- Aug 25, 2001
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The mysterious origins of an uncrackable video game
With the digital equivalent of trowels and shovels, archaeologists are digging into the code of early video games to uncover long forgotten secrets that could have relevance today.
www.bbc.com
He too remembered being confused by the table at the time. “I couldn’t unscramble it,” he told the researchers. And he claimed it had been the work of a programmer who developed it while not entirely sober: “He told me it came upon him when he was drunk and whacked out of his brain.” Aycock tried to contact the programmer in question but got no response.
I'd love to have a look at that source code. I've done maze-games before, and developed an algorithm for "presentation" of a 2D maze view segment into a 3D view. Not sure if that would be relevant to this code, but I'm good at figuring out puzzles.