SirPauly
Diamond Member
- Apr 28, 2009
- 5,187
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What's the point of already posting when the feature isn't officially implemented or investigated yet?
Because it is straight from the developer's mouth and is new information.
What's the point of already posting when the feature isn't officially implemented or investigated yet?
What's the point about already complaining when the feature isn't officially implemented or investigated yet?
It's even better to see a financially successful game.Making that happen is where most of the development dollars should go.Curious to see what the developers may offer. It's good to see more potential GPU Physic content, imho!
It's even better to see a financially successful game.Making that happen is where most of the development dollars should go.
Borderlands2 looks to be such a game....with or without PhysX it will be a success.Secret World??....Not so much even with it's propriety stuff and not enough gameplay to give it a chance.A good game will sell....aka the market decides.
Maybe Nvidia will inject some capital into the game and save it like some other great GPU PhysX titles like Darkest of Days......This is what I'm getting at. Borderlands 2 is a great example of PhysX marketing. TSW is pretty much a blurp to most gamers. They sold what, 300K to date? GW2 is almost at 3 Million, Pandaria just launched, SW:TOR is going to go F2P soon too.
Age of Conan did better than TSW at launch. I just don't see what PhysX would do for the game. Good way to attract more customers is making the performance hit bigger "but you can turn it off" [of course, and that negates the purpose of it] and not address the issues that game already has. Looking through some Google searchs, it seems those game breaking issues still exist? At this point even if I owned the game, I don't know what a PhysX announcement would mean if the game still has game breaking issues.
Maybe Nvidia will inject some capital into the game and save it like some other great GPU PhysX titles like Darkest of Days......![]()
I just don't see what PhysX would do for the game
Just installed an MSI GTX480 Twin Frozr II with the FX8150 @ 4.6GHz. At 1080p PhysX at High lowest fps i got in single player was 40fps. I ll try to bench when ill get more time.
New HardOCP article on performance and IQ:
http://www.hardocp.com/article/2012/10/01/borderlands_2_gameplay_performance_iq_review
I've changed the title of this thread to reflect that the OP now lists multiple articles on Borderlands 2 performance.
For better or for worse, HardOCP provides no benchmarks of AMD vs. nVidia on equivalent settings, as they run all the nVidia cards with PhysX.
Anyone with a 5830 / 7770 tried B2 at 1920x1080? Might be downgrading from a 6970 to a 5830 temporarily (for about a month), so I hope that it would be decently playable.
Potentially improve Physics, fidelity and performance for the title.
Did you bother to read the entire interview and how PhysX improved performance for the server side?
Any fellow hex core users playing this game with Radeons and PhysX at medium?
Any fellow hex core users playing this game with Radeons and PhysX at medium?
I tried high for a few minutes but the slideshow put that to an abrupt halt. (980 4+GHz/7950) I actually haven't even tried medium is it worth a try or does it bog down pretty badly?
if your getting a slide show and your on a 7950 and i'm on a 6970 there is no point of me trying
Im still thinking of throwing a GT430 into machine just for Physx but I don't think it will be powerful enough not to mention I need a card that is going to be as quiet as the rest of the machine so still looking around.