Cuda1447
Lifer
I'm looking for some ideas here. I have a general idea of what I want to do. I have a pretty good group of friends who all like to play Settlers of Catan. The problem is that when a game gets out of reach for some players they stop playing competitively. I have decided I want to setup a 'league' for me and all my local friends/family.
The general premise is that any 'league' game will be scored. You will get points based on how many points you scored that game and divided by how many 'league' games you'ved played, giving you an average rank score. In addition, I'd like to award a bonus modifier for the quality of opponent you play against. I was thinking of modifying your points scored based upon how many points total are scored by every player in that particular game. For high scoring (competitive) games your victory points will be modified upwards, and low scoring games modified downwards. Similarly, I'd like to modify for quality of individual opponents in that game as well. So their average score over the course of the season will modify the scores of everyone in the game.
At the end of the season I will take the top 6 players in league ranking to have a finals match up where we award the winner based on a 2 or 3 game aggregate score.
Other ideas I have considered is giving additional bonus points for winning (similar to what Nascar does).
I'm open to suggestions/ideas. Has anyone ever done anything similar to this? Or perhaps have insight to how the BCS formulas work?
The general premise is that any 'league' game will be scored. You will get points based on how many points you scored that game and divided by how many 'league' games you'ved played, giving you an average rank score. In addition, I'd like to award a bonus modifier for the quality of opponent you play against. I was thinking of modifying your points scored based upon how many points total are scored by every player in that particular game. For high scoring (competitive) games your victory points will be modified upwards, and low scoring games modified downwards. Similarly, I'd like to modify for quality of individual opponents in that game as well. So their average score over the course of the season will modify the scores of everyone in the game.
At the end of the season I will take the top 6 players in league ranking to have a finals match up where we award the winner based on a 2 or 3 game aggregate score.
Other ideas I have considered is giving additional bonus points for winning (similar to what Nascar does).
I'm open to suggestions/ideas. Has anyone ever done anything similar to this? Or perhaps have insight to how the BCS formulas work?