Question Best CPU integrated graphics: Intel or AMD?

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Luddite

Senior member
Nov 24, 2003
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I'm trying to decide between a Ryzen 7000 series CPU, and an Intel 13th gen CPU. I won't be able to afford a video card for a while, so integrated graphics will be part of my consideration. Intel CPUs includes their UHD 770 graphics. Not sure what the AMD iGPU is called.

I don't game, but do plan to monkey around with at least some video editing and a bit of 3-D modelling, but not seriously until I get a video card.

Just wondering which CPU has the better iGPU?
 

tamz_msc

Diamond Member
Jan 5, 2017
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For video editing using Adobe Premiere Pro, assuming your footage is from a camera that records in 10 bit 4:2:2 HEVC like many of them do, Intel 11th Gen or later iGPU is the only option. No dGPU is going to cut it.

 

Luddite

Senior member
Nov 24, 2003
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Honestly this is the best path, unless you're buying now and planning on the big GPU purchase in a month with the next cheque. The used market has stabilized too, so don't be afraid to buy a lower midrange GPU now and then just resell it later. You can probably pick up something like a 1660S for a bit over US$100 if you're lucky, maybe $125 typical. Buy one now, sell it whenever you're able to afford the GPU you want, and worst case you've had a $20 GPU rental for the time you need.

The time frame for getting a dGPU for me would be more like 8-12 months. I'm starting to buy other parts now (e.g. just bought a PSU), and will finish my build by this summer. So, I'm hoping to get by with a iGPU for up to a year. There are good deals on CPUs right now, so that made wonder if I should save money there.

That A2000 GPU looks tempting, but I'm wary of the noise level of blower style video cards.
 

Luddite

Senior member
Nov 24, 2003
232
3
81
For video editing using Adobe Premiere Pro, assuming your footage is from a camera that records in 10 bit 4:2:2 HEVC like many of them do, Intel 11th Gen or later iGPU is the only option. No dGPU is going to cut it.


This reminds me of a related question I had: Can AV1 codecs (specifically encoding) be added to existing CPUs and GPUs afterwards via a bios/firmware/driver update, or would I need to buy new CPUs and GPUs with AV1 encoding already enabled?
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
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Sep 28, 2005
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No dGPU is going to cut it.

I highly doubt it will need 10-bit 4:2:2 over the 4:2:0...
Capture2.JPG

I still recommend getting the A2000 if your building a productivity machine with a Ryzen CPU 7000 series.
If your set on waiting for a dGPU, then your only option is to go Intel.

That A2000 GPU looks tempting, but I'm wary of the noise level of blower style video cards.

its pretty quiet....
The rushing point tho is in 8 - 12 months you wont see it for that price.
It will go back to its normal retail price of 479.99
Then you will either be forced to get one or go with a 3050 with hacked drivers / firmware.
 
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tamz_msc

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This reminds me of a related question I had: Can AV1 codecs (specifically encoding) be added to existing CPUs and GPUs afterwards via a bios/firmware/driver update, or would I need to buy new CPUs and GPUs with AV1 encoding already enabled?
No that's not possible, unless it was previously disabled for some reason via drivers. AV1 encoding requires hardware-level changes.
 

tamz_msc

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I highly doubt it will need 10-bit 4:2:2 over the 4:2:0...
More and more cameras are getting the option to shoot 10-bit 4:2:2 HEVC, so if at any point the OP requires it, the only option would be Intel.
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
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Sep 28, 2005
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More and more cameras are getting the option to shoot 10-bit 4:2:2 HEVC, so if at any point the OP requires it, the only option would be Intel.

yeah but you need to weigh the other side of the seesaw.
Is the 4:2:2 worth the longer encoding time over a A2000 @ 4:2:0.
And its a very big noticeable time difference, of almost half if im not mistaken.

I am totally in your boat of having lets have more options, but im also in the boat with lets spend the least amount of time with each other, and having more threads will benefit even more so if i decide i want to do other things too.

So i still stand behind my original recommendation on if the OP is going to get a dGPU at purchase.
If your gonna get a dGPU, get a Ryzen + A2000 straight to finish line.
If you want to go slowly, like learn how to do half the stuff because your new, then the Intel route and adding a A4000 even in the future maybe a better finish line, if you have that sort of endurance, which you may see the biggest gains in options. But A4000's are not cheap.... and i do not recommend going Intel + A2000 as its sort of parallels strafing, meaning you will probably use the A2000 more then the intel quicksync except that tiny niche tamz_msc listed above, at the cost of having more working usable threads for other things.
 

tamz_msc

Diamond Member
Jan 5, 2017
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yeah but you need to weigh the other side of the seesaw.
Is the 4:2:2 worth the longer encoding time over a A2000 @ 4:2:0.
And its a very big noticeable time difference, of almost half if im not mistaken.

I am totally in your boat of having lets have more options, but im also in the boat with lets spend the least amount of time with each other, and having more threads will benefit even more so if i decide i want to do other things too.

So i still stand behind my original recommendation on if the OP is going to get a dGPU at purchase.
If your gonna get a dGPU, get a Ryzen + A2000 straight to finish line.
If you want to go slowly, like learn how to do half the stuff because your new, then the Intel route and adding a A4000 even in the future maybe a better finish line, if you have that sort of endurance, which you may see the biggest gains in options. But A4000's are not cheap.... and i do not recommend going Intel + A2000 as its sort of parallels strafing, meaning you will probably use the A2000 more then the intel quicksync except that tiny niche tamz_msc listed above, at the cost of having more working usable threads for other things.
4:2:2 is not meant to be used as an end-point in the workflow as the final encode, but more as an intermediate format that is useful for color grading.