• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Blizzcon 2014

Page 3 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Really? Awesome city limits won? That chick missed so many notes it was awful

I don't pay much attention to the talent contests. The costume contest has a lot of interesting outfits with some great work. I've always wanted to try making props for cosplay stuff as some more intricate designs (especially incorporating electrical) sound like a lot of fun.
 
D3:

there were 3 alternate treasure golem skins that only were a slight color variation. They were removed and replaced with 3 new total redos. Theses 3 new ones each drop different treasures, one drops only gems, other does plans and craft mats, third does blood shards. treasure golems will also appear on minimap now.

2 new legendary gems.

a lot o the original areas having tileset redone so when doing rifts you'll get a random map for the same area vice the same one over and over.

buffing the lesser used pylons and making sure a certain minimum will be in each rift.

retuning the rift guardians.

retuning the random dungeon generator for more interesting and evened maps.

reducing death penalty when you did far away from checkpoint by adding a rez at body with timer similar to wow rez timer.

revising achievements/conquest from seasons. and some looking pretty hard.

getting to 70 in season will unlock 2 pieces of transmog for a season transmog armor set.

showed off some of the new season legendaries.

adding ancient items which are legendaries with additional stat weights.

new mobs, rat king and yetis.

tristam layout changed so all vendors in close proximity in first open area.

new area, the now empty barbarian city on mount arreat that was wiped out in D2.

at end of season, all gold and paragon xp will be automatically added to your non-season chars, items in stash will be mailed to you.
 
Last edited:
some pretty interesting cards coming with the expansion.

legendary with a deathrattle to summon a random legendary.

warrior class card that deals 1 damage to a random minion until a minion dies.

madder bomber that deals 6 to random minions. another that deals 4 to a random enemy minion.

also spare parts will be added. gained sometimes on death of specific minions or can get them by playing certain engineers. these spare part cards put into your deck, have a low mana cost and can do things like give +1 health or damage to a minion.


and the spectator mode looks really good.

including ability to spectate both players at same time from a single client.
 
Last edited:
LOV starts with new combined protoss faction launching an armada to retake their homeworld.

Amon returns at the same time and that's where all hell breaks loose. the players controlled protoss severe their nerve cord and flee on a vessel as Amon has corrupted the protoss and gained control over most of it.

The ark vessel has a bunch of support capabilities for the campaign missions, you get energy from mission bonus objectives that you can use to unlock capabilities. Too bad this won't be a multiplayer thing 🙂
 
Last edited:
someone got up during an overwatch panel and asked if there would be collectible hats. hilarity ensued.
 
Got done watching all the Q&A segments. So happy that blizz is going to add more fat chicks into the games to be more inclusive. Just hope they have a bigger hitbox to make killing them easier.
 
Back
Top