BF: Vietnam - What card can run it well?

Todd33

Diamond Member
Oct 16, 2003
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Mine was running pretty slow on a Ti4400, so I ordered a 9800 pro. Then I read ATI had problems with this game. I just want to run it at 1024x768 with good settings (not low/off). Is the game just clunky or do higgher end cards run it well?
 

Hanzou

Senior member
Apr 29, 2003
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I have a 9800 PRO and you have to run it with the "Application Preference" settings. This means no AA or AF, otherwise I get crazy artifacting and other weird stuff. Besides that it runs smooth at 1280x960 with max settings.
 

Rottie

Diamond Member
Feb 10, 2002
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and one more thing to note..BF 1942 is a memory hog...need at least 1GB system memory.
 

UnTech

Member
Mar 25, 2002
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I have the game running on 3 different systems on my LAN. I don't find the game to be clunky it just depends on video card. On my system with a P4 2.53 and 5950U GT it runs perfect with 2x AA 8x AF. On my system with a Barton 2500 and 9700 Pro it runs perfect with no AA or AF. On my system with a XP1800 and GeForce 4600 I have the resolution lowered and lightmaps turned off and it doesn't run the greatest.
 

Todd33

Diamond Member
Oct 16, 2003
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"need at least 1GB system memory."

That's probably a bit strong. I was at lan party and was loading slightly faster with my 768MB vs my friends 512MB, but once in game it made no difference. You don't "need" 1GB.
 

Kip82

Junior Member
Dec 2, 2003
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I have a Radeon 9800 Pro running this game just fine with the Highest settings. Havn't tried playing with AA/AF, don't have time to enjoy the scenery when fraging so much ;)
 

Jeff7181

Lifer
Aug 21, 2002
18,368
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Originally posted by: Todd33
"need at least 1GB system memory."

That's probably a bit strong. I was at lan party and was loading slightly faster with my 768MB vs my friends 512MB, but once in game it made no difference. You don't "need" 1GB.

Correct... it depends on the map and the mod.
 

Gagabiji

Golden Member
Oct 1, 2003
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Originally posted by: Kip82
I have a Radeon 9800 Pro running this game just fine with the Highest settings. Havn't tried playing with AA/AF, don't have time to enjoy the scenery when fraging so much ;)

Don't bother playing with AA and AF, it doesn't work with teh 9800 Series, (STUPID EAGAMES) if you don't believe me go try it. You will get like loads of artifacts and crap...

Todd it's not that ATi cards have problems with it, but like I stated it's the 9800 series that has problems.
 

Johnbear007

Diamond Member
Jul 1, 2002
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Originally posted by: Rottie
and one more thing to note..BF 1942 is a memory hog...need at least 1GB system memory.

You do not "need" 1 GB

1GB will increase load times. I have 1gb and its nice, however 512 will do just fine.
 

Todd33

Diamond Member
Oct 16, 2003
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I now have 1GB, can't say I can notice a difference over 768MB. I must say the 9800 pro runs the game much better...
 

Schadenfroh

Elite Member
Mar 8, 2003
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Originally posted by: SirDude
Originally posted by: Kip82
I have a Radeon 9800 Pro running this game just fine with the Highest settings. Havn't tried playing with AA/AF, don't have time to enjoy the scenery when fraging so much ;)

Don't bother playing with AA and AF, it doesn't work with teh 9800 Series, (STUPID EAGAMES) if you don't believe me go try it. You will get like loads of artifacts and crap...

Todd it's not that ATi cards have problems with it, but like I stated it's the 9800 series that has problems.

they broke AF/AA compatability with it? this a ATI bug or did they intend it?
 

Abos

Member
Feb 19, 2004
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I just got Battlefield Vietnam and kicks major ass!! :D:D

My system:
P4 2.4 w/533fsb
512MB RDRAM
ATI Radeon 9700 TX

On a mix of high and medium settings with shadows and lightmaps off, the game runs flawlessly... I love it. I need to bump the setting sup a little bit at a time to see how high I can go though.

Also, it IS a system hog... I'm going to upgrade to a gig as soon as I find a decent deal on some RDRAM...
 

SilentRunning

Golden Member
Aug 8, 2001
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Seems like a good place to ask. I have read that Nvidia cards/drivers are culling the textures so that a person hiding in the grass can be seen when flying in a helicopter as if laying on bare ground.

Any of those currently using Nvidia cards care to comment as to the accuracy of this?
 

Shinei

Senior member
Nov 23, 2003
200
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I have a Ti4200 (using Det. 45.23) with lightmaps off, AA/AF off, details maxed, and a 1024x768 resolution; only really gets choppy if there's a LOT of smoke being rendered. Core is a GA-7N400 Pro2 with a 3200+ Barton and 1024mb PC3500 (running 3200 at 2-3-3-11 timings).

