Battlefield 2 Punishing system

Kaspian

Golden Member
Aug 30, 2004
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What do u guys think about the punishing system in the game?

i think is a good way of punishing those team killing morons....however, there r some situations that is not fair to punish a player if the killing follows under the following;

* u punish the comander because he/she nailed u with artyr....not cool....dont punish the commander, u get plenty of warning on the radar where the artyr is gonna hit....

*u run over land mines, or walk into a claymore set by one of ur teamates....dont pusnish them...unless u c a pattern comming from the same player.....

*a spec ops teamate sets C4 explosives around the flag area, enemy troop, tank or whatever aproches the flag, spec ops guy sets them off killing u in the proscess....dont punish ur teamate for protecting the damn flag, u know there r xplosives laying arond,,,that is what the red skull and cross bones means....

*u r riding on a vehicle (not driving it) and u jump out of it while is moving and u get run over,,,, or u hide behind it (my favorite) and the driver backs up the vehicle runing u over.......sorry but u asked for that one so dont punish the driver........

there r many other scenarios but u guys get the picture.....

i just wanna get other players opinions on the subject........

have u been punished unfairly...??? what was the scenario..........

let me hear ur stories...........
 
Oct 19, 2000
17,860
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Over my first few games, the punishing system pissed me off. It takes away 8 teamwork points, and it seemed as if each round I played, I had atleast one teamkill, which often resulted in a punishment. However, I've noticed it makes me a much more cautious player, and the teamkills I've acquired have leveled off tremendously. I'm around the point to where I've got one teamkill for every 2 rounds played, which is pretty good I think.

If you want a scenario, here's one. I was in an anti-air thingy on the ground (the thing you sit in, typically surrounded by sandbags), and a plane was heading right towards me. I lock on, and fire the heat-seeking missle. The enemy pulls up suddenly, and the missle flys right underneath him. Little did I know, a teammate was on his tail, and the missle struck him directly, and blew up the plane. I couldn't see my teammate since he was a ways off at the moment I fired. Keep in mind, this all happened in about 2 seconds, and the friendly I killed immediately punished me. We then got into an arguement over chat, where I was saying he didn't give me time to explain, as it was a complete accident. He quipped back that I shouldn't be firing at a enemy in the air if he was right behind him. Like I can make that call with the limitation of draw distance and the speed of the planes.
 

Kaspian

Golden Member
Aug 30, 2004
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Originally posted by: blurredvision
Over my first few games, the punishing system pissed me off. It takes away 8 teamwork points, and it seemed as if each round I played, I had atleast one teamkill, which often resulted in a punishment. However, I've noticed it makes me a much more cautious player, and the teamkills I've acquired have leveled off tremendously. I'm around the point to where I've got one teamkill for every 2 rounds played, which is pretty good I think.

If you want a scenario, here's one. I was in an anti-air thingy on the ground (the thing you sit in, typically surrounded by sandbags), and a plane was heading right towards me. I lock on, and fire the heat-seeking missle. The enemy pulls up suddenly, and the missle flys right underneath him. Little did I know, a teammate was on his tail, and the missle struck him directly, and blew up the plane. I couldn't see my teammate since he was a ways off at the moment I fired. Keep in mind, this all happened in about 2 seconds, and the friendly I killed immediately punished me. We then got into an arguement over chat, where I was saying he didn't give me time to explain, as it was a complete accident. He quipped back that I shouldn't be firing at a enemy in the air if he was right behind him. Like I can make that call with the limitation of draw distance and the speed of the planes.



LMAO!!! i have been thru the same situation a time or two..... u just can not help it,,,, u can only see so much trhu the AA station sight and the jets move so fast specialy if they r flying low........


 

ryanv12

Senior member
May 4, 2005
920
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I made a topic about this yesterday HERE
.

I do think it's pretty annoying being punished for dumb reasons. I mean, we already get punished for TK's no matter what!
 

mryellow2

Golden Member
Dec 2, 2000
1,057
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Originally posted by: Kaspian
Originally posted by: blurredvision
Over my first few games, the punishing system pissed me off. It takes away 8 teamwork points, and it seemed as if each round I played, I had atleast one teamkill, which often resulted in a punishment. However, I've noticed it makes me a much more cautious player, and the teamkills I've acquired have leveled off tremendously. I'm around the point to where I've got one teamkill for every 2 rounds played, which is pretty good I think.

