Ichinisan
Lifer
- Oct 9, 2002
- 28,298
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I thought of another question, since you seem to have a lot of the history down.
It seems like the NES cartridges were bigger than necessary given that they were able to fit an entire famicom cartridge with adapter in it. Was that just a happy coincidence they took advantage of, or was the size of the NES carts intentionally made that large to accommodate these early famicom + adapter games?
I imagine because of the addition of the CIC chip the NES carts were always going to be wider due to the extra pins, but they're also a lot taller.
I would guess that part of the reason was to make the game feel more substantial, like a VHS cassette. It's no secret that Nintendo wanted to differentiate their "entertainment system" from systems like the Atari 2600 that crashed the whole industry with poor quality titles. That's the whole reason for the front-loading mechanism (to make it more like an AV appliance, like VCRs of that time). That cartridge loading mechanism turned out to be the greatest weakness of the USA design. They still had to work against that design idea by bundling a toy robot so toy stores would actually carry the system.
The only thing I've seen that uses most of the extra space inside carts is a prototype board that has EPROM chips along with circuit traces for SRAM with a coin cell battery. I didn't realize I owned a prototype copy of Xexyz until CZroe opened the cart and saw exactly why ours was so heavy...
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