- Jun 2, 2009
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Not sure if right forum or if I should use gaming forum. But here my question.
I don't own BF 4 yet but I've read about CPU bottlenecks even on high-end systems. These usually refer to 64-player maps filled with active players.
My question is: What about 32-player maps. Do these have the same issue? Or will does work OK even on older CPU's like lynnfield?
I don't own BF 4 yet but I've read about CPU bottlenecks even on high-end systems. These usually refer to 64-player maps filled with active players.
My question is: What about 32-player maps. Do these have the same issue? Or will does work OK even on older CPU's like lynnfield?
