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best res. for FEAR ( 7800 users only)

rickyman

Golden Member
i have 7800gt oced
AMD 64 3200+
DFI nf4 motherboard
(512x2) OCZ Plat. rev2 meory
17 inches lcd

what is the best res. for FEAR and Quake4?

 
Originally posted by: tuteja1986
i play Quake 4 @ 1600x1200 AA8x AF 4x with 7800GTX and it works 🙂 well


quake 4 will probs run at or near max settings, with hi res and eye candy

for fear id say 12x10 is probs your best bet....i ran 10x7 with 2x aa 4xaf on my 6800gt overclocked to ultra, and i had most of the settings maxed, and it was palyable
 
the 7800 handles high resolutions MUCH better than the 6000 series.

I would try 1600x1200 with soft shadows (you cant use AA and soft shadows together IIRC). Go for the highest resolution you can with maxed settings. Be warned, the outdoor areas can consume more than 1GB of memory, causing stuttering when entering new areas.
 
With a single GT you should be able to run Q4 at 1600 with 2xAA smoothly. FEAR i would do 1284x960 with a mix of max/medium details and 2aa, 4af.
 
i played @ 1280x960 with 2xAF/16AA, and everything else maxed out, and i was playing @ around 65FPS.
 
Originally posted by: TheSnowman
A faster CPU helps aviod the framerate lows, especially at higher resolutions.

Actually, the cpu doesnt care if you're running at 640x480 or 1600x1200. If you bump up the res and your fps goes down then your gfx card is the limiting factor.
 
I like to run games with all details maxed so Ill settle with lower resolutions and just enable 4X AA , I played through FEAR at 1280x800@120hz (edited settings.cfg for widescreen) with all details maxed , vsync disabled ,and it ran and looked great. PC specs below.
 
Originally posted by: munky
Originally posted by: TheSnowman
A faster CPU helps aviod the framerate lows, especially at higher resolutions.

Actually, the cpu doesnt care if you're running at 640x480 or 1600x1200. If you bump up the res and your fps goes down then your gfx card is the limiting factor.

See here.
 
Originally posted by: TheSnowman
Originally posted by: munky
Originally posted by: TheSnowman
A faster CPU helps aviod the framerate lows, especially at higher resolutions.

Actually, the cpu doesnt care if you're running at 640x480 or 1600x1200. If you bump up the res and your fps goes down then your gfx card is the limiting factor.

See here.

Yes lets use the CPU intensive game out there and use that against a very graphicly intensive game.
 
12x9 with everything up and AA or softshadows (can't use both, have a similar effect on performance, take your pick). Playing through it on a 6800u (10x7, 2X AA, 4X AF), I thought some transparency AA or whatever it is that AA's inside texture would have really helped out the quality. Quake 4 I wouldn't worry about at all, some people may think the game sucks or that the doom3 engine isn't the best visually, but Carmack's engines always scale very well and love nvidia hardware. I'd love to see more licensing of good engines and fewer small development houses trying to do it themselves.
 
Originally posted by: Topweasel
Originally posted by: TheSnowman
Originally posted by: munky
Originally posted by: TheSnowman
A faster CPU helps aviod the framerate lows, especially at higher resolutions.

Actually, the cpu doesnt care if you're running at 640x480 or 1600x1200. If you bump up the res and your fps goes down then your gfx card is the limiting factor.

See here.

Yes lets use the CPU intensive game out there and use that against a very graphicly intensive game.
Crap man, I'm not a benchmark factory, that is just the first hit I pulled up when I googled for cpu-scaling+resolution looking for a benchmark comparison. Besides, Fear is damn intensive all around depending on what setting you run at and I know for a fact that a faster CPU can help in Fear help with higher resolutions as I have seen it happen on my own system when I recently upgraded my CPU.
 
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