Originally posted by: SpunkyJones
Daikatana is still the king.
Originally posted by: Aflac
Just got an email from Hellgate (I signed up for the beta way back and forgot about it).
Dear $Account{AccountName},
Please be advised that NAMCO BANDAI Games America Inc. will continue to support customers of Hellgate: London with online server support and play through January 31, 2009. In a further gesture of support, we will provide this server support free of charge to all fans and players of the game up until the shut down date.
All of us at NAMCO BANDAI Games America Inc. appreciate your enthusiasm for Hellgate: London and look forward to providing you with future entertainment products.
For questions regarding the shut down or additional information about Hellgate: London, please visit the game?s official website at www.hellgatelondon.com.
Thanks you,
Namco Bandai Games America Inc.
Does anyone still play Hellgate? I thought it was pretty big news when it came out but I haven't heard anything about it in quite some time.
Originally posted by: sandorski
Originally posted by: andylawcc
Threads on epic failure merged.
PC Gaming Moderator
KeithTalent
lolz, epic x2.
Merged fail thread Merged??
Originally posted by: Borealis7
fail or not, there are some legal issues to consider here. I'm sure some people have bought the game with intent to play it online and i think this was one of the games major selling points. now that online play isnt working anymore isnt it a "breach of contract" between the developer and the user?
well, probably not since the EULA could be formulated in a way that unloads any responsibility from the company but lets assume for a second that it doesnt:
if the company doesnt uphold its obligations from the "contractual agreement" which is a customer buying a game (the company has to give technical support, maintain a server for online play, etc) then does it mean the user is also exempt of the EULA? can the user now make copies of the game? :evil:
its like: "Bitch screwed me, i'm 'onna get 'er good."
Originally posted by: CVSiN
Naw.. epic fail was EA/Westwood's Earth and Beyond MMO that basically failed out of the gate. or the Sims Online or even Motor City Online... all closed in their infancy
HG:L was horrible it was all hype and no substance I cant beleive it survived this long.
Originally posted by: CVSiN
Naw.. epic fail was EA/Westwood's Earth and Beyond MMO that basically failed out of the gate. or the Sims Online or even Motor City Online... all closed in their infancy
HG:L was horrible it was all hype and no substance I cant beleive it survived this long.
Originally posted by: ExarKun333
Originally posted by: SpunkyJones
Daikatana is still the king.
When I think of epic fail, three titles come to mind:
1. ET - what other game has it's own landfill!!??
2. Earth64 - A "launch" title for the N64 that was "still in development" through 2002...LOL
3. Diakatana - epic fail for all the failed promises and delays in the game
Originally posted by: Raduque
Originally posted by: CVSiN
Naw.. epic fail was EA/Westwood's Earth and Beyond MMO that basically failed out of the gate. or the Sims Online or even Motor City Online... all closed in their infancy
HG:L was horrible it was all hype and no substance I cant beleive it survived this long.
Motor City Online lasted for ~4 years. I wouldn't exactly call that it's infancy. It was crippled due to not being built as an MMO from the ground up. It could've been so much more.
As for Hellgate, I enjoyed the SP demo. Never bothered with MP and never bought it because people who didn't pay the subscriber fee were treated like bastard step-children and MAYBE given content, when the devs "feel like it".
Maybe I'll buy a copy for $10 now that they epic failed.
Originally posted by: PingSpike
Until another game releases advertising in which the creator promises to "make you his bitch" it will not be possible to eclipse Diakatana.
Originally posted by: Elcs
I cant believe people are still bashing this game after only playing the demo. As it was stated in every single HG:L thread, the demo was awful and the beta was "ok".
I bought HG:L on its release, had some frustrationg and some good fun. Played it in DX9 because DX10 made my old 512mb 8800GT cry.
Going back about 4 months, I decided that this was a title to try out again. In DX10, this game looks very polished (if you discount repetitive textures) and the difference between DX9 and DX10 is night and day. My 512mb HD4870 played it at 1920x1080 with most settings at highest quite admirably and was completely playable.
Hellgate:London deserves criticism for the worst demo launch ever and for wasting so much potential... However, it deserves plaudits for probably being the best implementation of DX10 in terms of graphical differences and performance optimisations.
Originally posted by: apoppin
Originally posted by: Elcs
I cant believe people are still bashing this game after only playing the demo. As it was stated in every single HG:L thread, the demo was awful and the beta was "ok".
I bought HG:L on its release, had some frustrationg and some good fun. Played it in DX9 because DX10 made my old 512mb 8800GT cry.
Going back about 4 months, I decided that this was a title to try out again. In DX10, this game looks very polished (if you discount repetitive textures) and the difference between DX9 and DX10 is night and day. My 512mb HD4870 played it at 1920x1080 with most settings at highest quite admirably and was completely playable.
Hellgate:London deserves criticism for the worst demo launch ever and for wasting so much potential... However, it deserves plaudits for probably being the best implementation of DX10 in terms of graphical differences and performance optimisations.
Are you playing the free subscriber content now?
- "Stonehenge" expansion is a little buggy but not nearly as bad as last year's early release bugs
---i could not get DX10 to run on any of my 4870s. Only DX9c; so i am playing Hellgate's DX10 pathway on my GTX280 with everything fully maxed out at 19x12
Yes, Hellgate has the best DX10 implementation of ANY game i have yet played; obviously better visuals PLUS better performance !!
- it was a good game that missed greatness
i guess 20 million dollars was not enough for a MMORPG "start up"
:Q
it was a little too little .. too late; if it had come out polished, i think it would have been successful
WoW has the formula down perfectly .. it looks like AoC will be the very biggest fail .. this coming year
- unless they can pull off a miracle of an expansion for the high level players .. soon as Hellgate shuts, i am heading back to Hiboria for 30 days "vacation" - does Age of Conan even have DX10 working yet?
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Originally posted by: iFX
OP, the word you are looking for is "failure".
My god, in 100 years we won't have an English language anymore, just a bunch of babbling internet fuckups.