BF2 needs a nerf

Czar

Lifer
Oct 9, 1999
28,510
0
0
Those damn transport helicopters, their machine guns are insane!!!

Yesterday I was a gunner in one of the city maps, we were the US forces, the blackhawk with the spinning machine gun. Just strafing over the enemies was basicly instant kill... and a few teamkills.

Now because of how overpowered the guns on those things are the latest trend is this. Create a squad, squad leader pilots the copter, the rest are engineers and fill in the extra spot. As soon as it get damaged the engineers get working fixing it.. while the pilot flies and while the gunners keep killing everything in sight.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
They are extremely powerful but I've seen a massive decline of that strategy on nearly every server that I play on. The first reason is because attack choppers and jets can blow a transport out of the sky in seconds, literally. So this limits their power to maps where these air vehicles arn't on. And on those maps, the trend I've seen is that a few anti-tank guys can really tear through a transport chopper quickly.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
Originally posted by: skace
They are extremely powerful but I've seen a massive decline of that strategy on nearly every server that I play on. The first reason is because attack choppers and jets can blow a transport out of the sky in seconds, literally. So this limits their power to maps where these air vehicles arn't on. And on those maps, the trend I've seen is that a few anti-tank guys can really tear through a transport chopper quickly.

thats true, this is most popular in Mashtuur City (http://www.planetbattlefield.com/imageb...ame/maps/mashtuur_city_64_menuMap.jpg)

Only two transport copters in that map and no other aircrafts
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
The worst part about it is that the MEC transport chopper is soooo weak compared to the blackhawk.


Now what I think needs to be fixed more then anything? Lame bunny hopping bitches.
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
Why would bunny hopping need to be fixed? They can barely jump and if they do they can't run so it's actually easier to kill them.

BTW, Blackhawk runs are the best. The highest legit score I've ever seen is 400+ and he was my squad leader, the pilot of our blackhawk. The rest of us in the squad got 200+.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: BroeBo
The worst part about it is that the MEC transport chopper is soooo weak compared to the blackhawk.


Now what I think needs to be fixed more then anything? Lame bunny hopping bitches.

That is a game breaker for me, how they could ever let that go live is beyond my comprehension. Im really hoping they address that in 1.03.
 

imported_FishTaco

Golden Member
Apr 28, 2004
1,120
0
0
About the blackhawk on Mashtuur: Yeah it can be a problem, till the patch comes out you can try to get 2 or 3 vodniks together and use their machine guns to try to damage the blackhawk. The mounted machine guns on vehicles can do some serious damage to a blackhawk. I'm not saying it'll bring it down but you can at least force it away till they repair. The way to remove the blackhawk is to take the US base in the south east corner. Not perfect solutions, but it's what you have to work with for now.

About bunnyhoppers: I wouldn't mind the bunny hoppers if they made their fire accuracy really low and removed the ability to hop and reload. Since they can fire with same accuracy and reload just as well as someone standing still it's a real annoyance. The server I play at will kick people who bunny hop if there's an admin available. However this puts an unnecessary load on admins and should be fixed in the game. Either make the stamina bar really work and limit hopping by making it so you can't hop with no stamina or remove the ability to shoot accurately or reload while hopping.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Mashtuur has AA. Transport choppers cannot dodge AA at all. As long as your team does anything defensive, it greatly restricts the use of transport choppers.
 

imported_FishTaco

Golden Member
Apr 28, 2004
1,120
0
0
Originally posted by: skace
Mashtuur has AA. Transport choppers cannot dodge AA at all. As long as your team does anything defensive, it greatly restricts the use of transport choppers.


Well the AA is only at the NW or SE bases, so a transport chopper can avoid it completely by staying towards the center of the map.
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
Originally posted by: KruptosAngelos
Why would bunny hopping need to be fixed? They can barely jump and if they do they can't run so it's actually easier to kill them.

BTW, Blackhawk runs are the best. The highest legit score I've ever seen is 400+ and he was my squad leader, the pilot of our blackhawk. The rest of us in the squad got 200+.

Easier to kill them my ass... They jump like 4 feet in the air and can do it many many times before their stamina runs out. Now if I am anti-tank with my DAO (and they are close) then they are done for. I start vote kicks against lame hoppers. They should definitely fix this next patch.

Want to know whats even worse then a hopper? A hopping grenade launcher whore.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
The range on AA is gigantic, even if you can't see the target you can get a lock by strafing back and forth across the horizon. Besides, if you man the AA and keep the transport chopper locked into the center or 1 side of the map, you seriously cut down on how much flag hopping it can do.
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
I have also noticed that AA is sometimes sooooo unpredictable. Even if you wait till the flares have been dropped and then shoot at a transport chopper, the missiles will still veer off from the chopper. Meh.
 
Dec 27, 2001
11,272
1
0
Originally posted by: BroeBo
Originally posted by: KruptosAngelos
Why would bunny hopping need to be fixed? They can barely jump and if they do they can't run so it's actually easier to kill them.

