Battlefield 2 v1.2 patch preview

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May 2, 2005
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Caveman

Hold up Chotchy

Complaining about what? I am not complaining. I don't care if they take DD or bunny hopping away. How many time do I have to type it for you to understand??? I will adapt to the new ways like I have always have no matter what. I just don't bitch about things I know I can find a way to beat with skill. Obviously you can't. I'm just telling you to learn to play the game or stop whinning. I have, I'm sure cw42 knows how to play BF2/SP too.

Hiding in a cantainer and not being able to be hit is a flaw. Using it is a exploiting. But when I am right in front of you can you can't hit me cause I am in mid air.?? Are you saying you can't hit a person right in front of you that is in the air??? You have a skill issue not an exploit.


If your not scared I'm Dread313 on Xfire. If you want to wait for the patch, OK. I will have some fun with you now or then :)
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: BroeBo
Originally posted by: Schadenfroh
Text

- Helicopter now carry 8 missiles rather than 14
- TV-Guided missile now have a shorter range
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- Support kits have had their primary weapons adjusted for accuracy
- Sniper kits have had their primary weapons adjusted for accuracy
- Anti-Tank kits have had their primary weapons adjusted for accuracy
- "Dolphin Diving" is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- The Sa80 weapon has been improved
- The G3A3 weapon has been improved
- Reload while sprinting has been enabled
- Chinese and MEC APCs can now shoot through penetrable materials
- Damage decreased for the M134
- Medic defibrillator paddles have been adjusted. They now reload while not in use.

Is this a joke or a dream come true?

Although they did put the smack down on my chopper :(

NICE EA THANK YOU!!! it only took them 11 months to fix things that shouldnt have made it through alpha testing.

Maybe ill play it again now that it wont be a damn joke.
 

Capt Caveman

Lifer
Jan 30, 2005
34,543
651
126
Dude, jumping up 5 ft in the air is a flaw too. Did I ever say I couldn't shoot a bunny wabbit? No. Don't put words in my mouth.

Yes, you're the best player since sliced bread. Wow. Ask your mommy to give you a cookie and allow you to stay up late at night.

Whining? All I've said is that bunnies like you are now going to have to fight like the rest of us. No hopping, skipping, dancing like some scene from the Wizard of Oz. Heck, if you have to do that b/c you can't kill me. You're the one that lacks skill.

Originally posted by: Dreadlox
Caveman

Hold up Chotchy

Complaining about what? I am not complaining. I don't care if they take DD or bunny hopping away. How many time do I have to type it for you to understand??? I will adapt to the new ways like I have always have no matter what. I just don't bitch about things I know I can find a way to beat with skill. Obviously you can't. I'm just telling you to learn to play the game or stop whinning. I have, I'm sure cw42 knows how to play BF2/SP too.

Hiding in a cantainer and not being able to be hit is a flaw. Using it is a exploiting. But when I am right in front of you can you can't hit me cause I am in mid air.?? Are you saying you can't hit a person right in front of you that is in the air??? You have a skill issue not an exploit.


If your not scared I'm Dread313 on Xfire. If you want to wait for the patch, OK. I will have some fun with you now or then :)

 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Dreadlox
Caveman

Hold up Chotchy

Complaining about what? I am not complaining. I don't care if they take DD or bunny hopping away. How many time do I have to type it for you to understand??? I will adapt to the new ways like I have always have no matter what. I just don't bitch about things I know I can find a way to beat with skill. Obviously you can't. I'm just telling you to learn to play the game or stop whinning. I have, I'm sure cw42 knows how to play BF2/SP too.

Hiding in a cantainer and not being able to be hit is a flaw. Using it is a exploiting. But when I am right in front of you can you can't hit me cause I am in mid air.?? Are you saying you can't hit a person right in front of you that is in the air??? You have a skill issue not an exploit.


If your not scared I'm Dread313 on Xfire. If you want to wait for the patch, OK. I will have some fun with you now or then :)

Skill has nothing to do with EAs inability to test and patch their code. The customers want this change, bunnyhopping and dolphin diving is plague on this game, it was enough for me to say "this game is gay" and quit playing months ago. After coming back for 1.12 and realizing that planes and choppers owned the battlefield, bunnyhopping and dolphin diving were still jokes, and that the only way to get a plane or chopper was to teamkill 35 people also waiting for the rediculously overpowered vehicles, i quit yet again.

What i cant believe, is they havent responded to the enormous call for co-op and singleplayer improvements in the game, my brother and myself used to love playing co-op on BF:V against bots, and ive had a lot of friends bitch about the co-op being missing.

