Bought Supreme Commander - such terrible game

phexac

Senior member
Jul 19, 2007
315
4
81
I have been listening to people talk about Supreme Commander for quite some time now, so I finally found the original and expansion on eBay. My signature rig ran it at 1920x1200 with max settings, so that was good. Started playing...and stopped. The game is just so damn ugly. The flat terrain is almost completely featureless and looks bland and weak. Most units are ugly, and you are zoomed out most of the time anyway, so all you see are the icons.

Even when you do zoom in, the graphics are poor. For example, the ships do not interact with the water they move in. There is no splash, no waves, nothing. Even the original Red Alert in 1995 had water effects around a moving sea vessel. The game with some of the highest system requirements around in 2008 does not.

But it's an RTS, so those are all about multiplayer. I downloaded a couple of replays, from the replay of the week section at gamereplays.org and watched those. It was sad to see the best games this title has to offer. When I was reading about this game, I imagined a lot of tactical combat, with various units having vastly different functions on the battlefield....like CoH on a gigantic scale...but that was not the case. All players built basic ground/naval/air units in each tier and just threw them at one another. The fact that maps are basically large football fields contributed to this to a very large degree.

Moreover, and this is actually sort of sad, ever since StarCraft came out and had 3 different races, all the other RTS's tried to follow suit. SC also has 3 (4 with expansion) sides. But while they look somewhat different (at least until you zoom out a bit) they play exactly the same and every side has the same units, which occasionally vary in their stats and names.

For all the hype about scale, there were not that many units in play. In fact, in no single game I wantched, were there more units than in SC/BW game of average length. For a game that has Scale as its just about only selling point, that's quite sad.

So to recap:
-The game is ugly as hell, even at high resolution at max settings.
-Bland flat maps contribute to shallow gameplay.
-3 different sides are basically the same side with a different coat of paint.
-For all the talk about scale, the number of units in play is actually not that high compared to some games that did not decide to randomly categorize themselves as "epic scale games."
-The zoom feature, while cool as a concept, means that you are playing most of the game zoomed waaaaay out, so all you see are little icons moving around the screen.
-Cheap look because of some obvious omissions such as water effects around a moving sea vessel.

I may sound very negative, but I have high expectations when it comes to RTS games. My mainstay computer game is Brood War and Company of Heroes in second place. Compared to those 2 games, this game is an utter piece of trash. It has no visual appeal or depth. It's total Annihilation all over again with the exercise to see how many different units you can fit into one game in order to put a large number on the retail box. That 80% of these units never see gameplay, of course, the marketing materials do not talk about. I had high hopes for this game, given all the positive reviews in the magazines. Seeing the actual game was a huge letdown. It turned out to be nothing more than a huge marketing campaign and a bunch of set-up/doctored screenshots.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
Don't say it's total annihilation, that was a great, fun game, with an outstanding musical score...
 

GarfieldtheCat

Diamond Member
Jan 7, 2005
3,708
1
0
To each his own....I have it and like it. That's why we have so many choices, life would be boring if everyone liked the exact same things :)
 

ZzZGuy

Golden Member
Nov 15, 2006
1,855
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Well i liked it for it's scale, the zoom option, unit varity/size and the various tactics you can use. I don't care about the terrain much and zoom like on most RTS's drives me nuts.

What bugs me though is each side is very similar and on large maps it can really slow down.
 

Jax Omen

Golden Member
Mar 14, 2008
1,654
2
81
The expansion seems to (somewhat) address the "each side is the same" issue... but they're still way too similar.

I love being able to micro my units to dodge artillery fire, and other crazyness, though. And nuking people = supremely satisfying.




Starcraft is still the best RTS ever made, though.
 

Riverhound777

Diamond Member
Aug 13, 2003
3,360
61
91
I enjoyed it. My fav thing was building up a fleet of Battleships and bombarding the enemies one at a time. Or having 50 or so Tech 3 Heavy Gunships level a base. Building nukes takes too damn long.
 

AllGamer

Senior member
Apr 26, 2006
504
0
76
Supreme Commander

is an OKAY game, definitely agree on the graphics part.

but throwing Graphic and Sound aside.

Rating the game itself as a RTS, it's definitely a great game to play.

Still i'll not give it any high scores,

I still have yet to see any game that can surpass Blizzards made RTS games, and the C&C RA series
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
it is really more appropriately titled supreme spam and that would have at least curbed what you thought the game was about.
 
Oct 25, 2006
11,036
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I hated it because of several reasons.

The pathfinding AI I thought was the worst thing in the world. I've had plenty of instances where units could not find a way to go up a hill. WTF

It was bascially Unit Spam and building spam. I hate it when theres minimal stratagey as you can overcome bad unit placement with just more units.
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
FEAR, it really sucked. I really wanted to kill that fat ginger backstabber guy too and i didnt get the chance to.

STALKER wasent what i expected, i didnt hate it, but i didnt like it either.
 

FallenHero

Diamond Member
Jan 2, 2006
5,659
0
0
Originally posted by: Capitalizt
I agree...didn't like it at all.

World in Conflict on the other hand is pure Pwnage.

World in Conflict and the Dawn of War series rock my world.
 

Fenixgoon

Lifer
Jun 30, 2003
32,886
12,165
136
Originally posted by: Inspector Jihad
ta set the bar awfully high

i didn't like TA - every unit was a robot. coming from warcraft 2 it just seemed so... soulless.
 

Starbuck1975

Lifer
Jan 6, 2005
14,698
1,909
126
Supreme Commander was "ok". It certainly added a few new bags of tricks to the late 1990s RTS formula, but in today's gaming market, I think gamers are looking for more innovative approaches to RTS game design.

Supreme Commander is a very good traditional RTS with an extra layer of strategic scope thrown in for good measure...but it is no Company of Heroes or Dawn of War.

 

Zenoth

Diamond Member
Jan 29, 2005
5,201
214
106
Total Annihilation still to this day entirely rips Supreme Commander apart from the inside out.
 

Eeezee

Diamond Member
Jul 23, 2005
9,922
0
76
Originally posted by: Craig234
Don't say it's total annihilation, that was a great, fun game, with an outstanding musical score...

That's why I was so personally disappointed in Supreme Commander. It wasn't nearly as much fun, and somehow Total Annihilation looks just as good as Supreme Commander :confused:
 

Eeezee

Diamond Member
Jul 23, 2005
9,922
0
76
Originally posted by: Fenixgoon
Originally posted by: Inspector Jihad
ta set the bar awfully high

i didn't like TA - every unit was a robot. coming from warcraft 2 it just seemed so... soulless.

Only one side was made of robots. The Core were robots. The Arm were humans. That's what the entire game was about!