BTW, Blackhawk runs are the best. The highest legit score I've ever seen is 400+ and he was my squad leader, the pilot of our blackhawk. The rest of us in the squad got 200+.

Easier to kill them my ass... They jump like 4 feet in the air and can do it many many times before their stamina runs out. Now if I am anti-tank with my DAO (and they are close) then they are done for. I start vote kicks against lame hoppers. They should definitely fix this next patch.

Want to know whats even worse then a hopper? A hopping grenade launcher whore.

Hey, in C-S I can aim, fire, and take out three guys in under two seconds with a rifle. In BF2, I can unload a full clip, in controlled bursts, at a guy 20 feet from me and not kill him. So pardon me if I resort to just lobbing a grenade infront and behind the guy and moving on. :)
 
Jun 14, 2003
10,442
0
0
Originally posted by: Acanthus
Originally posted by: BroeBo
The worst part about it is that the MEC transport chopper is soooo weak compared to the blackhawk.


Now what I think needs to be fixed more then anything? Lame bunny hopping bitches.

That is a game breaker for me, how they could ever let that go live is beyond my comprehension. Im really hoping they address that in 1.03.


what is bunny hopping?
 
Jun 14, 2003
10,442
0
0
Originally posted by: HeroOfPellinor
Originally posted by: BroeBo
Originally posted by: KruptosAngelos
Why would bunny hopping need to be fixed? They can barely jump and if they do they can't run so it's actually easier to kill them.

BTW, Blackhawk runs are the best. The highest legit score I've ever seen is 400+ and he was my squad leader, the pilot of our blackhawk. The rest of us in the squad got 200+.

Easier to kill them my ass... They jump like 4 feet in the air and can do it many many times before their stamina runs out. Now if I am anti-tank with my DAO (and they are close) then they are done for. I start vote kicks against lame hoppers. They should definitely fix this next patch.

Want to know whats even worse then a hopper? A hopping grenade launcher whore.

Hey, in C-S I can aim, fire, and take out three guys in under two seconds with a rifle. In BF2, I can unload a full clip, in controlled bursts, at a guy 20 feet from me and not kill him. So pardon me if I resort to just lobbing a grenade infront and behind the guy and moving on. :)


heh today it took me 4 shots.........yes 4 shots with a M95, to kill and Anti Tank US troop. i was no more than 10yards away, and pretty much level in height.....4 .50 cal rounds....jesus
 

ahurtt

Diamond Member
Feb 1, 2001
4,283
0
0
Originally posted by: otispunkmeyer
Originally posted by: Acanthus
Originally posted by: BroeBo
The worst part about it is that the MEC transport chopper is soooo weak compared to the blackhawk.


Now what I think needs to be fixed more then anything? Lame bunny hopping bitches.

That is a game breaker for me, how they could ever let that go live is beyond my comprehension. Im really hoping they address that in 1.03.


what is bunny hopping?

That is when people run around constantly jumping up and down to avoid sniper and other aimed fire.
 
Dec 27, 2001
11,272
1
0
Originally posted by: ahurtt
Originally posted by: otispunkmeyer
Originally posted by: Acanthus
Originally posted by: BroeBo
The worst part about it is that the MEC transport chopper is soooo weak compared to the blackhawk.


Now what I think needs to be fixed more then anything? Lame bunny hopping bitches.

That is a game breaker for me, how they could ever let that go live is beyond my comprehension. Im really hoping they address that in 1.03.


what is bunny hopping?

That is when people run around constantly jumping up and down to avoid sniper and other aimed fire.

Is it any wonder? A soldier on foot is pretty much this game's equivolent of the sitting duck. You're what every JimBob in a helicopter, stationary turret, jeep, buggy, tank, APC, crane, roof top, or jet is aiming for. :)
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
Originally posted by: HeroOfPellinor
Originally posted by: BroeBo
Originally posted by: KruptosAngelos
Why would bunny hopping need to be fixed? They can barely jump and if they do they can't run so it's actually easier to kill them.

BTW, Blackhawk runs are the best. The highest legit score I've ever seen is 400+ and he was my squad leader, the pilot of our blackhawk. The rest of us in the squad got 200+.

Easier to kill them my ass... They jump like 4 feet in the air and can do it many many times before their stamina runs out. Now if I am anti-tank with my DAO (and they are close) then they are done for. I start vote kicks against lame hoppers. They should definitely fix this next patch.

Want to know whats even worse then a hopper? A hopping grenade launcher whore.

Hey, in C-S I can aim, fire, and take out three guys in under two seconds with a rifle. In BF2, I can unload a full clip, in controlled bursts, at a guy 20 feet from me and not kill him. So pardon me if I resort to just lobbing a grenade infront and behind the guy and moving on. :)

If you cant kill the guy 20 feet in front of you then you need some practice with that gun. The nade launcher has already been dubbed the noob tube. Its just far to easy compared to every other gun. Even the unlocked assault gun (G3) is nothing compared to it.
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
Originally posted by: HeroOfPellinor
Originally posted by: ahurtt
Originally posted by: otispunkmeyer
Originally posted by: Acanthus
Originally posted by: BroeBo
The worst part about it is that the MEC transport chopper is soooo weak compared to the blackhawk.


