AyashiKaibutsu
Diamond Member
- Jan 24, 2004
- 9,306
- 3
- 81
This from the company that canceled two projects that were pretty far in because they weren't up to snuff...
Rumors are that Titan will be a cross between steam and an mmo where you play content made by other ppl and get nickled and dimed by microtransactions at every turn. Can't wait... lolThis isn't project titan right?
Unfortunately I think it's here to stay. It's FREE TO PLAY! Except that it costs more to play than normal games usually. *sigh*I've never played nor will I ever a card game.
I'm not a fan of F2P at all, but if people allow it the publishers will keep doing it.
Except games like HoN and Dota do it well because you get the full game free and can use microtransactions to buy alternate avatars and taunts and such. Nothing game breaking and nothing you can't enjoy the full experience without.Unfortunately I think it's here to stay. It's FREE TO PLAY! Except that it costs more to play than normal games usually. *sigh*
Yeah, some games do it right but most don't. Most do something along the lines of giving you the option to pay to progress at a normal speed in the game or not pay and progress at half that speed or worse. Or there's LoL where you either need to grind for a long time to unlock other heroes or pay for them.Except games like HoN and Dota do it well because you get the full game free and can use microtransactions to buy alternate avatars and taunts and such. Nothing game breaking and nothing you can't enjoy the full experience without.
Exactly, Free2Play doesn't mean Pay2Win necessarily.Except games like HoN and Dota do it well because you get the full game free and can use microtransactions to buy alternate avatars and taunts and such. Nothing game breaking and nothing you can't enjoy the full experience without.
The fact that you don't get every hero in LoL without grinding for a thousand games is at the bottom of the LoL shortcomings list, as a Dota / HoN player. >_<Yeah, some games do it right but most don't. Most do something along the lines of giving you the option to pay to progress at a normal speed in the game or not pay and progress at half that speed or worse. Or there's LoL where you either need to grind for a long time to unlock other heroes or pay for them.
Yet LoL wipes the floor with both in terms of popularityThe fact that you don't get every hero in LoL without grinding for a thousand games is at the bottom of the LoL shortcomings list, as a Dota / HoN player. >_<
LoL has always been free. Before DOTA 2 existed, the choice was to pay $39 for HoN, or play LoL for free. Not too shocking that most picked LoL.Yet LoL wipes the floor with both in terms of popularity
Because that means a lot about opinions of a game...Yet LoL wipes the floor with both in terms of popularity
lolRMAH wasn't microtransaction based in the sense that the word is used with these types of games. Those were all items players found and decided to try and sell. Sure, Blizzard got a fee for offering this service, but who cares? And if you think you have to use RMAH to get good items in Diablo, you're playing the wrong type of game. It is a loot hoarder game. Your only goal is to find better loot. The D3 hate is amazing.
Couple problems with that. One is that as long as it's a dominant business model, some of the best games will use it, so you will miss out - like World of Tanks.i am permanently all done with trading card games. last year i tried magic online and it was zero fun and zero balance. 1-2-3-i win. i was reminded of the guy that introduced me to magic - he quit the game when he got mindtwisted for 7 cards before his first turn
also, im all done with free2play/pay2win. if the damn game is any good, charge me a price and be done with it. i refuse to be nickel and dimed to death.
You know, they could have made more money in items in the long run if they made a great game than single mindedly focusins on how squeezing as much money out of that RMAH, MBA style.Sounds just like the shitpile diablo 3 then. Terrible game where you can use terrible items or pull out your credit card. More garbage from Activi$ion/Bli$$ard.
They ought to merge with Zynga and just embrace their newly evolved status of crappy pay2win micro-transaction content devoid of challenge and complexity.
That's not the activision way.You know, they could have made more money in items in the long run if they made a great game than single mindedly focusins on how squeezing as much money out of that RMAH, MBA style.
A couple things:It's been "out" in closed beta for a few days now. No trading, which seems odd, but I guess I can partially understand why.
Watching streams of it on twitch.tv it looks like fun, at least for now while everyone is new.
Solforge is also out in beta now, open beta and on steam. I've played a bit of solforge but the game servers seem to be heavily overloaded and the game is very buggy and laggy. Also solforge seems to be very heavy pay2win. It's expected somewhat for any card game, but it's most rare legendary cards are often simply outright overpowered compared to common or rare equivalents.
While hearthstone also has real money boosters I can't say yet if it's as bad as solforge, it doesn't look like legendary cards in hearthstone are arbitrarily stronger than the more common cards, they just have more interesting abilities.
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