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Bounding packet jitter

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Qacer

Platinum Member
Just doing some reading on networks, and I'm encountering references to packet jitter. One text mentions measuring the maximum delay time and using that as a guidance of sizing network buffers, so I'm like WTF. I'm just beginning my quest of understanding on this topic.

Anyway, I wanted a confirmation. When text mentions network buffering to prevent jitter issues, does this mean that any packet that arrives at a node is temporarily buffered until a set of sequential packets are accumulated before they are sent to the receiver?
 
Just doing some reading on networks, and I'm encountering references to packet jitter. One text mentions measuring the maximum delay time and using that as a guidance of sizing network buffers, so I'm like WTF. I'm just beginning my quest of understanding on this topic.

Anyway, I wanted a confirmation. When text mentions network buffering to prevent jitter issues, does this mean that any packet that arrives at a node is temporarily buffered until a set of sequential packets are accumulated before they are sent to the receiver?

What you're describing is a FIFO in a synchronous system, or dual port memory in asynchronous systems.
 
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