Best RTS that can be compared to Starcraft

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winterlude

Senior member
Jun 6, 2001
225
0
0
When I first bought Warcraft 3, I didn't like it as much as Starcraft. W3 took time to grow on me, but now it's my favorite game. It's like a combination of Diablo and Starcraft and doesn't have all that ocean warfare that took a lot of the fun out of Warcraft2.
I hope that Blizzard does make a Starcraft 2, but it won't be like the first one. Blizzard is going 3D first person these days. Ghost is their sequel to Starcraft, and WOW is their sequel to War 3. I expect that Diablo 3 will be 3D even though most of the animators that worked on Diablo 2 are 2D lovers.
So just keep playing Starcraft, or give War 3 a chance.
 

Tarrant64

Diamond Member
Sep 20, 2004
3,203
0
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TA is pretty awesome, but I don't think it can ever match SC. Why do you think SC is still more popular than TA today? People make money off SC still. I don't see TA anymore(is that game still being sold anywhere? I do however want a copy).

SC can never be beaten. Warcraft sucked IMHO. War3 sucks too.
 

torpid

Lifer
Sep 14, 2003
11,631
11
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Originally posted by: Tarrant64
TA is pretty awesome, but I don't think it can ever match SC. Why do you think SC is still more popular than TA today? People make money off SC still. I don't see TA anymore(is that game still being sold anywhere? I do however want a copy).

SC can never be beaten. Warcraft sucked IMHO. War3 sucks too.

I think SC is more popular because of the unit variety and battle.net. As awesome as TA was, the units were pretty drab. Evern WC didn't have such variety in the units as SC. If TA had fundamentally different sides like SC, it wouldn't even be worth mentioning SC in the same sentence. The freedom to strategize offered by TA is still something I haven't seen in another game. AOE came closest, but no cigar.
 

mchammer187

Diamond Member
Nov 26, 2000
9,114
0
76
Originally posted by: torpid
TA came out before starcraft and is singificantly better. The main area that SC was better was in the online play systems. TA is still unmatched in what it offered - the ability to get a full scale machine of war that required ZERO micromanagement until your mining resources were depleted. Unlimited group size, auto-queueing units into a group before they were created, unlimited builder queues, etc.

After playing TA, Starcraft was Starcrap. Severely limited group sizes and ridiculous amounts of micromanagement. If it weren't for the cool units, I would have stopped playing within 30 minutes.

imo micromanagement is what made SC the best RTS of all time
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: mchammer187
Originally posted by: torpid
TA came out before starcraft and is singificantly better. The main area that SC was better was in the online play systems. TA is still unmatched in what it offered - the ability to get a full scale machine of war that required ZERO micromanagement until your mining resources were depleted. Unlimited group size, auto-queueing units into a group before they were created, unlimited builder queues, etc.

After playing TA, Starcraft was Starcrap. Severely limited group sizes and ridiculous amounts of micromanagement. If it weren't for the cool units, I would have stopped playing within 30 minutes.

imo micromanagement is what made SC the best RTS of all time
extreme micromanagement is a huge pita
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
Thanks. I took a look at Majesty and homeworld2. The latter looks great I'll d/l a demo and check it out. My first choice though still seems to be Warhammer 40k.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: jim1976
Thanks. I took a look at Majesty and homeworld2. The latter looks great I'll d/l a demo and check it out. My first choice though still seems to be Warhammer 40k.
just ordered that game myself, finally. Been planning on it since release. Can't wait!

They have a ladder you know, not that i'll be anywhere near the top, ever :p
 

Forsythe

Platinum Member
May 2, 2004
2,825
0
0
Originally posted by: HardcoreRobot
TA is more along the lines of SC

WC3 is more complicated, and you either love it or hate it for that

Wait, i need that again, wc3 complicated???
 

mchammer187

Diamond Member
Nov 26, 2000
9,114
0
76
Originally posted by: Malladine
For: lemme guess, you suck at WC3?

warcraft 3 is definitely less complicated

because hero micro accounts for more than half of the micro that matters

you can be horrible at micro and good with your hero and can still win pretty decently

if you know how to play your hero and what units to build half the battle is already won
 
Nov 7, 2000
16,403
3
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Originally posted by: Forsythe
Originally posted by: HardcoreRobot
TA is more along the lines of SC

WC3 is more complicated, and you either love it or hate it for that

Wait, i need that again, wc3 complicated???
uhh yeah. it takes more to win than just building more units faster than your opponent ala sc

or, you could just try to mass units but you will suck. and then probably hate the game. and thus post on a message board about how the game sucks.

