Originally posted by: chizow
Originally posted by: shortylickens
I find it utterly fascinating that everyones complaints could easily be solved by TA:Kingdoms, and yet almost nobody even remembers that game.
Kingdoms is far superior to TA and Starcraft in every way. But none of those fans like it because it had archers instead of mega-plasma-photon-death-tanks with broken alien skulls hanging from the turrets.
I remember that game and did enjoy it quite a bit.

I did really like some of its innovations, and it was one of the first games to introduce limited/hero-like units with the faction Dragons. I'm pretty sure it was also one of the first games to give units Veterancy improvements both visually and statistically.
I think the biggest problem though with TA:K was its insane system requirements at the time to play it reasonably well. Pretty sure I had a P3 500 with a V3 3000 at the time and it brought my system to a crawl. Its also the first game that really made me appreciate different API rendering modes and GPU importance running a V3 in Glide vs. a ATI Rage in DX.
But ya I hated Spam Commander as well, although FA was a lot more enjoyable. SC had its moments, but it involved spamming up from nothing to get to that short climactic spam fest that might bring a slight grin to my face.