- Dec 25, 2008
- 9,147
- 1,330
- 126
http://www.gameranx.com/updates/id/...ded-by-korean-ftc-over-diablo-iii-complaints/
Update - it's looking like Blizzard is going to have to pay up and issue refunds to the many Korean customers demanding them.
http://www.cinemablend.com/games/Di...ally-Anti-Consumer-Says-Korean-FTC-43043.html
Blizzard may have the most successful PC game in history, both in the United States and abroad, but the game's release hasn't been without its share of problems.
Blizzard's offices were raided recently by the Korean Fair Trade Commission (FTC) for its refusal to provide a few unhappy Korean customers with refunds. The refunds were demanded by players unhappy with the "always online" requirement of the game. The FTC is required by law to determine whether Blizzard broke Korean law on electronic commerce.
The FTC raided Blizzard's offices in Seoul to secure related documents and "other evidence" which it will use to determine whether the publisher broke the law. The action was prompted by "hundreds of complaints".
Speaking for the FTC, Kim Hyung-Bae said the company "received many complaints from Diablo 3 users" and confirmed that an investigation was underway with the Korean Times. The agency is looking into whether Blizzard's stipulated conditions for a refund are unfair to its customers.
Update - it's looking like Blizzard is going to have to pay up and issue refunds to the many Korean customers demanding them.
http://www.cinemablend.com/games/Di...ally-Anti-Consumer-Says-Korean-FTC-43043.html
Now that South Korea's Fair Trade Commission has raided Blizzard's offices, gathered up the paper work and are looking things over, the general gist is that they feel that the sales contract terms may be unfair, especially to unsuspecting consumers. So why is it unfair? Mainly because it's looking as if Blizzard may have set up terms to be absolved of all issues, problems, glitches, outages and down-times associated with Diablo III that could result in people wanting a refund for the game. In other words, they void themselves of accountability so they don't have to issue a refund.
What makes matters worse is because even people who don't plan to play with others and just want to log-on and loot and wank for a bit will still take up space on the network highway. This means that even people who are playing single-player are still clogging up the infrastructure as if they were playing multiplayer. There really isn't any way around this, so Korean gamers whether they play solo or in a party are experiencing horrible lag, rendering their gaming experience unplayable.
If Blizzard can't find a way to fix the situation fast, investigators are expecting that the FTC will issue a mandate to enforce Blizzard to issue refunds to everyone who requests one...in Korea, of course.
Last edited: