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Best Bosses in a modern PC game...

gregor7777

Platinum Member
For me, I haven't played many recent games but the bosses in Painkiller were really cool. They were a throwback in my opinion to when games had bosses at the end of most levels and they were huge and had a trick to beat them. I always looked forward to boss fights in games like Metroid and Zelda and all the classics.

What do you all think? Best is very subjective and you can define it along with your answer if you like.
 
As much as I hate the game now, I'm gonna say Nefarian, Vael, Jin'do the Hexxer, Ragnaros, and Van Cleef from WoW.
 
I thought Quake 4's final boss was pretty bad'ass. I remember playing through the game going going OH SH!T when you would seem him at different parts.
 
Originally posted by: ArchAngel777
I thought Quake 4's final boss was pretty bad'ass. I remember playing through the game going going OH SH!T when you would seem him at different parts.

I was dissapointed. Thought he was way too easy to kill.
 
Originally posted by: ScottSwingleComputers
Originally posted by: ArchAngel777
I thought Quake 4's final boss was pretty bad'ass. I remember playing through the game going going OH SH!T when you would seem him at different parts.

I was dissapointed. Thought he was way too easy to kill.

He was, but that doesn't disqualify him from being a good boss! Before you actually fight him and before you know how difficult he is, he looks totally bad'ass.
 
How come many games don't have bosses at the end of levels anymore?

It caps off a level perfectly when you've battled through it and then you get to fight badass boss.

It's like alot of these games, you get through a tough level and it just ....ends...
 
Perhaps PC games are trying to be less linear and have less of "console feeling" with bosses at the end of each level.

Speaking of levels, does anyone here find Zelda:TP bosses to be too easy? They have daunting apperances, but they are so easy.
 
Originally posted by: ScottSwingleComputers
Originally posted by: ArchAngel777
I thought Quake 4's final boss was pretty bad'ass. I remember playing through the game going going OH SH!T when you would seem him at different parts.

I was dissapointed. Thought he was way too easy to kill.

it had 'wow' ... but like D3 ... and to a lesser extent, Painkiller ... too easy.
[i preferred fighting the Guardian Boss in D3 to the Easy End Boss.]

Serious Sam and SS SE had fun bosses that also involved figuring out 'how'

HL expansions had cool and difficult bosses ... but that was at the dawn of 'modern' 😛
 
Yeah, Serious Sam SE had some cool bosses...

I thought of a good one....in Return to Castle Wolfenstein when you got locked in the room with Uber Soldat...he was tough. Later in the game you had to fight a bunch of them but the first battle was really cool.
 
Originally posted by: Fenixgoon
john irenicus: baldur's gate 2... everything leading up to the final final fight... so amazing

seconded. The Transcendent One from PS:T would also qualify too. 🙂
 
Originally posted by: gregor7777
Yeah, Serious Sam SE had some cool bosses...

I thought of a good one....in Return to Castle Wolfenstein when you got locked in the room with Uber Soldat...he was tough. Later in the game you had to fight a bunch of them but the first battle was really cool.

RtCW had lots of bosses actually. Most of them were pretty good.
 
Originally posted by: Fenixgoon
john irenicus: baldur's gate 2... everything leading up to the final final fight... so amazing

I was thinking about it, but then I realized that I was really disappointed by the fight in the nine hells. Personally my favorite fight was the one right before that, on the Tree of Life. So hard...I'm so glad I was a maxed-out sorcerer, otherwise I would've been dead meat.
 
Uber Mephisto, in Uber Tristram after you open it in Act V with all the needed organs in the Horadric Cube (Diablo 2: Lord of Destruction). However I don't think that D2 is still part of "modern PC gaming". It's getting old (or should I say, that it is actually old, but still fun, in my book).

Other than that ... meh. Not much. The huge and difficult and little and fast (and still difficult) bosses era isn't as active nowadays as it was in older games. And the "boss" concept is more prevalent in Console gaming anyway (especially in old 2-D platformers such as Mario Brothers and Sonic for example). Or other bosses in other genres like Beat-Them-Up (such as Streets of Rage and Double Dragon).

One game on the PC platform I can think of that tried to implement the boss concept (although in an exaggerated way, but properly done) is Painkiller and its expansion pack. Those HUGE, GARGANTUAN bosses are very, very impressive and intimidating, and they aren't a kids game either.
 
Originally posted by: Zenoth
Uber Mephisto, in Uber Tristram after you open it in Act V with all the needed organs in the Horadric Cube (Diablo 2: Lord of Destruction). However I don't think that D2 is still part of "modern PC gaming". It's getting old (or should I say, that it is actually old, but still fun, in my book).

Other than that ... meh. Not much. The huge and difficult and little and fast (and still difficult) bosses era isn't as active nowadays as it was in older games. And the "boss" concept is more prevalent in Console gaming anyway (especially in old 2-D platformers such as Mario Brothers and Sonic for example). Or other bosses in other genres like Beat-Them-Up (such as Streets of Rage and Double Dragon).

One game on the PC platform I can think of that tried to implement the boss concept (although in an exaggerated way, but properly done) is Painkiller and its expansion pack. Those HUGE, GARGANTUAN bosses are very, very impressive and intimidating, and they aren't a kids game either.

Well said, there just something very satisfying to beating an end boss. Alot of times it's what you remember from a game.

Painkiller is still one of those games that stick out in my mind, in large part because of theose HUGE and for the most part very well thought out boss fights.
 
Jedi Outcast and Jedi Academy had some excellent boss fights. Descent 3 had some great ones too. I can't think of anything else that was particularly memorable, at least during the last six or seven years.
 
Diablo II, Baldur's Gate II, and RtCW were released in the last three years? 😕

Since you're just listing favorite bosses overall, I'm going to say Marathon: Infinity did it the best. Being slowly brought down by a rusty old elevator into a small moat of lava with large walls surrounding you. Super aliens come out from each door and you just keep picking up ammo off of the ground and blast them forever until they die, group by group. You even get to kill spectators peering from above! 😀
 
Originally posted by: HamburgerBoy
Diablo II, Baldur's Gate II, and RtCW were released in the last three years? 😕

Since you're just listing favorite bosses overall, I'm going to say Marathon: Infinity did it the best. Being slowly brought down by a rusty old elevator into a small moat of lava with large walls surrounding you. Super aliens come out from each door and you just keep picking up ammo off of the ground and blast them forever until they die, group by group. You even get to kill spectators peering from above! 😀

i never even beat the 1st marathon 🙁
 
Originally posted by: RoyalBishop
Does mega man count?

The earlier ones that is.

Ahh...Mega Man X...Sigma! Boy...do I remember the days...I bought it at Fedco for $19.98...

Damn...I miss that game so...
 
Anytime you have to face Sephiroth, although the optional fight in Kingdom Hearts 2 was the toughest in my opinion.
 
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