Originally posted by: YaKuZa
The only reason why CS is so popular is cause it's a newbie game. It takes no skill at all to play CS. The only thing it depends on is who shoots first cause once you get shot, you can't move. Think about it, what takes more skill, Quake3 or CS? That's why there's less Quake players, its a harder game to learn.
Originally posted by: pumpkinhead76
I beg to differ. For one thing, you're comparing two entirely different games. Quake 3 is all about twitch reflexes and all it takes is some practice to get this up to par. By your comments, you obviously played Quake 3 first, tried out CounterStrike after hearing about how good it is, got killed and called a NOOB by everyone when you didn't know where to plant/got shot while hiding "perfectly" behind a box/got AWP'd from halfway across the map/etc and then decided that this game takes no skill. Personally, I've played both, was an original Quaker myself, and then once I played CS, I felt a bit like the way you did, but I also realized that this was an entirely different kind of game. True, once you get shot, you don't move, but isn't that a bit more realistic than Quake? There is so much strategy behind CounterStrike, and that is exactly what makes it, dare I say it, MORE fun. Quake 3 looks so much better than Counterstrike, but I have spent more time in the last half year playing CounterStrike than I have ever spent playing Quake 3 since it came out. Please don't get me wrong, I love and respect the Quake 3 game/engine, but your statement showed your ignorance of CS and I just had to retort. By the way, the reason why there is like 100 times more CS players isn't because it's harder, it's because, like I stated, more fun, strategic, and realistic
Originally posted by: YaKuZa
Actually I started playing CS back in the beta 1 days. I enjoyed the fun factor of being able to strafe, which takes more skill than running and then dunking as fast as possible to get a better shot. How realistic is that? To crouch within 5-10 feet of an enemy after spotting them? I realize that both are completely different games. Quake3 isn't only about reflexes, you actually have to aim cause you don't know where your enemy will be since he CAN MOVE. Uh oh, a moving target, what's the crouching CS player to do??? I used to enjoy playing CS up until Valve bought property rights to it. Then they changed the netcode to help out lpbs, slowed all movement to a crawl, etc. Back in the beta days, nobody relied on crouching because if you did, you were dead. You survived by moving. I'm not arguing on which game is more realistic, my original post was on which game required more skill. Tell me what requires more skill, to shoot a moving target while you yourself are trying to dodge fire OR to run, see an enemy, duck before he does, shoot, hopefully win and come out with low health? And camping isn't strategy.
