Originally posted by: whoster69
So how are you guys determining your framerate?
Originally posted by: BlackAdam
FRAPS or console commands...
Originally posted by: StrangerGuy
Looking at these comments here, I'm going to skip BF2. I find it ridiculous for any game to require 2GB just to run smoothly.
Originally posted by: Ackmed
The overall frames are going to be virtually the same. The difference is in the smoothness of the gameplay. Loading times, and going to options time, etc.
Originally posted by: otispunkmeyer
Originally posted by: whoster69
So how are you guys determining your framerate?
Originally posted by: BlackAdam
FRAPS or console commands...
real men do it manually by eye
Originally posted by: Spacecomber
I put together a quick web page with the results of using the Windows Performance Graph to look at Available Physical Memory, Percentage of Swap File Used, Page Faults, and Disk Reads while playing BF2 online.
Originally posted by: whoster69
Any chance of getting this thread back on track or is it all posturing from here on?
Originally posted by: Ravenhaftalthough I do have an X800 Pro backing it up - I'm sure that helps a great deal.
Originally posted by: xtknight
Thanks a lot. My PC takes a hit during the first two minutes of BF2 demo gameplay, probably due to memory swapping. I'm considering buying another gig of RAM. Though after that 2 minutes that I've moved around in some places, it's generally smooth. Every time I uncover a new area, though, my system briefly hitches again and it's annoying. BTW, don't use FRAPS for your testing. Use the "renderer.drawFps 1" command in the console (tilde). It displays current/average FPS in red near the top-left corner. FRAPS lags some games due to how it operates.
I'm not sure how resolutions would affect the system memory. It depends on how the game changes resolution (whether it also increases texture size or not). So first the texture is on the hard disk somewhere, and is loaded into system RAM, but is it not then kept in video RAM for the remainder of the time? Is video RAM just for at-the-moment calculations like doing FSAA? It does actually store the textures, correct? I know you're around here somewhere, Pete.![]()
Originally posted by: Acanthus
Just to clarify:
If you read the settings we are using, you need 2GB for MAXIMUM SETTINGS, turning down graphics features makes the game perfectly playable with 1GB.
Originally posted by: davidos
Chopper Gold: Do you have 4 512mb sticks? are they running ok in your mobo at DDR 400? I think my A8N will defauly to DDR333 if I use all memory slots.
Originally posted by: Acanthus
Just to clarify:
If you read the settings we are using, you need 2GB for MAXIMUM SETTINGS, turning down graphics features makes the game perfectly playable with 1GB.