If you want a scenario, here's one. I was in an anti-air thingy on the ground (the thing you sit in, typically surrounded by sandbags), and a plane was heading right towards me. I lock on, and fire the heat-seeking missle. The enemy pulls up suddenly, and the missle flys right underneath him. Little did I know, a teammate was on his tail, and the missle struck him directly, and blew up the plane. I couldn't see my teammate since he was a ways off at the moment I fired. Keep in mind, this all happened in about 2 seconds, and the friendly I killed immediately punished me. We then got into an arguement over chat, where I was saying he didn't give me time to explain, as it was a complete accident. He quipped back that I shouldn't be firing at a enemy in the air if he was right behind him. Like I can make that call with the limitation of draw distance and the speed of the planes.



LMAO!!! i have been thru the same situation a time or two..... u just can not help it,,,, u can only see so much trhu the AA station sight and the jets move so fast specialy if they r flying low........




Check your radar.

 

Fistandantilis

Senior member
Aug 29, 2004
845
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yeah but in the time it takes me to check my radar ive already painted the streets red with a teammates blood...
 

linjy2

Senior member
Jun 30, 2005
319
0
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radar is useless and the teamname pops up too slow sometimes. i would be in front of a teammate or enemy sometimes before it identify and im either dead or teamkilling.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
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any people in BF2 i have noticed go out of the way to TK them. I have seen them jump on my vehical and spam "GET OUT OF THE VEHICAL NOW" over and over, i wait for them to get off and tell them to get off, a few minutes pass and i drive off, he gets ran over, i get punished.


I have also seen teamies dive infront of my vehical just so they could TK punsih me. I have seen my teamies run up to my tank, plant C4 on me, and start to back off, i run over them out of instinct of someone planting C4 on me and they TK punish me.

I have seen a guy stop in his treads (in a tank) turn around, just to run over his teammates mine when he spotted it, so he could TK punish him. There is no reason to use mines on public servers with this crap, the people are just too bad..........

i dont understand..............
 

ryanv12

Senior member
May 4, 2005
920
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Off topic, but I really enjoy putting C4 on small vehicles and then using it as a car bomb :p
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: blurredvision
If you want a scenario, here's one... *snip*

The problem is AA. AA is insanely powerful against choppers but barely useful against jets. The problem is that unless the jet is a hovering harrier, nearly every AA shot will pass by and lock onto a new target. The annoying thing is how easily a jet can blow the massive anti-air guns off a carrier. I think that if AA misses the target it should break lock on anything and just fly wildly out into the sky. I know this may not be realistic but it would be a lot better than the current setup. Maybe someone is better at using AA than me, after the first few TKs that I never even saw coming, I put that crap down for good. I'd rather attempt to shoot a jet out of the sky with the sniper rifle than get back into the AA.

Although, there are still issues with the TK system. First, the TK in a crash scenario is always acredited to the vehicle with more armor. IE, if a jeep hits a tank, the tank will always get TK credit. If a damaged jet hits a chopper, the chopper will always get credit for the TK. Then theres the kill on tap effect. A soldier runs in front of your vehicle, you hit the brakes and end up tapping him at 1mph. He dies, you get punished. You stop your vehicle on a hill, but the vehicle still slides forward and kills a soldier. Someone jumps from your chopper only to get hit by the tail, TK. Sometimes when your chopper gets shot down the pilot gets a TK for the gunners death even if he doesn't jump from the chopper. If you blow up a vehicle and that explosion kills a teamate, babam TK.

Here is a fun scenario. I'm playing on the map where the US gets 2 attack choppers on the aircraft carrier. The first attack chopper is coming back to get repairs, I'm hopping into the second attack chopper with my gunner. He lands right next to my chopper and, while he is extremely close, I'm not seeing any issues. All of a sudden, before my chopper can get up to take-off speed, he starts sliding into me and pushes all off the deck. Guess who gets TK credit for everyone involved? Granted, they didn't punish me, but he could have and a more malicious player might have.

Here is another fun scenario. I'm in the chopper taking a flag, just hovering in place when a jet comes screeching by and slams into me, instantly killing me and my teamate. The jet pilot punishes me. So I start getting in a shouting match about how he is a goddamned retard etc. The argument has continued long enough for me to get back into the air when he says, "whatever, you're banned". So I'm thinking oh great the biggest asshole on the server and he is the admin. All of a sudden BAM, he slams into me once again with the jet. His idea of me being banned was to purposefully fly into me until he could punish me enough times to get banned. Luckily, I had just been hit by an ERYX and me and my gunner both punished him instead.
 

