ImpulsE69
Lifer
- Jan 8, 2010
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If you wanted to be perfectly literal and say 100.0% balanced then this would be correct, but it is possible to have effectively balanced gameplay with asymmetric factions. This is shown in lots of games, Starcraft, L4D, even dota, because the balancing is based around "rock paper scissors" style of unit and strategy counters.
And who would want to play or watch a game where both sides were exactly the same each time? Yawn! (though it would be neat if you could clone a football team and have it play itself to see what would happen, ignoring the ethics of that of course)
I understand what you are saying, but in normal competitive sports where people start iwth the same pieces, positions, the only variable is the player themselves. Chess, basketball teams, etc. It's not the game itself that have differences, but the players themselves make the differences. When applied to MOBA's, the chars in the game represent the positions(like pawns, queen etc), and the players represent the..well different players. In this case, those positions are different, therefore not balanced and amplified by the skill of the player. It would be more balanced if you said.."require 1 each of every type of character" but even then it's only balanced if each team uses the same character for each, because different characters have different pros/cons and stats. - (in essense, that adds again to the skill of the player playing those pieces." In chess, a pawn is a pawn, a rook is a rook. etc.
And...sorry but SC is far from balanced. It is probably more balanced than these games simply because its only 3 maximum "pieces" (not counting the sub pieces which will vary). DOTA is not balanced with 100+ characters to play unless they are all basically replicas of each other, and even then, it comes down to what is actually chosen. Certain char combos are better against other char combos. You could say rock paper scissors is in effect, but if one team has 5 rocks and the other team has 5 papers. It's unbalanced. (yes that is very generalized because there shouldn't ever be 5 of the same thing).
Now, if you make them both have the same piece (2 rock, 2 paper, 1 scissor). They are still starting with balanced stats. The way MOBAs work though is: 1 red rock, 1 blue rock, 1 notepad, 1 papertowel, 1 green scissor vs. 1 blue rock, 1 green rock, 1 toiletpaper, 1 notepad, 1 blue scissor). (or in LoL ranked case..not even the possiblility of the same peice at all).
...after typing all that out, whether you agree with it or not, anyone who says this type of game has a low skill cap is very mistaken.
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