Now what I think needs to be fixed more then anything? Lame bunny hopping bitches.

That is a game breaker for me, how they could ever let that go live is beyond my comprehension. Im really hoping they address that in 1.03.


what is bunny hopping?

That is when people run around constantly jumping up and down to avoid sniper and other aimed fire.

Is it any wonder? A soldier on foot is pretty much this game's equivolent of the sitting duck. You're what every JimBob in a helicopter, stationary turret, jeep, buggy, tank, APC, crane, roof top, or jet is aiming for. :)

Its called finding cover. If you cannot keep away from ground fire or take them out then you need to figure out what your good at. I do just fine on the ground without jumping around like an idiot.
 
Dec 27, 2001
11,272
1
0
Originally posted by: BroeBo
If you cant kill the guy 20 feet in front of you then you need some practice with that gun.

True. But, to me, the game is more about the vehicles which I spend most of my time in. So I don't get enough practice on foot. Why put yourself at a strategic disadvantage by not grabbing the first vehicle you find?
 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
Originally posted by: HeroOfPellinor
Originally posted by: BroeBo
If you cant kill the guy 20 feet in front of you then you need some practice with that gun.

True. But, to me, the game is more about the vehicles which I spend most of my time in. So I don't get enough practice on foot. Why put yourself at a strategic disadvantage by not grabbing the first vehicle you find?

I wasn't disputing that idea. Believe me, I am all for grabbing a Humvee and F2ing up to the gunner spot for some troop slaughter. :) Although on SAK (Karkand) I find that I really like getting the G3/DAO (my two unlocks) and going around on foot. (I am an ex-CS junkie as well)
 
Dec 27, 2001
11,272
1
0
Originally posted by: BroeBo
Originally posted by: HeroOfPellinor
Originally posted by: BroeBo
If you cant kill the guy 20 feet in front of you then you need some practice with that gun.

True. But, to me, the game is more about the vehicles which I spend most of my time in. So I don't get enough practice on foot. Why put yourself at a strategic disadvantage by not grabbing the first vehicle you find?

I wasn't disputing that idea. Believe me, I am all for grabbing a Humvee and F2ing up to the gunner spot for some troop slaughter. :) Although on SAK (Karkand) I find that I really like getting the G3/DAO (my two unlocks) and going around on foot. (I am an ex-CS junkie as well)

Shhhh. My secret on Karkland is to always spawn at the home base. Nobody else is there and you get the first APC or tank to spawn. Whichever you get, you can count on it spawning a few seconds after you do provided you died while driving it.

But, ya, I'll get some G36C practice on some unranked servers.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
Originally posted by: FishTaco
Originally posted by: skace
Mashtuur has AA. Transport choppers cannot dodge AA at all. As long as your team does anything defensive, it greatly restricts the use of transport choppers.


Well the AA is only at the NW or SE bases, so a transport chopper can avoid it completely by staying towards the center of the map.

and the problem that putting two AA missiles into a chopper will not bring it down and it takes forever for the AA turret to reload
 

skace

Lifer
Jan 23, 2001
14,488
7
81
I'm an ex-cs junkie also. But I stopped playing CS after they removed bunny hopping and I'd do the same if they did the same to BF2 :). There was a time when CS was a lot better than it is now, that is for damn sure. Bunny hopping, knife rushing, weapon juggling, wall strafing, all these things added variables to the game that a player could utilize. It meant that the time it took counter-terroristxyz to get to tunnelzyx was a range from 4-10seconds depending on how they did it. Where as now it is a constant variable of 8 seconds as long as they are pushing forward. Ruining that range ruined the fun and risk of the game.

We've had the bunny hopping discussion before and my stance is still the same, I believe they need to do something in reference to how it operates, but I don't believe they should get rid of it completely.

As for transport choppers, I believe they should cap the speed at which a flag caps to the max of 2 people. Therefor there would be no drive-by cappings, something would at least have to hover for a decent period of time.

And again, I do believe a transport chopper is killable by a large number of ways although I also think it is cheap that the guns on the blackhawk are so much better than other transport choppers. I would think there would be a decent balance between the 3 models. If you are having trouble taking these things down, I think you still need more experience in the game.
 

mryellow2

Golden Member
Dec 2, 2000
1,057
0
0
The best way to remove the blackhawk on mashturr is to take the MEC heli and ram it into the BH. It is almost a guaranteed dead BH. You gotta be fairly good at flying to do it and most of the time you won't get kill credit. The funny thing is that the BH pilot will get usually get a teamkill demerit for each guy in there. Do it a couple times and on most servers it's a kick/ban for the BH pilot. Not very nice but hey...

If you have a friend willing to suicide with you, you can do the flying C4 heli of D3WM! Takes some timing/practice. Have your friend stick C4 on the front and bottom of the heli and the get in. Press any f4+ to get into a back seat with his detonator out. Go fly real close to a BH...scraping the nose into their ribs close, and then blow 'em to hell.

Remember both these tactics require a pretty good pilot.