If you are going to ditch a plane, at least ditch it in the tail pipes of an enemy tank for great justice. Nothing like a happy happy joy joy kamikazi into a tank that's pinning down infantry going for a flag. They lowered the damages on BF: DC so you couldn't do that anymore, but hey it works nicely here.
Some tips, for planes. Throttle is king here. If you full throttle it, expect to die a lot. When you are getting a bead on ground targets do a quick fly by, and put the afterburners on while you head straight up. Once you start to get beyond the visible distance, cut back on the throttle and make a nice slow turn and try to come down from exactly over the target. Makes for an easier time to hit the intended target, and also much harder to hit you with anti-air.
For Air to Air combat, if you get behind someone let the missile lock get on them. Wait for the flares to get popped and stick on their rear for a few seconds. Typically I avoid using missiles until I can close in, and then lay into them with the guns. I get a lot more killing down with the guns over the missiles. Missiles tend to over shoot when you fly as close as I prefer to. Also if you are being tailed by another pilot, if you manage to get an air kill it provides for some good times as the wreckage has a good chance of hitting the guy behind you. If you prefer missiles, try to stay back a good distance as they need range to really lock onto the target. I would prefer to watch a guy, doing ground runs and nail him while his flares are coming back. But I'm just a nasty guy.
The chopper controls are nowhere near like DCs. So basically I just go in nice and slow, hover a bit and let the gunner mix it up, while I missile the harder targets. It's very important to have gunners when you fly choppers.
If you are in a multi-person vehicle, be sure and give the others a heads up before you jump for the pilot seat as well.
