completed this game yesterday, and it certainly did leave some impact emotionally and required some thinking afterwards.
so here is what I think of it after a day of thinking about it. spoilers, of course, galore.
the 'core' story is, well, not good. there, I said it. ultimately, it's just another time travel piece with every bit of unsolved paradoxes and unclear solutions as are so damn typical of every other time travel story. there is no clear rules presented how the alternate worlds truly work in the game, it's relying mostly on the modern mythology of quantum physics, and, since it's all so unclear, they can ass-pull anything they want. and they did exactly that at the end, but you all know what happened there.
the characters, on the other hand, were really fukken amazing. luteces with their funky interventions and mystery, all 'em voxaphones with developing stories on their own (the one about hunting down vox messengers and crippling a child in the process, that had a serious impact on the hunter, was really great). finally, elizabeth. out of the two twists at the end, the one that reveals booker as her father (despite the crazy surrounding logic) was an emotional nuclear bomb, and really tied these characters together and gave a whole new meaning to the struggle that they both went through together. beautiful, no other words.
the setting was, likewise, equally awesome. art and mood was absolutely great, the topics touched on by the surrounding story were relatively mature, and, well, columbia did feel like a real place from time to time. good, good stuff.
and a special nod to music. infinite did certainly go out of its way to incorporate music into the game, and it worked wonders. I loved every piece of music they had going there (even the dark ambient pieces were pretty good), and it was such a wonderful collection it's hard not to love the game for this alone.
I didn't have any problems with gameplay, too. I found it relatively fun to explore and scavenge stuff from every corner of the game. completed the game on normal, 0 deaths, and I hardly used any vigors. carabine and headshot master ftw :j
btw, did anyone else find the gameplay to be pretty similar to borderlands? you get some funky guns, 'em ammo and upgrade dispensers, and chaotic battles with a variety of enemies.