Kaspian

Golden Member
Aug 30, 2004
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Originally posted by: linjy2
radar is useless and the teamname pops up too slow sometimes. i would be in front of a teammate or enemy sometimes before it identify and im either dead or teamkilling.


i agree the names of ur teamates takes to long to pop up.....by the time u realize who is/was on ur cross hairs one of the two is dead.......in open areas u can look at the radar and check the blue spots,,,however in close quaters u just dont have time to check it.........
 
Dec 27, 2001
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I think protocol should dictate that you should refrain from punishing a TK if an enemy also died as a result of your TK.

I have only once not been punished. :(

The most common scenario is I C4 a tank or APC and catch somebody else. I've got punished every time.

Second most common is using grenades in close quarters. Just yesterday there were two guys headed towards me. Around the corner was a teammate crawling, but they'd already seen him because he'd just run around the corner, spotted them, and ran back. I toss a grenade where I think they're going to be when it blows up which happens to be right at the corner. Sure enough, I got all three. I quickly type "sorry", but before I could type that, I'd been punished.

The rest of the times have mostly been because names don't pop up quick enough and I'll take out a buggy. I can't really blame them in these cases, but I'd still appreciate if they gave me the benefit of the doubt on the first offense.
 

Kaspian

Golden Member
Aug 30, 2004
1,713
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Originally posted by: Insomniak
Start.

Typing.

English.


C, U, R, ur, thru are not words.

Okay. (Notice I did not type ok or just the letter k but okay). I did not think by using the letters instead of the words I would offend anyone. I was just trying to save alittle bit of time.

 

jammur21

Golden Member
Nov 1, 2004
1,629
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Originally posted by: ryanv12
Off topic, but I really enjoy putting C4 on small vehicles and then using it as a car bomb :p

This is an excellent tactic for taking out enemy tanks, especially when there are friendlys around. The tank is looking for Spec ops/missile guy/engineers, and will usually let you pass thinking that you will run away. Pull up next to him, box in if possible, and kaboom.

Extra style points for putting the charges on the tires, and watching them spin around while driving.
 

The Dude

Member
Jan 26, 2005
31
0
0
Without a doubt though, commanders are the ones getting too many TK point deducts. I know, because I'm one of them. Commanders seen to always end up with negative team points because of the silly TK thing. ANd you can be winning and STILL get kicked from a server. That's really dumb.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
-8 for punishment? Thats f'd up. A jerk who is tk'ing on purpose doesn't give a crap about the TW points, but legit users do. That might explain why I end up with a negative number even tho I had massive flag captures and defends. When I'm spec ops I usually suicide a APC that invades the flag. Some of our guys may die, but thats better than giving up the flag!
 

Bootprint

Diamond Member
Jan 11, 2002
9,847
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0
I've seen situations where I was given the TK when all I did was jump out of a helicopter that was about to explode. So don't understand that one. It didn't help that the dumb Fkr that I was given the TK for, punishes and then tries to get me kicked.
 

eno

Senior member
Jan 29, 2002
864
1
81
Some how I feel getting a girlfriend should be higher on your list of concerns. JK. GF's will just tell you to stop playing anyway. TK rules do suck, but hey a good portion of the game sucks right now. Buggy as hell. Hope EA spends more time fixing it with patches then they spent getting it retail ready.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
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Originally posted by: eno
Hope EA spends more time fixing it with patches then they spent getting it retail ready.

It will exit beta in about a year, like BF1942 did when it launched.
 
Jun 6, 2005
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ah, yeah, i actually do punish the commander at times for the artillary thing. especially if there's combat going on in the area and he still sets off a artillary. other than that, it's fair game.

and yes i've been, in my opinion, unfairly punished, when stupid nubs run down a hill into my tank and die. EA really needs to fix that, how can you die by running into the side of a tank??

and i've had aholes that thinks its unfair when i use a tank more than once, and they stand in front of me threatening that they'll run into it just so i get a team kill, or they plant C4 on it, meaning i'll die right away when somebody shoots at the tank.

i can understand how CS might have these kind of idiot players since it doesnt take much strategy at all, but battlefield 2 requires a lot of team work and you'd expect the more intellectual players to be playing....boy am i wrong....