I've also encountered those hideous artifacts that pop up with AA/AF, but they wouldn't go away until I disabled lightmaps as well... Had that problem in Halo and FireWarrior, too; thought that was just my video card giving me the "gonna die soon" message. At least it's not just me. :)

Anyway, I haven't experienced anything like the grass textures disappearing when you're in a helicopter, but on the other hand, I'm too busy playing "Ride of the Valkyries" and trying not to crash to notice. :p
 

Insomniak

Banned
Sep 11, 2003
4,836
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Rig:
AMD 1900+
512 MB PC2100
GF4 Ti 4400 (56.64)


I run at 1024x768x32 with 2xAA. BFV settings are graphical qaulity Medium, Geometry High, Texture High, Lightmaps off.

Plenty smooth for me..haven't confirmed it, but I would guess 45 - 60 FPS most of the time, dipping to the mid 30s when theres a TON of stuff onscreen.
 

Insomniak

Banned
Sep 11, 2003
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Originally posted by: SilentRunning
Seems like a good place to ask. I have read that Nvidia cards/drivers are culling the textures so that a person hiding in the grass can be seen when flying in a helicopter as if laying on bare ground.

Any of those currently using Nvidia cards care to comment as to the accuracy of this?



AFAIK the grass is drawn as you approach, meaning you can only hide in the grass when someone is close to you (around 100 - 175 in game feet or less). Thus, yes, hilltops far away are bare...but I'm 99% sure it's the way the engine renders, not a driver/card specific issue.
 

SilentRunning

Golden Member
Aug 8, 2001
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Originally posted by: Insomniak
Originally posted by: SilentRunning
Seems like a good place to ask. I have read that Nvidia cards/drivers are culling the textures so that a person hiding in the grass can be seen when flying in a helicopter as if laying on bare ground.

Any of those currently using Nvidia cards care to comment as to the accuracy of this?



AFAIK the grass is drawn as you approach, meaning you can only hide in the grass when someone is close to you (around 100 - 175 in game feet or less). Thus, yes, hilltops far away are bare...but I'm 99% sure it's the way the engine renders, not a driver/card specific issue.

Well then I am 1% sure that I have never seen any bare hilltops with my 9800. :p

 

Rottie

Diamond Member
Feb 10, 2002
4,795
2
81
Originally posted by: Todd33
"need at least 1GB system memory."

That's probably a bit strong. I was at lan party and was loading slightly faster with my 768MB vs my friends 512MB, but once in game it made no difference. You don't "need" 1GB.

I could not able to run BF 1942 with 512MB I have heard alot of people have memory issues with BF 1942. I am not sure it would be same with BF 1942 vietnam. I would be off buying vietnam until I get 1GB at cheap price.
 

Insomniak

Banned
Sep 11, 2003
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Originally posted by: SilentRunning
Originally posted by: Insomniak
Originally posted by: SilentRunning
Seems like a good place to ask. I have read that Nvidia cards/drivers are culling the textures so that a person hiding in the grass can be seen when flying in a helicopter as if laying on bare ground.

Any of those currently using Nvidia cards care to comment as to the accuracy of this?



AFAIK the grass is drawn as you approach, meaning you can only hide in the grass when someone is close to you (around 100 - 175 in game feet or less). Thus, yes, hilltops far away are bare...but I'm 99% sure it's the way the engine renders, not a driver/card specific issue.

Well then I am 1% sure that I have never seen any bare hilltops with my 9800. :p


No I mean watch a hilltop that's silhouetted against the sky as you approach it...it will have a nice smooth curve until you get within the engine's draw distance (which depends on your graphics quality and geometry quality settings, so it will be different for different people) at which point it gets all "hairy" when the plants are drawn in.

I'll do some more looking, but I'm still all but certain it's the engine's rendering method.
 

jrphoenix

Golden Member
Feb 29, 2004
1,295
2
81
Originally posted by: Todd33
"need at least 1GB system memory."

That's probably a bit strong. I was at lan party and was loading slightly faster with my 768MB vs my friends 512MB, but once in game it made no difference. You don't "need" 1GB.

I agree.... I have 768 Mb of PC2100 ram and a Radeon 8500 DV (upgrading system soon). I have been running Battlefield 1942 at 1600 x 1200 with low quality just fine. I don't know my frame rates?? How do you tell how many frames you are getting??? But the play seems very smooth.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
Don't bother playing with AA and AF, it doesn't work with teh 9800 Series, (STUPID EAGAMES) if you don't believe me go try it. You will get like loads of artifacts and crap...



Hmm a wise man once told my ATIs AF is out of whack and many new games would take issue with it until something was patched. I am beginning to believe him on this. Of course it is EA Games fault. God forbid it be the IHV who has had problems on release in the following games.

FS2004
COD
HALO
Horizons
Combat Mission
and now
BF Vietnam

I think it is a conspiracy against ATI by all these game makers :)


Todd it's not that ATi cards have problems with it, but like I stated it's the 9800 series that has problems.


I have seen the same issue on 9600 cards also.