Yes i know there are co-op mods, but they break the multiplayer, you get punkbuster client errors because the game files have been altered.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
Bunny hopping is cheesy 13 year-old crap, and that's all there is to it. There are always ways to work around the edges of a game's rules to get an advantage, and many of them are widely considered lame. This is one of them. Some fix should have been in the game from the beginning, but the fix I would have preferred is to leave jumping/shooting in, and make jumps eat away your endurance rapidly. Maybe two or three hops and you're worn out and can't run. People _can_ jump while shooting in real life, they just: a) can't hit anything; and b) get tired quickly.
 

Chaotic42

Lifer
Jun 15, 2001
34,553
1,710
126
Why the hell did they not include an option to avoid being revived? Also, the no jumping and shooting thing is just stupid.

I might be done with this game.
 

JBT

Lifer
Nov 28, 2001
12,094
1
81
Originally posted by: Chaotic42
Why the hell did they not include an option to avoid being revived? Also, the no jumping and shooting thing is just stupid.

I might be done with this game.

lol I don't think it is up to you to be revived. If your unconcious and someone restarts your heart is it up to you?

The no jumping and shooting is kinda stupid. They should allow you to shoot just have it be AMAZINGLY inaccurate.
 

Chaotic42

Lifer
Jun 15, 2001
34,553
1,710
126
Originally posted by: JBT
lol I don't think it is up to you to be revived. If your unconcious and someone restarts your heart is it up to you?

The no jumping and shooting is kinda stupid. They should allow you to shoot just have it be AMAZINGLY inaccurate.

Well, I don't do the bunny hop thing like everyone is talking about. I will, however, jump over a sandbag wall to kill someone who is laying down or to avoid a rocket while killing someone.
 
May 2, 2005
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I don't care for bunny hopping as you all do, I don't think it makes a differnace if you do jump or don't. You will still get hit if the person can aim. It makes no differance. Its people like you that expect EA to cater to your needs when they release a game. Complaining about how the game should be to suit your play style, to atleast get 1 kill a round. I say your not playing hard enough.
I have never complained about bunny hopping or Diving. Its never affected me as it dose you people.

Helis and Planes they are hard very hard to take down when your a infantry yet I still never complained. I changed my movements stick close to walls and run like hell when I'm spoted. Same when I'm a vehicle.

If you want realistic. Since 5feet is too high. Lets complain to EA about the envoirment not taking any damage. I need to be shot dead to stop sprinting. Or the effect of tear gas only haveing seconds of effect after exposure. I can go on.

Its a video game and not being too realistic is why we play.

Chotchy
Thanks for the compliment and make it an Oreo Mama
 

JBT

Lifer
Nov 28, 2001
12,094
1
81
Originally posted by: Dreadlox
I don't care for bunny hopping as you all do, I don't think it makes a differnace if you do jump or don't. You will still get hit if the person can aim. It makes no differance. Its people like you that expect EA to cater to your needs when they release a game. Complaining about how the game should be to suit your play style, to atleast get 1 kill a round. I say your not playing hard enough.
I have never complained about bunny hopping or Diving. Its never affected me as it dose you people.

Helis and Planes they are hard very hard to take down when your a infantry yet I still never complained. I changed my movements stick close to walls and run like hell when I'm spoted. Same when I'm a vehicle.

If you want realistic. Since 5feet is too high. Lets complain to EA about the envoirment not taking any damage. I need to be shot dead to stop sprinting. Or the effect of tear gas only haveing seconds of effect after exposure. I can go on.

Its a video game and not being too realistic is why we play.

Chotchy
Thanks for the compliment and make it an Oreo Mama


I agree with you on most of your points there. I think most people are just whiners. I don't do most of the things people complain about but I still have no problem killing those that do bunny hope/dolphin dive. Its no different than wall shots in CS. Its part of the game. If EA thinks they should change things then fine but I don't really see what the big deal is.
 

jjzelinski

Diamond Member
Aug 23, 2004
3,750
0
0
Originally posted by: JBT
Originally posted by: Dreadlox
I don't care for bunny hopping as you all do, I don't think it makes a differnace if you do jump or don't. You will still get hit if the person can aim. It makes no differance. Its people like you that expect EA to cater to your needs when they release a game. Complaining about how the game should be to suit your play style, to atleast get 1 kill a round. I say your not playing hard enough.
I have never complained about bunny hopping or Diving. Its never affected me as it dose you people.

Helis and Planes they are hard very hard to take down when your a infantry yet I still never complained. I changed my movements stick close to walls and run like hell when I'm spoted. Same when I'm a vehicle.

If you want realistic. Since 5feet is too high. Lets complain to EA about the envoirment not taking any damage. I need to be shot dead to stop sprinting. Or the effect of tear gas only haveing seconds of effect after exposure. I can go on.

Its a video game and not being too realistic is why we play.

Chotchy
Thanks for the compliment and make it an Oreo Mama


I agree with you on most of your points there. I think most people are just whiners. I don't do most of the things people complain about but I still have no problem killing those that do bunny hope/dolphin dive. Its no different than wall shots in CS. Its part of the game. If EA thinks they should change things then fine but I don't really see what the big deal is.

"It's par t of the game"

Yeah, and it completely pointless and detrimental to the gaming experience. It's one thing to "adpat and overcome" a challenge like a terrorist on a pogo stick (and we all know how COOL that looks) you go to far in dismissing it's accidental nature (as far as it being included in the game) as "just part of the game." The browser is a broken mess, is that just part of the game? The TOTALLY ineffective AA part of the game too? The fact of the matter is that DICE made a great game but it completely lacks the ability to finalize a product. They should not be lauded for this, so it's completely resonable that people ask (aka bitch and moan) that they rectify the glaring lack of polish.

In short, hooray foryour ability and willingess to overcome the challenges (intentional and unintentional) of the game but kindly pipe down when it comes to bashing other for the entirely legitimate complaints. You can only pat yourself on the back so much until you start to come off as a putz.

 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Dreadlox
I don't care for bunny hopping as you all do, I don't think it makes a differnace if you do jump or don't. You will still get hit if the person can aim. It makes no differance. Its people like you that expect EA to cater to your needs when they release a game. Complaining about how the game should be to suit your play style, to atleast get 1 kill a round. I say your not playing hard enough.
I have never complained about bunny hopping or Diving. Its never affected me as it dose you people.

Helis and Planes they are hard very hard to take down when your a infantry yet I still never complained. I changed my movements stick close to walls and run like hell when I'm spoted. Same when I'm a vehicle.

If you want realistic. Since 5feet is too high. Lets complain to EA about the envoirment not taking any damage. I need to be shot dead to stop sprinting. Or the effect of tear gas only haveing seconds of effect after exposure. I can go on.

Its a video game and not being too realistic is why we play.

Chotchy
Thanks for the compliment and make it an Oreo Mama

Actually you have 2 completely different issues here... one is piss poor testing and a lack of foresight on perfectly fixable issues.

Destructible environments are another issue entirely, Current PCs can not push the physics required to add this feature, not to mention an enormous increase in development cost.

You have to be reasonable with realism levels, and dolphin diving, helicopters and planes that can take rockets and continue on their merry old way, prone spamming, and snipers that just plain miss over 500m are not realistic.
 

Mokmo418

Senior member
Jul 13, 2004
339
0
0
Nice changes
I hope i'll finally get to shoot down (or at least kill the pilot) when i shoot at a chopper with a tank.

Ex: Mashtuur City, you get a tank at the power plant (southwest flag), Black Hawk come by, shoot it, boom right in the dash, barely puffing smoke.

The best change in the previous patches was probably the flag cap when everyone in a vehicule counted for the cap. Now as it takes a lot longer to cap it keeps the chopper flying higher and we just don't see it happening much. 1.2 will probably cause something like this. Choppers will have to keep moving fast at low altitudes or just go higher.

Don't get me started on the bunny-hopping. I could shoot the jumper, but since i wasn't jumping myself, the other would get a better shot at me. A plane shooting at the turrets of the carrier in seaside maps might be taken down more often. Many situations where the outcome will be less expectable.

So i'll have the same reaction as on 1.02 ans 1.1: *sigh* finally! *sigh*


Are weapons from SF still in the vanilla version ? I haven't seen many flashbangs in a while.
 
May 2, 2005
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jjzelinski

"Accidental Nature". Please point me to the statement where EA/Dice says this.
"Legitimate Complaints" Are Bunny Hopping/Diving Legitimate Complaints or Legitimate Complaints of Opinion

Having to choose between a whinner or a Putz. I will have to be a Putz.

Acanthus
You are right, I was just showing the extent of lack of realism the game has. As maybe some have complained/whinned as to not having this or more realism in the game.

 

belacyrf

Junior Member
Jan 10, 2006
1
0
0
Originally posted by: Dreadlox

Are you saying you can't hit a person right in front of you that is in the air??? You have a skill issue not an exploit.

No it's an exploint because BF2 doesn't register HITS accurately while people are jumping. Yes anyone can lay their crosshairs on a guy in the air. Problem is, the guy doesn't go down. Not because we didnt' hit him, but because the game doesn't register hits accurately.

bunnyhopping is a piss-poor way to battle. And anyone who has made their living doing this, is going to incure quite a few deaths with the new patch.


Originally posted by: JBT

The no jumping and shooting is kinda stupid. They should allow you to shoot just have it be AMAZINGLY inaccurate.

Problem is much of the jumpers and shooters are using the Newb Toob. They dont have to be accurate. Just aim at the feet and fire and if they miss hop around while reloading, then do it again.
 

iwearnosox

Lifer
Oct 26, 2000
16,018
5
0
Community Update 1/11/06

Hello everyone and a Happy New Year to all of you.

Today we have some big announcements that we?re excited to share with you! First of all, news about 2 new booster packs that will expand the battlefields of Battlefield 2, Battlefield 2: Euro Force and Battlefield 2: Armored Fury.

Euro Force will be released on February 8th and sees the introduction of the all-new European Army in 3 new maps. Each Euro soldier will come equipped with a new primary weapon, from the FNP90 to the Benelli Tactical Shotgun. There will also be 4 new vehicles, including the (in)famous Eurofighter. The 3 maps are ?Operation Smoke Screen?, ?The Great Wall of China? and ?Taraba Quarry?.

Armored Fury will be released on March 28th and the focus is on large mechanized battles, harking back to the El Alamein style maps on BF1942. There will be 3 new maps ? ?Midnight Sun?, ?Operation Harvest? and ?Operation Road Rage? ? but also 2 new vehicle classes. Attack Jets and Recon Helicopters, which can spot nearby enemy units, will make their debut.

Both packs will be available exclusively online at www.downloader.ea.com at $9.99 each (?9.99 in Europe and £5.99 in the UK).

As well as these booster packs, we are of course still utterly devoted to providing updates to Battlefield 2. We can?t say it enough; thank you all for your support and dedication! Update 1.2 is currently undergoing public beta testing and will be released very soon. As with the first list, this second list includes confirmed fixes only:
Helicopter now carry 8 missiles rather than 14
TV-Guided missile now have a shorter range
Hit points on all air vehicles has been reduced
AA missile lock has been improved
Support kits have had their primary weapons adjusted for accuracy
Sniper kits have had their primary weapons adjusted for accuracy
Anti-Tank kits have had their primary weapons adjusted for accuracy
"Dolphin Diving" is no longer possible
Players can no longer jump and shoot at the same time
"Prone Spamming" is now fixed
"Sprint exploit" is now fixed
The Sa80 weapon has been improved
The G3A3 weapon has been improved
Reload while sprinting has been enabled
Chinese and MEC APCs can now shoot through penetrable materials
Damage decreased for the M134
Medic defibrillator paddles have been adjusted. They now reload while not in use.
Server search filters now work properly
All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the ?G? key.
Mines can no longer be destroyed with other explosives
Flash bang effect radius decreased
Added unlocks for Sniper and AT kits
Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
Fixed a bug whereby non-xpack mods cannot use xpack shaders.
Fixed bug in TV guided missiles of Havoc helicopter
Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
APC Update ? ?Chinese and MEC APCs can now shoot through penetrable materials?. This fix was a miscommunication to the patch team. Chinese and MEC APC?s have been reverted and the LAV25 now no longer shoots through penetrable materials.
Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
Performance gain found in static mesh rendering.
Detonation radius from grenade launcher explosions has been reduced.
Grenade launcher projectiles now have a minimum time before arming.


As always, thanks for your support and keep talking ? we?re listening.

Your friends at EA and DICE
 

the Chase

Golden Member
Sep 22, 2005
1,403
0
0
Originally posted by: Capt Caveman
Originally posted by: Dreadlox
I don't understand. I have had my deaths by a person bunny hopping. I do it also. But I can tell you the truth is that YOU SUCK real bad if you can't hit the person jumping around you. I do it the majority of the time. Now I'm not trying to put myself on a high horse and you on a poney but you really need to learn to play the game.

I say let the patch come, and I will still whip you in this game. I look forward to doing so. Also the heli issues. Ya they hit hard and can take a whopping.. I accept it and work around it. Nothing like tubing a helli in mid flight :)

Winning 20Gs in a tourney. Cyber Athlete League CAL for example I will have to say forget getting out more.

Exploiting parts of the game is fine if it's your life. For others, we like things to be a little more realistic than being able to jump 5ft in the air w/ 60lbs of equipment and still shoot w/ a SAW in your hands.

