2005
2,726
2
0
Originally posted by: Turkish
YOSUKE, haha goddamn i hate you, i sent a fleet of espionage probes to check out what you got (not to attack, just curious what my fellow alliance member is upto) and jeez, you killed my fleet.. what level esp tech are you at?


The following fleets were facing each other on 02-23 20:45:42 , as it came to a battle::

Attacker basar (1:222:4)
Weapons: 30% Shields: 50% Hull Plating: 50%
Type Esp. Probe
Number 20
Weaponry: 0.013
Shields 0.015
Hull 150

Defender yosuke188 (1:330:10)
Weapons: 40% Shields: 0% Hull Plating: 40%
Type S.Cargo L.Cargo L.Fighter Esp. Probe Miss. S.Laser
Number 3 1 5 3 2 15
Weaponry: 7 7 70 0.014 112 140
Shields 10 25 10 0.01 20 25
Hull 560 1680 560 140 280 280

The attacking fleet fires a total of 20 times with the power of 0 upon the defender. The defender's shields absorb 0 damage points
The defending fleet fires a total of 58 times with the power of 3472 upon the attacker. The attacker's shields absorb 19 damage points

Attacker basar (1:222:4)
Type Esp. Probe
Number 2
Weaponry: 0.013
Shields 0.015
Hull 150

Defender yosuke188 (1:330:10)
Type S.Cargo L.Cargo L.Fighter Esp. Probe Miss. S.Laser
Number 3 1 5 3 2 15
Weaponry: 7 7 70 0.014 112 140
Shields 10 25 10 0.01 20 25
Hull 560 1680 560 140 280 280

The attacking fleet fires a total of 2 times with the power of 0 upon the defender. The defender's shields absorb 0 damage points
The defending fleet fires a total of 46 times with the power of 3703 upon the attacker. The attacker's shields absorb 2 damage points

Attacker basar (1:222:4)
Destroyed

Defender yosuke188 (1:330:10)
Type S.Cargo L.Cargo L.Fighter Esp. Probe Miss. S.Laser
Number 3 1 5 3 2 15
Weaponry: 7 7 70 0.014 112 140
Shields 10 25 10 0.01 20 25
Hull 560 1680 560 140 280 280

The defender has won the battle!


The attacker has lost a total of 20000 Units.
The defender has lost a total of 0 Units.
At these space coordinates now float 0 Metal and 6000 Crystal.



I was like :confused: Sorry about that, you could have just asked.