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Black and White 2

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I haven't encountered any such bugs myself.

The game itself is a bit too easy though. I've won through impression on every mission so far, and I'm at the final land now. The AI will march its platoons right up to my walls, and stop. At that point, a well thrown fireball or lightning bolt will take out the entire platoon. Once in a while, they will send a catapult, but its easily dispatched as well. It'd be nice to actually have a challenge.
 
No crash bugs for me. The control system sucks, I played the original and it was never this bad. The game runs sluggishly on this rig that can handle D3 and HL2 no problem. The constant comments from the enemy become grating and tedious. The AI is poor, platoons ignoring the enemy or getting told your town is being destroyed when the enemy is stuck outside your walls and can't get in. WTF. The creature seems pointless as there's no AI there anymore and you're busy nannying the townspeople as they can't do anything for themselves. The quest bits are garbage, picking things up and moving them around. Wow.
 
Originally posted by: MmmSkyscraper
No crash bugs for me. The control system sucks, I played the original and it was never this bad. The game runs sluggishly on this rig that can handle D3 and HL2 no problem. The constant comments from the enemy become grating and tedious. The AI is poor, platoons ignoring the enemy or getting told your town is being destroyed when the enemy is stuck outside your walls and can't get in. WTF. The creature seems pointless as there's no AI there anymore and you're busy nannying the townspeople as they can't do anything for themselves. The quest bits are garbage, picking things up and moving them around. Wow.

Hmm, I thought the villager AI was VASTLY improved over the original. My creature did a lot of work building my town, gathering resources, etc, without my direct input. After I trained him of course. From the creature menu, you can trigger behavior, then reward/punish him when he thinks about it.

My villagers always took care of their needs, provided they were able. For example, if they needed food, but they did not have the farm space, they would not be able to grow enough food. Same goes for wood, ore, and mana.

Military AI could use some improvement, I agree. Enemy platoons would just sit outside my gate until I set my creature after them, or dropped them all with a fireball or lightning bolt. Commanding armies in combat was also a b!tch, getting attack commands out against specific enemies. Never had them say my town was being crushed if they were stuck outside though.

As far as B&W2 running sluggishly on a system that runs D3 and HL2 well, HL2 and D3 are no where near the level of B&W2 in terms of visuals. Neither HL2 nor D3 have the zoom capabilities of BW2, the polygon counts, special effects, etc. The game runs very smoothly on my system, P4 3.4Ghz, 2GB RAM, and a 6800GT. Only time that I've gotten lag thus far was when I had several platoons in active combat, with my creature, and I was zoomed out far enough to see multiple active towns at once. Once I zoomed in to only the battles, it sped up again.

Lastly, I've beaten the game. Last mission is a step up in difficulty from previous lands. I thought I was screwed until the Norse and Japanese showed up to back me up. After that, it was a cake walk to sit back and build an impressive town.

To improve BW2, they need 1)Skirmish/sandbox mode, 2)Multiplayer would be nice, 3)A map editor and random world generator
 
Originally posted by: gil11542
Ive heard that it is riddle with PROBLEMS, Some people cant even get it to run, it crashes after the Splash screen. Tech support is POOR. I borrowed it from a friend and I tried to load it on 3 of my machine cause I enjoyed the first one. I could only get it to run on 1 of the 3 computers. I am holding out till they (EA) patches it so it is less picky


Here is 1 of many thread dealing with this released before finished game

http://allboards.lionhead.com/showthrea...25074ef0dfeca693b109723782360b&t=99584

There is a patch that fixes many problems. Try that and see if it fixes anything.
 
I'm actually playing on the release version. I was roughly half way through the game when the patch was released and didn't want to start over.

I like city building games, and playing god, so I enjoy BW2, but its replay is going to be VERY limited with just the single campaign.

End video is predictable, but interesting non the less.
 
Originally posted by: Bateluer
From the creature menu, you can trigger behavior, then reward/punish him when he thinks about it.

My creature was unhappy and felt ignored most of the time cos I was too busy fiddling with villages/platoons to notice what he was thinking. He seemed to be busy enough with wood, grain, building etc. I just didn't care that much. I don't like the speech bubbles or the tribute upgrades. The leash was a nightmare also.

My villagers always took care of their needs, provided they were able.

I found myself having to create disciples all the time for farming or whatever because my old ones would die off and it wouldn't make someone else a disciple to replace them. I think that's what was happening. So they'd whinge about not having food when there were loads of fields. Same with the wanting sleep or rest, I'd have not enough disciples cos they kept disappearing so when night time came, I was screwed.