It doesn't matter really though b/c these exploits are history. BF2 shouldn't be a Richard Simmons aerobic video. You look like a bunch of faires. If you run out of ammo, pull out your knife or pistol instead of jumping like a ballerina.

Lol-too funny. My girlfriend saw this spectacle watching me play one night and started laughing and then imitating the guy in the game- dancing around the room like "a little girl" were her words. I started laughing so hard I was killed by the ballerina!:D:|:D
 

imported_Wanderlust

Junior Member
Aug 20, 2004
24
0
0
I'm happy to see these changes... It's, for the most part, my list... I'm wondering if "Shooting" also means throwing since you're essentially still firing a weapon. It would also be nice to rid people of the C4 long throw.

I read the CAL forums a bit and had to laugh at how hostile they were in defending these "tactics". What I really find amusing is how they consider them to be skills. As someone (here) said in games like Quake and UT, yes it took some skill to bunny hop, wall jump, etc. but the big difference is that you weren't fighting against modern weapons, you're being chased by extremely fast loading rockets, flak, etc. I totally agree it takes skill to do it properly in fast action FPS and get the hell out of the way (and I still play them and try to keep up and expect this strategy) but, in my opinion, that's not why I play a modern combat game (not because I can't ?I just don't think it should be part of the experience, aside from totally screwing up hit zones). I think much of the hostility on BF2 forums around the world right now about this patch is because people have started to rely so heavily on these 'tactics" that they're scared to face people in normal combat situations. I admit I was an M60 whore in BFV, when they changed it, I totally agreed with the change and totally sucked (for a while) but I continued to use it and adapted to its accuracy... I still love that gun.

People, you need to remember that if you?re really a killing machine, you're always going to have that skill...you're going to adapt and overcome in those situations and still easily waste others (like me;)). If it?s how you get by day to day (and I?m sure there are a lot)?then I?ll get to have some additional fun. :laugh:

As for CAL, it amazed me at how arrogant some of them are about being part of that community...I, again, laughed at how they said EA/DICE was taking the whines of a pub players over what CAL is wanting (and I certainly didn?t see a one sided argument). I wonder the percentage, on any given day, of BF2 games launched are CAL players vs. pub players. :D ;)
 
Jun 14, 2003
10,442
0
0
Originally posted by: skace
Originally posted by: Markbnj
Hahaha, you're kidding right? That was pretty funny. Good joke.

You're not kidding? Toilet paper? Pretty amusing that one of these toilet paper helicopters can take a 155mm tank round up the tailpipe and fly away with a little smoke coming off. Or that you can pour ground fire from a 7.62 mm machine gun into it and all you'll do is alert the pilot that he needs to yaw 90 degrees and kill you. Do you know any real helicopter pilots? Do you know any that would feel comfortable maintaining a hover while ground troops pour fire into the bird?

No? Neither do I. These things have been ridiculously overpowered in this game from the beginning. Massive nerfage is massively justified.

Look, I'm not discussing reality here, I'm discussing a game and game balance.

Under current circumstances, a tank hit brings the attack chopper to 3 red bars. At 2 red bars the chopper catches on fire and eventually explodes (That means the gun on the tank can kill the chopper or a nearby soldier can do enough damage to kill it). A jeep right now can take a chopper out of the sky pretty damn fast, if you lower the armor a jeep can probably take a chopper out of the sky faster than a chopper can kill a jeep. Now overall, this stuff doesn't sound too bad, but then you have to look at risk vs reward.

Being a good chopper pilot takes a lot of work, anyone who plays knows this because anyone who plays has seen bad chopper pilots and has tried flying themselves. A chopper pilot has to look out for other chopper pilots while dodging AA and looking out for jets that can kill us in a single flyby VERY quickly (raise your hand if you've gone up against a good jet pilot that can tear a chopper out of the sky in mere seconds with the machine gun). So if you lower the armor even more and make jeeps, tanks, apcs and god knows what else extremely lethal, there is no longer ANY reward to flying the chopper. You are safer on the ground, getting more kills by running up and planting C4 on tanks.

I'm sorry, attack choppers do not need less armor.

thats all well and good but the FOV doesnt really allow for it. can you mouse look whilst being a pilot? that would be useful....since the passenger can so he can shoot, why cant the pilot do it so he can see where hes going
 

JustAnAverageGuy

Diamond Member
Aug 1, 2003
9,057
0
76
Battlefield 2 1.2 Alpha Patch Videos are out. These are legit.
I must say, IMPRESSIVE! :thumbsup:

Article

A few of the mirrors are having trouble, so here's mine:

Video (11.6MB)
(^-- Links stays AT only please)