I thought we had agreed on that somewhere around post 371. Just to by precise, I know you are looking for evidence in terms of money, and I already told you I couldn't prove it on post 371. You agreed about the need of licensing on 372. I said, lets resolve the Dx issue first before building your argument based on an assumption that it is indeed free.
How did you know the cut from Valve did not include the cut from MS? Did your friend check and see if libraries s/he that is IP of some other identify used do not need extra licensing?
http://www.valvesoftware.com/legal.html
Anyways, this is far better than forum quotes. I believe it can be a strong evidence, but cannot be used as a proof. I, on the other hand, was asked for a proof, or retract my statement. Why did not you address my inquiry since my first post to you?
My turn for evidence...
http://en.wikipedia.org/wiki/Independent_video_game_development
I don't think traditionally financially more accessible means free. The cut to Valve is not we are talking about, the cost of tools also not what we are talking about, we are talking specifically cuts towards MS.