Commanding armies in combat was also a b!tch, getting attack commands out against specific enemies.

Yeah it's hopeless trying to select the the flag then hover over items hoping the game works out what you actually want the platoon to do. Only managed to merge 2 platoons once. After that, I couldn't do it with any of the others.

As far as B&W2 running sluggishly on a system that runs D3 and HL2 well, HL2 and D3 are no where near the level of B&W2 in terms of visuals.

I'm on a 2GB with 64/3200 but a 6800, I guess that's the main problem. I think the game runs at an okay speed as long as it's not trying to fly over a big enemy town but the controls are horrible at recognising what you want. Those big vertical spotlights seem to slow it down a lot too. I didn't bother changing any of the settings. It was at 1024x768 and whatever the defaults are.


 
Great timewaster game.

Like people have said, tha AI is a bit dumb. On the second island with the vikings I captured the first town right outside the walls. But regardless the AI sent platoons to the wall and ignored the pretty town right next to them while my two little helpers screamed occasionaly about the town being under attack. Took quite a long time for anything to happen. While those three platoons were just sitting there I was using my only platoon to walk around all the other towns and capture them. When I was half way through that some of the enemy platoons figured heyyy there is a down right next to us, lets attack it.. and they only went right into capturing it, not dealing damage. And even when I attacked their troops trying to take it over they did nothing.

But dumb AI has its charm, for me it makes me enjoy the game more, no need to go OMG WTF I HAVE TO REBUILD HALF THE TOWN every once in a while.

The biggest charm I miss from the old game is how you control the pet. Its too obvios regarding how you order the pet, and if you set the pet to never poop on a villager he never will poop on a villager no matter what. Feels like sims a bit 🙁... it lacks the random factor from the old game where it was pure enjoyment to watch the pet and have no idea why it did what it did. In this game you know exactly why nearly all the time.

It does some things better than the old game and some things worse, but overall its a better game.

also the silver quests,, waaaayy too few of them, I want more.
 
Oh, and I also found it difficult to get any evil points which was annoying. Think I only managed 3% evil alignment. I'd like to enjoy the game but it's a bit difficult with everything being so fiddly. The creature thing doesn't work for me either which is an issue, I'd rather bin the creature and just play it like Sim City with soldiers or something.
 
Originally posted by: Czar
also the silver quests,, waaaayy too few of them, I want more.

Do they get any better? I'm still on that level you described where the enemy platoon walks around your town pointlessly. I found the silver scrolls to be tedious, throwing a barrel around wasn't much fun, particularly as throwing didn't work well for me. One of the first tasks, where you have to unblock the waterfall, I actually missed on the first throw, but just clipped the rock by a pixel or something. The adviser flew on and said tough luck, then the rock started to wiggle and came loose from the waterfall. I was like WTF?!

I don't feel like a god playing this game, it's too linear. I read somewhere you can't throw things as far as before so that's disappointing. Used to like throwing villagers around the level. Then I can't even throw very well in the first place so oh nooess.
 
Just got the game, enjoying it. Was confused there's no DVD version of the game. Being so many CD's..
When Doom 3 came out there was a walk thru how to burn all the CDs right onto a DVD.
Anyone know of a way to do this with black and white two? I'd like to make just one master DVD for future use.
 
I'm having more fun w/ BW2, but I was a lot younger when I played BW1 so I couldn't really appreciate the town building strategies.
 
Just finished the game. They cut quite a bit of the features out that were present in B&W 1, like the blow-by-blow involvement in creature fights. I found the game to be a little too straightforward actually, streamlined into a true RTS. The enemy AI is also quite weak... two or three initial attacks and then nothing, and it's not very aggressive with its wonder attacks.
 
Originally posted by: Dethfrumbelo
it's not very aggressive with its wonder attacks.

Thank God its not agressive with the epic miracles! 😛

A few points on wonders. For starters, you cannot launch an epic inside the enemy influence ring. Means you can drop a volcano in the middle of an enemy town and they can't do the same to you. A volcano in your city center would pretty much end the game. Secondly, even with 30 worshippers around the wonder, it still took a very long time to charge the miracle. I didn't even buy a wonder until the last world, and I didn't even get to use it because it took so long to charge up. The 600k I spent on the Hurricane epic would have been better spent on getting my creature master soldier. The Aztec ape had master soldier and tore my wolf up in 1on1 combat. I had to have a platoon of archers backing him up to ensure he'd win the battle.
 
Thumbs down for not recognising my middle mouse button so I can't complete the rotation tutorial. Figured I would restart and get the most tribute possible but that's not an option.

I turned bloom down to low and that speeded things up a bit.
 
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