Heheh
Am finished testing for the day!
I did want to do a run on an EMPTY gulf of oman server just for giggles to see how sli scaling worked when there was no one around.
So what you get below is the exact same 3 benches which are duplicated for SLI off and SLI on.
I spawned at Hotel, ran to construction site then ran back. Exciting or what!!!!!!!????
1a SLI OFF Ultra - Min 51 Max 79 Average 63.593
1b SLI ON Ultra -- Min 77 Max 153 Average 106.786
2a SLI OFF no MSAA - Min 64 Max 105 Average 81.993
2b SLI ON no MSAA--- Min 82 Max 164 Average 115.78
3a SLI OFF HIGH - Min 68 Max 120 Average 84.786
3b SLI ON HIGH -- Min 85 Max 160 Average 115.98
Couple of interesting things.
1. In SLI get an almost identical frame rate with everything set to HIGH as I do with everything set to ULTRA with no MSAA (see 2b vs 3b)
2. SLI scales just dandy, when the server is empty
3. CPU usage is still around 70% even on an empty Gulf of Oman server
You may be able to draw other conclusions?
Don't get me wrong, I'm delighted with my PC, and on the whole BF3 runs superbly in SLI, nice and smooth with a high framerate and full eyecandy. SLI does help a lot to keep the average framerates nice and high and helps the mins. However, there are certain maps that have areas that are tough on me even with the SLI setup and the CPU OC'd to 4.5ghz.
Hope you found the above useful, waiting for the first comment along the lines of 'oh man you spent a bunch are your system is PANTS!' :thumbsup:
In reality though, my SLI benches do appear to match up to what the reviews have out there and the Unigine scores are in line etc.
I just haven't a clue what's going on with BF3 in regards to my system, and obviously, everyone's system is different.