Originally posted by: Atheus
FFVII, no competition.
Very few games can make you feel like the game world really matters, really exists in some way, other than as 1s and 0s. I think it has something to do with the fact that the art and graphics are excellent, but simple, and leave plenty of room for your imagination. There is no attempt to make the characters and environments realistic in any way, so you never say to yourself 'that's crap, it's not real' because you know it's not supposed to be real - it's final fantasy. And there is no voice acting, so there is no bad voice acting, the characters just sound like you think they should in your own mind.
The bit leading up to the death of ***** is a good example - you are amazed by the abandoned 'promised land', but creeped out by it's ominous music, then you are shocked by the appearance of *********, and saddened when the cut scene begins. You really care about the characters, you find yourself thinking, 'damn, ***** is gonna be so cut up by this, what are we gonna do now?... and all this is achieved with a couple of 20-polygon models and a single piano... now that's suspension of disbelief.
Originally posted by: Atheus
FFVII, no competition.
Very few games can make you feel like the game world really matters, really exists in some way, other than as 1s and 0s. I think it has something to do with the fact that the art and graphics are excellent, but simple, and leave plenty of room for your imagination. There is no attempt to make the characters and environments realistic in any way, so you never say to yourself 'that's crap, it's not real' because you know it's not supposed to be real - it's final fantasy. And there is no voice acting, so there is no bad voice acting, the characters just sound like you think they should in your own mind.
The bit leading up to the death of ***** is a good example - you are amazed by the abandoned 'promised land', but creeped out by it's ominous music, then you are shocked by the appearance of *********, and saddened when the cut scene begins. You really care about the characters, you find yourself thinking, 'damn, ***** is gonna be so cut up by this, what are we gonna do now?... and all this is achieved with a couple of 20-polygon models and a single piano... now that's suspension of disbelief.
Originally posted by: pontifex
FF1
Originally posted by: Maxspeed996
Originally posted by: pontifex
FF1
It was pimp wasn't it.....
I've played through X and now playing through XII to get the 100% ending....been doing that for about a year now....might finish it sometime.
