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Bill Gates - DirectX 1995 demonstration Doom video

lol, his hand was nowhere near the trigger

that's a really awesome slogan they had back then... Microsoft: Who do you want to execute today?
 
Originally posted by: nova2
ah ;-) i remember watching this years ago, it was on the BOOT magazine CD.

I have the last boot magazine before it became maximum pc. Still have a bunch of those disks as well.
 
Originally posted by: PingSpike
Doom and its sequel were both DOS games. There were windows ports later though.

Shoot even Quake was a DOS game that later was ported to Win9x by id. Didn't use DirectX though, AFAIK. Double shoot, nothing by id uses DirectX does it? Carmack is an OpenGL purist isn't he? Even Doom3 sound was OpenAL.
 
Originally posted by: JasonCoder
Originally posted by: PingSpike
Doom and its sequel were both DOS games. There were windows ports later though.

Shoot even Quake was a DOS game that later was ported to Win9x by id. Didn't use DirectX though, AFAIK. Double shoot, nothing by id uses DirectX does it? Carmack is an OpenGL purist isn't he? Even Doom3 sound was OpenAL.

I believe doom95 and it's predecessors supported d3d(dx). If I remember correctly many games in those days gave you the choice of glide, openGl and d3d.
I won't swear by it but I think this was the case.
 
Originally posted by: HeXploiT
Originally posted by: JasonCoder
Originally posted by: PingSpike
Doom and its sequel were both DOS games. There were windows ports later though.

Shoot even Quake was a DOS game that later was ported to Win9x by id. Didn't use DirectX though, AFAIK. Double shoot, nothing by id uses DirectX does it? Carmack is an OpenGL purist isn't he? Even Doom3 sound was OpenAL.

I believe doom95 and it's predecessors supported d3d(dx). If I remember correctly many games in those days gave you the choice of glide, openGl and d3d.
I won't swear by it but I think this was the case.

The glide days were after doom.
 
Originally posted by: barfo
Originally posted by: HeXploiT
Originally posted by: JasonCoder
Originally posted by: PingSpike
Doom and its sequel were both DOS games. There were windows ports later though.

Shoot even Quake was a DOS game that later was ported to Win9x by id. Didn't use DirectX though, AFAIK. Double shoot, nothing by id uses DirectX does it? Carmack is an OpenGL purist isn't he? Even Doom3 sound was OpenAL.

I believe doom95 and it's predecessors supported d3d(dx). If I remember correctly many games in those days gave you the choice of glide, openGl and d3d.
I won't swear by it but I think this was the case.

The glide days were after doom.

Yeah. The first 3dfx card was 1996 and 3dfx was founded in 94.
 
Originally posted by: coloumb
Hrm..must've been after this video [demonstration of Windows Crashing]: 🙂

Windows 95 Demo BSOD

I wonder (and I wouldn't know, so I'm asking), did they (Microsoft, or Bill Gates himself) ever previewed any other Windows versions live to some crow of journalists or industry/companies/market analysts after that Windows 95 BSOD? I mean I know it's Microsoft and all that goes with it, it's funny and all, at least in appearance, but I bet that guy pissed in his pants and was already seeing himself living in a tent and asking for charity in a matter of days.
 
Originally posted by: wrangler
Funny? I don't remember Doom being a DirectX game. ??

Doom95 used DirectInput probably, but nothing as far as the rendering engine was any different from the DOS version AFAIK.
 
Originally posted by: Zenoth
Originally posted by: coloumb
Hrm..must've been after this video [demonstration of Windows Crashing]: 🙂

Windows 95 Demo BSOD

I wonder (and I wouldn't know, so I'm asking), did they (Microsoft, or Bill Gates himself) ever previewed any other Windows versions live to some crow of journalists or industry/companies/market analysts after that Windows 95 BSOD? I mean I know it's Microsoft and all that goes with it, it's funny and all, at least in appearance, but I bet that guy pissed in his pants and was already seeing himself living in a tent and asking for charity in a matter of days.

If anything msft has gotten more transparent. I've been to major demos with early alpha builds of windows. People on the msft campus dogfood everything from windows to the simplest dev tool.
 
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