 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
warcraft 3 is definitely less complicated

because hero micro accounts for more than half of the micro that matters

you can be horrible at micro and good with your hero and can still win pretty decently

if you know how to play your hero and what units to build half the battle is already won
less complicated than starcraft is the issue right? how? 4 sides vs 3 for starters. That adds a whole side of possible counters to all the other's units. And not just 1 counter, oh no. There are several counters for each situation just regarding units, every unit, then additional necessary knowledge when dealing with every single hero, including merc heroes, either by using your own hero or various units. Then the individual hero useage strategies; skills, items, creeping order etc. All this in addition to what goes into a game of SC. WC3 is very deceptive in it's complexity. The blizzard maxim of "easy to learn difficult to master" has never been so apt as when applied to WC3.

And on micro and build orders: micro is vital in all areas. It's the foundation of RTS games and a required skill, the skill from which all players grow. If you're "horrible at micro" you'll lose, unless the opponent is worse, i don't care how good you are with your hero.

Having said that, i acknowledge hero skills are important, independant of general micromanagement. I'd even acknowledge that using the heroes correctly can win you a game against the odds. But, this just adds a new layer to the existing complexity instead of replacing it.

Building orders and "knowing what units to build" is of course also vital but goes hand in hand with finding out what your opponent is doing. If you start the game with a plan and follow it unwaveringly, you're likely to lose. If you aren't ready to adapt many times to your equally matched (micro skills) opponent, you're going to lose.
 

ciwell

Member
Mar 24, 2004
188
0
0
Another vote for TA...that game was simply amazing. For "today's" graphics though, go Homeworld 2.
 

imported_brad

Member
Jan 6, 2005
172
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I can honestly say Age of Empires 2/its expansion/Age of Mythology are the best RTS's i have played.

i know they're not futuristic, but if its good its good.
 

dbuttcheek69

Senior member
Dec 12, 2004
231
0
0
Originally posted by: HardcoreRobot
Originally posted by: Forsythe
Originally posted by: HardcoreRobot
TA is more along the lines of SC

WC3 is more complicated, and you either love it or hate it for that

Wait, i need that again, wc3 complicated???
uhh yeah. it takes more to win than just building more units faster than your opponent ala sc

or, you could just try to mass units but you will suck. and then probably hate the game. and thus post on a message board about how the game sucks.

I'm that guy ^

but yeah Starcraft 2 would be awesome, i would even buy it in a store just to say thank you to blizzard. Dawn of War is an awesome game, i bought it a while back and still play it, however you'll soon find yourself looking for mods (all of which are awesome)

never played homeworld or ground control gotta check those out...
 

mchammer187

Diamond Member
Nov 26, 2000
9,114
0
76
Originally posted by: HardcoreRobot
Originally posted by: Forsythe
Originally posted by: HardcoreRobot
TA is more along the lines of SC

WC3 is more complicated, and you either love it or hate it for that

Wait, i need that again, wc3 complicated???
uhh yeah. it takes more to win than just building more units faster than your opponent ala sc

or, you could just try to mass units but you will suck. and then probably hate the game. and thus post on a message board about how the game sucks.

you think SC is purely about massing units

nothing can be farther from the truth

maybe at beginner and intermediate levels of play but if you ever watch the best of the best /ala the korean replays

there is no massing when you get to an expert level

 
Nov 7, 2000
16,403
3
81
Originally posted by: mchammer187
Originally posted by: HardcoreRobot
Originally posted by: Forsythe
Originally posted by: HardcoreRobot
TA is more along the lines of SC

WC3 is more complicated, and you either love it or hate it for that

Wait, i need that again, wc3 complicated???
uhh yeah. it takes more to win than just building more units faster than your opponent ala sc

or, you could just try to mass units but you will suck. and then probably hate the game. and thus post on a message board about how the game sucks.

you think SC is purely about massing units

nothing can be farther from the truth

maybe at beginner and intermediate levels of play but if you ever watch the best of the best /ala the korean replays

there is no massing when you get to an expert level
95% of the players and games are done at beginner and intermediate levels of play. massing just is not a viable strat in wc3 - you will lose. unless you are one of those top players in the world, massing IS the strat for SC.