<< Obviously since the 7500 is going to do it in software theres going to be a performance hit. Regardless of whether or not it theres a hit on the 8500 its still worth a mention since its enabled by default.
If I was at my home computer, I'd take shots of DOD with truform enabled. The character models look great, but the guns look horrible.
Considering the guns are mostly static objects, its quite obvious and ugly. It took me a while to figure out wtf was going on. Even if it does look good on character models, what use is that? Theyre obviously running around as fast as possible, and you have to shoot them before you get a chance to check out the smoothy models.
If the models were meant to have such high polygon counts, they would have been designed that way to begin with.
I suppose its a good idea in theory, but it doesnt really make that much of a difference in practice, even if it was selectively enabled. 99% of users probably couldnt tell a sh*t of a difference. I doubt anyone could even tell the difference in a hectic game of CS or DOD anyways, as AFAIK its the only game its currently enabled for.
Considering that, any games that will be recently released will certainly not need help from truform to have rounded edges, since any modern game will have ridiculous poly counts anyway.
Like I said, its a joke. >>
whow....i like such funny postings in the morning....it wakes me up 😉
So....you say truform is useless and 'a joke' because most games anyway are paced too fast and gameplay is so hectic anyway so people wont have a chance to look at the objects...and hardly wont notice a difference....
Ok...you can you assume that the majority of 'users' are (a) gamers and (b) gamers which only play ultra fast action games like Quake ?
Do you know that there are other 'games' around eg. RPGs...and do you know that you can use a computer for something different than games, also ?
(Eg. 3d rendering and animation)
"Even if it does look good on character models, what use is that? Theyre obviously running around as fast as possible, and you have to shoot them before you get a chance to check out the smoothy models."
Well...you obviously seem to prefer that kind of games....thats ok...i for example prefer other games (RPGs, dark age of camelot, dungeon siege etc.)...but saying that a certain rendering technology is 'useless' because you wont see the objects because the games/objects are too fast and get shot anyway really made me laugh.... 😉 ))))