Originally posted by: chsh1ca
Originally posted by: Spyro
Since Khyron320 will not be running Linux, this is a moot point
Someone else answered this for me.
but what makes you say that? This is only going to be used as a gaming server, right? I have a hard time seeing that a server for a game could have noticable performance changes based on its OS when running on modern ( > 500mhz ) hardware.
1. 'Modern Hardware' would be > 2GHz at this point (over 2 years old), and we're reaching >2.5GHz being 'modern'.
2. I say that based on the fact that the OS handles all the memory management, thread management, file i/o, network i/o, and so forth. Linux simply performs better than Windows with servers because it is faster at almost all kinds of I/O, and has a lot better memory management. Do more with less, as it were. I've personally watched Win2K Server boxes running Unreal Tournament's server chug under the load of 20 people (Dual PII/733s), while an equally configured box on linux could do 32 no problem. That may be a fault with UT or something, I'm not 100% sure, but I've just noted that in my experience, it tends to run game servers a LOT better. I'm not going to turn this into a linux vs win2k flamewar, but you did ask for my reasoning. Trolls refer to my sig please.
Dnuggett also points out something very true -- you'll be lucky to be able to do a 1v1 on a 500MHz box for BF1942.