Best way to make Media Player Classic use hardware acceleration

Berryracer

Platinum Member
Oct 4, 2006
2,779
1
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Sorry for the n00b questions guys but please do read and help me

I like MPC-HC so please don't recommend VLC, GOM, or any other player

1) What is the difference between a renderer and a decoder, when I asked on the Shark007 forums about which is better LAV or madVR, he told me madVR is a renderer and LAV is a decoder and he refused to answer when I asked about the difference. He was like, I am not here to educate you! pure jerk!

2) What is the best way for me to make use of my nVIDIA GT 525M GPU to video playback? What codec, rendered, or whatever shall I install?

3) In many of the guides I have read, they always tell you to install the 32-bit version of MPC-HC because stuff like the LAV filters or madVR is not compatible with the 64 bit version. Does that leave GPU enabled video playback on 64 bit version of MPC-HC out of the question?

4) which codec pack is the best? Shark007 Win7Codecs, or CCCP, or K-Lite Mega Codec Pack? Again, with GPU Acceleration in mind

5) How come the latest version of MPC-HC on their official page is 1.6.0.4014 while on THIS page which is updated almost every other day, they have reached to version 1.6.1.4209 ?? I don't like the idea of running an ancient version of MPC-HC from the original source but I am not too sure about the 2nd page I posted... where on earth do those people get those updates to MPC anyway? Would you run the updated ones from the page I have given you or would you stick to the ancient official?

Mind you, I have KIS 2012 and MBAM Pro running and the files are clean.... dunno how else to check if their legitimate or not


Thank you for reading, please guide me :whiste:
 

imagoon

Diamond Member
Feb 19, 2003
5,199
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0
On the Windows side you need a codec that supports DXVA and a card that supports that codec. Something like h.264 is pretty commonly supported as is MPEG2. Things like realplayer codecs will likely never be hardware accelerated.

I am running build 1.5.2.3456 with the built in DXVA filters and H.264 / MPEG play hardware accelerated on an ATI5770. Hardware acceleration is entirely based on what the video card driver supports and a codec that is DXVA aware.
 

Berryracer

Platinum Member
Oct 4, 2006
2,779
1
81
On the Windows side you need a codec that supports DXVA and a card that supports that codec. Something like h.264 is pretty commonly supported as is MPEG2. Things like realplayer codecs will likely never be hardware accelerated.

I am running build 1.5.2.3456 with the built in DXVA filters and H.264 / MPEG play hardware accelerated on an ATI5770. Hardware acceleration is entirely based on what the video card driver supports and a codec that is DXVA aware.

I thought LAV filters were best for Hardware Accelerated playback and select NVIDIA CUDA, ahh but I see you have an ATI

and why are you running such an old version of MPC? it is updated almost every day on this site >>> http://xhmikosr.1f0.de/index.php?folder=bXBjLWhj

The latest now is v1.6.1.4212
 

imagoon

Diamond Member
Feb 19, 2003
5,199
0
0
I thought LAV filters were best for Hardware Accelerated playback and select NVIDIA CUDA, ahh but I see you have an ATI

and why are you running such an old version of MPC? it is updated almost every day on this site >>> http://xhmikosr.1f0.de/index.php?folder=bXBjLWhj

The latest now is v1.6.1.4212

It works and I have been lazy. I tend to download it when I rebuild a PC and as long as it plays everything I never bother to patch it.